# Arcade

**URL:** https://forum.makecode.com/c/share-your-arcade-projects-here/5.md?page=369

[Latest](https://forum.makecode.com/latest.md) · [Categories](https://forum.makecode.com/categories.md) · [Tags](https://forum.makecode.com/tags.md)

**Page:** 370

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## [ShootingAlec1](https://forum.makecode.com/t/shootingalec1/2972)

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**Author:** [@AKO\_ICE](https://forum.makecode.com/u/AKO_ICE)\
**Replies:** 1\
**Last updated:** [October 11, 2020, 12:58pm UTC](https://forum.makecode.com/t/shootingalec1/2972 "2020-10-11T12:58:52Z")

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## [Unfairgamewarning!](https://forum.makecode.com/t/unfairgamewarning/3832)

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**Author:** [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)\
**Replies:** 28\
**Last updated:** [October 11, 2020, 6:49am UTC](https://forum.makecode.com/t/unfairgamewarning/3832 "2020-10-11T06:49:19Z")

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CPU: \<MEAN CPU WARNING\> (\<\*\*DO NOT ATTEMPT\>) (\<I WILL CRASH IF YOU WIN\>) $$(DON"T TRY OR I WILL CRASH YOUR COMPUTER)$$ Me: Plays. Beat it. Unplugs CPU. Takes a pic for completing it. Just a joke Play it. Super easy …

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## [Help determining tilemap dimensions](https://forum.makecode.com/t/help-determining-tilemap-dimensions/3753)

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**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 4\
**Last updated:** [October 10, 2020, 7:41am UTC](https://forum.makecode.com/t/help-determining-tilemap-dimensions/3753 "2020-10-10T07:41:01Z")

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It just seems I am full of posts lately, but considering I am new to this platform, I hope you can understand. I want to make a game for the ‘traffic’ game jam, and my idea is to replicate something like Frogger (https:/…

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## [Birds](https://forum.makecode.com/t/birds/3805)

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**Author:** [@annapurna079](https://forum.makecode.com/u/annapurna079)\
**Replies:** 3\
**Last updated:** [October 10, 2020, 1:50am UTC](https://forum.makecode.com/t/birds/3805 "2020-10-10T01:50:46Z")

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## [Sprite stops overlap](https://forum.makecode.com/t/sprite-stops-overlap/2759)

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**Author:** [@GameGod](https://forum.makecode.com/u/GameGod)\
**Replies:** 12\
**Last updated:** [October 9, 2020, 10:41pm UTC](https://forum.makecode.com/t/sprite-stops-overlap/2759 "2020-10-09T22:41:15Z")

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Is there a way to make a tilemap where when you touch the ground you lose, but if you touch the ground while overlapping another sprite, you don’t? (I don’t want to make the sprite a tile)

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## [Fishy swim](https://forum.makecode.com/t/fishy-swim/3775)

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**Author:** [@mikie](https://forum.makecode.com/u/mikie)\
**Replies:** 5\
**Last updated:** [October 9, 2020, 4:45pm UTC](https://forum.makecode.com/t/fishy-swim/3775 "2020-10-09T16:45:11Z")

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A quick, fun and simple game. Guide you fish to collect the seaweed. Watch out for the shark! How much seaweed can your fishy eat?

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## [Gravity Formula](https://forum.makecode.com/t/gravity-formula/3821)

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**Author:** [@GameGod](https://forum.makecode.com/u/GameGod)\
**Replies:** 6\
**Last updated:** [October 9, 2020, 4:37pm UTC](https://forum.makecode.com/t/gravity-formula/3821 "2020-10-09T16:37:24Z")

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What is the formula for a sprite to jump x blocks high? I need exactly x tiles high.

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## [Gravity not working](https://forum.makecode.com/t/gravity-not-working/3823)

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**Author:** [@purna079](https://forum.makecode.com/u/purna079)\
**Replies:** 1\
**Last updated:** [October 9, 2020, 3:35pm UTC](https://forum.makecode.com/t/gravity-not-working/3823 "2020-10-09T15:35:34Z")

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the gravity is not working… is there a glitch or my code isn’t working?

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## [Lines](https://forum.makecode.com/t/lines/3815)

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**Author:** [@purna079](https://forum.makecode.com/u/purna079)\
**Replies:** 8\
**Last updated:** [October 9, 2020, 2:06am UTC](https://forum.makecode.com/t/lines/3815 "2020-10-09T02:06:50Z")

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press B to begin press A to see your masterpiece! Thanks @UnsignedArduino

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## [Enemy Defeat](https://forum.makecode.com/t/enemy-defeat/3177)

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**Author:** [@Kat](https://forum.makecode.com/u/Kat)\
**Replies:** 15\
**Last updated:** [October 8, 2020, 9:40pm UTC](https://forum.makecode.com/t/enemy-defeat/3177 "2020-10-08T21:40:40Z")

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I have tried different methods for the enemy to be beaten, overlap+b, projectiles, and jumping on top of the enemy and none seemed to work very well. Any suggestions?

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## [Block Editor Turning Numbers to Nulls](https://forum.makecode.com/t/block-editor-turning-numbers-to-nulls/3816)

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**Author:** [@WeCodeMakeCode](https://forum.makecode.com/u/WeCodeMakeCode)\
**Replies:** 0\
**Last updated:** [October 8, 2020, 9:13pm UTC](https://forum.makecode.com/t/block-editor-turning-numbers-to-nulls/3816 "2020-10-08T21:13:29Z")

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The attached 2 minute video documents the problem. When I switch from JavaScript to Blocks the editor turns all my numbers to nulls. I first created the program in Blocks but a few days ago this behavior started. I open…

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## [Math.power()](https://forum.makecode.com/t/math-power/3786)

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**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 5\
**Last updated:** [October 8, 2020, 8:11pm UTC](https://forum.makecode.com/t/math-power/3786 "2020-10-08T20:11:25Z")

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I see in block code there a square\_root() function. Is there also a power() function? For example: x2 = x \* x x3 = x \* x \* x

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## [Drawing lines](https://forum.makecode.com/t/drawing-lines/3813)

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**Author:** [@purna079](https://forum.makecode.com/u/purna079)\
**Replies:** 8\
**Last updated:** [October 8, 2020, 7:46pm UTC](https://forum.makecode.com/t/drawing-lines/3813 "2020-10-08T19:46:45Z")

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can somebody help me?

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## [Is there any shorter way i can do this](https://forum.makecode.com/t/is-there-any-shorter-way-i-can-do-this/3787)

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**Author:** [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)\
**Replies:** 61\
**Last updated:** [October 8, 2020, 3:15pm UTC](https://forum.makecode.com/t/is-there-any-shorter-way-i-can-do-this/3787 "2020-10-08T15:15:45Z")

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## [Bug found when a sprite follows a sprite](https://forum.makecode.com/t/bug-found-when-a-sprite-follows-a-sprite/3754)

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**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 16\
**Last updated:** [October 8, 2020, 6:22am UTC](https://forum.makecode.com/t/bug-found-when-a-sprite-follows-a-sprite/3754 "2020-10-08T06:22:24Z")

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As seen in the following game, I have two sprites at opposite corners from each other. The top left sprite follows the bottom right sprite at a speed of 100px/ms. When the moving sprite stops, I expected that their x,y l…

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## [Presenting Jewel Raider](https://forum.makecode.com/t/presenting-jewel-raider/127)

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**Author:** [@stulowe80](https://forum.makecode.com/u/stulowe80)\
**Replies:** 13\
**Last updated:** [October 8, 2020, 12:30am UTC](https://forum.makecode.com/t/presenting-jewel-raider/127 "2020-10-08T00:30:00Z")

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I had lots of fun making this one. It’s a 10 level platform puzzle game where you have to collect all the jewels in each level to unlock the exit. Adding extra levels is super simple with a new tilemap and difficulty l…

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## [Sprite overlap and tiles](https://forum.makecode.com/t/sprite-overlap-and-tiles/3806)

<div class="topic-metadata">

**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 4\
**Last updated:** [October 7, 2020, 11:14pm UTC](https://forum.makecode.com/t/sprite-overlap-and-tiles/3806 "2020-10-07T23:14:34Z")

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I am working on a remake of the retro classic ‘Frogger’. I have a question regarding to the overlapping of sprites and the position of tiles. My question relates to the part of the the game where the playe…

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## [Looking for alternative sprite paths?](https://forum.makecode.com/t/looking-for-alternative-sprite-paths/3788)

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**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 9\
**Last updated:** [October 7, 2020, 8:45pm UTC](https://forum.makecode.com/t/looking-for-alternative-sprite-paths/3788 "2020-10-07T20:45:05Z")

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These sprites take three different animation paths, or Bézier curves. This type of programming lends itself well to ‘space invader’ type games. You do not need concern yourself with the physics of a game, having only t…

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## [Typescript](https://forum.makecode.com/t/typescript/3803)

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**Author:** [@purna079](https://forum.makecode.com/u/purna079)\
**Replies:** 5\
**Last updated:** [October 7, 2020, 5:04pm UTC](https://forum.makecode.com/t/typescript/3803 "2020-10-07T17:04:48Z")

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is there any way to make a typescript tutorial?

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## [Mouse vs. AI 2 o](https://forum.makecode.com/t/mouse-vs-ai-2-o/3802)

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**Author:** [@PeterPapadum91](https://forum.makecode.com/u/PeterPapadum91)\
**Replies:** 1\
**Last updated:** [October 7, 2020, 4:06pm UTC](https://forum.makecode.com/t/mouse-vs-ai-2-o/3802 "2020-10-07T16:06:28Z")

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fjudeh5tgwrefgqwgawrhhh biugbkl.imlunpo8ll;ihl7ji;u7viu6ghkyj8lilu fgadhg

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## [Stopping a Sprite](https://forum.makecode.com/t/stopping-a-sprite/3363)

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**Author:** [@GameGod](https://forum.makecode.com/u/GameGod)\
**Replies:** 49\
**Last updated:** [October 7, 2020, 1:40pm UTC](https://forum.makecode.com/t/stopping-a-sprite/3363 "2020-10-07T13:40:52Z")

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I know this sounds simple, but I’ve tried everything. How can I stop a sprite when it hits another sprite? I tried setting the velocity to zero, and I tried moving the sprite back a few pixels, but nothing works.

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## [BugBots](https://forum.makecode.com/t/bugbots/3659)

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**Author:** [@GameGod](https://forum.makecode.com/u/GameGod)\
**Replies:** 26\
**Last updated:** [October 7, 2020, 1:36pm UTC](https://forum.makecode.com/t/bugbots/3659 "2020-10-07T13:36:09Z")

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I am making a bunch of games with the topic “BugBots”. If you want to you can also make some just for fun. If you want to make one, the game should be grayscale. Use the color fading extension to get grayscale. The ma…

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## [Mouse vs. AI 2](https://forum.makecode.com/t/mouse-vs-ai-2/3801)

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**Author:** [@PeterPapadum91](https://forum.makecode.com/u/PeterPapadum91)\
**Replies:** 0\
**Last updated:** [October 7, 2020, 4:46am UTC](https://forum.makecode.com/t/mouse-vs-ai-2/3801 "2020-10-07T04:46:59Z")

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Version 2

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## [Mouse vs. AI](https://forum.makecode.com/t/mouse-vs-ai/3798)

<div class="topic-metadata">

**Author:** [@PeterPapadum91](https://forum.makecode.com/u/PeterPapadum91)\
**Replies:** 0\
**Last updated:** [October 7, 2020, 4:08am UTC](https://forum.makecode.com/t/mouse-vs-ai/3798 "2020-10-07T04:08:29Z")

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Made for my project.

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## [\[new video\] How to draw Birds! || Pixel Art School](https://forum.makecode.com/t/new-video-how-to-draw-birds-pixel-art-school/3519)

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**Author:** [@livcheerful](https://forum.makecode.com/u/livcheerful)\
**Replies:** 46\
**Last updated:** [October 7, 2020, 1:45am UTC](https://forum.makecode.com/t/new-video-how-to-draw-birds-pixel-art-school/3519 "2020-10-07T01:45:39Z")

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HI EVERYBODY! We’re starting a new series of video tutorials on pixel art! We’ll do a buncha small videos on different subjects, so lemme know what you want to learn how to draw, and we’ll see who’s good at it and make …

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## [Just an electronic board game](https://forum.makecode.com/t/just-an-electronic-board-game/3783)

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**Author:** [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)\
**Replies:** 3\
**Last updated:** [October 6, 2020, 9:21pm UTC](https://forum.makecode.com/t/just-an-electronic-board-game/3783 "2020-10-06T21:21:19Z")

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Two player game. I mean, I guess you can play it by yourself.

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## [Eu to querendo por animação no meu perçonagem alguem pode me ajudar eu sou novo no ramo de programador](https://forum.makecode.com/t/eu-to-querendo-por-animacao-no-meu-perconagem-alguem-pode-me-ajudar-eu-sou-novo-no-ramo-de-programador/3746)

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**Author:** [@lipinhofoxbr1212](https://forum.makecode.com/u/lipinhofoxbr1212)\
**Replies:** 5\
**Last updated:** [October 6, 2020, 6:43pm UTC](https://forum.makecode.com/t/eu-to-querendo-por-animacao-no-meu-perconagem-alguem-pode-me-ajudar-eu-sou-novo-no-ramo-de-programador/3746 "2020-10-06T18:43:32Z")

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https://arcade.makecode.com/#editor

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## [Testing modifications to the sound engine](https://forum.makecode.com/t/testing-modifications-to-the-sound-engine/3351)

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**Author:** [@kwx](https://forum.makecode.com/u/kwx)\
**Replies:** 20\
**Last updated:** [October 6, 2020, 6:20pm UTC](https://forum.makecode.com/t/testing-modifications-to-the-sound-engine/3351 "2020-10-06T18:20:57Z")

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Following up on my previous sound post (thanks @richard for helping with that), I’ve started poking at the sound engine to see how hard it would be to implement some waveforms similar to the 8-bit Atari’s POKEY pseudoran…

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## [Dark mood and sprite light](https://forum.makecode.com/t/dark-mood-and-sprite-light/3756)

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**Author:** [@adcoding](https://forum.makecode.com/u/adcoding)\
**Replies:** 4\
**Last updated:** [October 6, 2020, 8:00am UTC](https://forum.makecode.com/t/dark-mood-and-sprite-light/3756 "2020-10-06T08:00:10Z")

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I would like to create a dark atmosphere where the character gives off light. I am looking for tutorials, but I can’t find anything to help me.

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## [Jumping Mateo:Space Edition](https://forum.makecode.com/t/jumping-mateo-space-edition/3241)

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**Author:** [@purna079](https://forum.makecode.com/u/purna079)\
**Replies:** 8\
**Last updated:** [October 5, 2020, 7:47pm UTC](https://forum.makecode.com/t/jumping-mateo-space-edition/3241 "2020-10-05T19:47:07Z")

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