# Arcade

**URL:** https://forum.makecode.com/c/share-your-arcade-projects-here/5.md?page=386

[Latest](https://forum.makecode.com/latest.md) · [Categories](https://forum.makecode.com/categories.md) · [Tags](https://forum.makecode.com/tags.md)

**Page:** 387

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## [Questions about flipping in art](https://forum.makecode.com/t/questions-about-flipping-in-art/1890)

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**Author:** [@Blobiy](https://forum.makecode.com/u/Blobiy)\
**Replies:** 17\
**Last updated:** [May 6, 2020, 6:29pm UTC](https://forum.makecode.com/t/questions-about-flipping-in-art/1890 "2020-05-06T18:29:46Z")

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Hello again, sry i have not been active. Ok, so this has been VERY annoying for a while and i need this fixed. can we have a “flip” for the sprites, and if not can we at least have it in the art thing, because i have t…

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## [Yelda V2](https://forum.makecode.com/t/yelda-v2/1967)

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**Author:** [@Giovi88](https://forum.makecode.com/u/Giovi88)\
**Replies:** 3\
**Last updated:** [May 6, 2020, 2:39pm UTC](https://forum.makecode.com/t/yelda-v2/1967 "2020-05-06T14:39:19Z")

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This is my game inspired by Zelda with 2 player shooting and enemies to fight. This is version 2 of this game pleas if you have any suggestions to improve the game or anything that you liked please write it in the co…

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## [Monochrome palette](https://forum.makecode.com/t/monochrome-palette/1968)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 0\
**Last updated:** [May 6, 2020, 6:16am UTC](https://forum.makecode.com/t/monochrome-palette/1968 "2020-05-06T06:16:52Z")

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A small helper extension to switch to monochrome rendering. demo https://pelikhan.github.io/arcade-monochrome/ docs https://pelikhan.github.io/arcade-monochrome/README

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## [Chopsuey!](https://forum.makecode.com/t/chopsuey/1962)

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**Author:** [@otorp2](https://forum.makecode.com/u/otorp2)\
**Replies:** 1\
**Last updated:** [May 5, 2020, 10:32pm UTC](https://forum.makecode.com/t/chopsuey/1962 "2020-05-05T22:32:36Z")

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good stuff but really hard to watch, just letting you know cuz I hate to see great coding tutes go to waste

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## [CoordinateWalker broken from flipgrid example](https://forum.makecode.com/t/coordinatewalker-broken-from-flipgrid-example/1958)

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**Author:** [@otorp2](https://forum.makecode.com/u/otorp2)\
**Replies:** 2\
**Last updated:** [May 5, 2020, 9:56pm UTC](https://forum.makecode.com/t/coordinatewalker-broken-from-flipgrid-example/1958 "2020-05-05T21:56:36Z")

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https://arcade.makecode.com/97058-47078-10350-12699 I can’t get the sprite to move with controls in the example

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## [Start up performance of arcade iframe embed](https://forum.makecode.com/t/start-up-performance-of-arcade-iframe-embed/1938)

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**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 9\
**Last updated:** [May 5, 2020, 8:45pm UTC](https://forum.makecode.com/t/start-up-performance-of-arcade-iframe-embed/1938 "2020-05-05T20:45:21Z")

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For fun/learning, I threw together a site with Gatsby and hosted it on github pages collecting some of the games I’ve made with makecode arcade: https://jacobcarpenter.com/makecode. I’ve been really impressed with the G…

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## ["Unable to convert code to Javascript"](https://forum.makecode.com/t/unable-to-convert-code-to-javascript/1957)

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**Author:** [@gnitz](https://forum.makecode.com/u/gnitz)\
**Replies:** 3\
**Last updated:** [May 5, 2020, 7:05pm UTC](https://forum.makecode.com/t/unable-to-convert-code-to-javascript/1957 "2020-05-05T19:05:59Z")

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Hi, I was working on making some updates to my game when all of a sudden the simulator would not reflect any changes I was making to the blocks. When making changes to the blocks, a brief message “Sorry, we are unable to…

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## [Best way to avoid do double jump?](https://forum.makecode.com/t/best-way-to-avoid-do-double-jump/1953)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 4\
**Last updated:** [May 5, 2020, 6:43am UTC](https://forum.makecode.com/t/best-way-to-avoid-do-double-jump/1953 "2020-05-05T06:43:26Z")

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Hi team, Give a tilemap with walls, what’s the best way to implement double jumps for sprites? I’m just wondering what’s the most elegant way to get this done.

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## [Timers extension: after X, debounce, throttle, and in-background](https://forum.makecode.com/t/timers-extension-after-x-debounce-throttle-and-in-background/1925)

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**Author:** [@darzu](https://forum.makecode.com/u/darzu)\
**Replies:** 4\
**Last updated:** [May 5, 2020, 4:17am UTC](https://forum.makecode.com/t/timers-extension-after-x-debounce-throttle-and-in-background/1925 "2020-05-05T04:17:24Z")

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Hello world, I create a new “Timers” extension: https://github.com/darzu/arcade-timers Early beta. Sample: https://makecode.com/\_c57bYTea0RFV Blocks Examples “After X do” / aka setTimeout: “Separately do” / aka r…

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## [How to develop locally?](https://forum.makecode.com/t/how-to-develop-locally/1948)

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**Author:** [@ractive](https://forum.makecode.com/u/ractive)\
**Replies:** 0\
**Last updated:** [May 4, 2020, 6:41pm UTC](https://forum.makecode.com/t/how-to-develop-locally/1948 "2020-05-04T18:41:43Z")

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Hello everyone What’s the best setup to develop and test games locally? I got so far to install pxt and build my project with: npm install -g pxt pxt target arcade pxt build “pxt serve” also works and pxt-arcade is…

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## [How to loop through sprites in js](https://forum.makecode.com/t/how-to-loop-through-sprites-in-js/1840)

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**Author:** [@jsea](https://forum.makecode.com/u/jsea)\
**Replies:** 4\
**Last updated:** [May 4, 2020, 5:08pm UTC](https://forum.makecode.com/t/how-to-loop-through-sprites-in-js/1840 "2020-05-04T17:08:15Z")

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Hi, how would I loop though this sprite and change the values to different colors? thx!

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## [PyGamer issue](https://forum.makecode.com/t/pygamer-issue/1939)

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**Author:** [@Dace](https://forum.makecode.com/u/Dace)\
**Replies:** 2\
**Last updated:** [May 4, 2020, 3:38pm UTC](https://forum.makecode.com/t/pygamer-issue/1939 "2020-05-04T15:38:35Z")

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I have created a small game following the “How to make a Platformer Game” tutorials, its been a blast! Unfortunately when I upload it to my PyGamer it seems to skip a frame. I can tell because my 2 frame walk animation d…

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## [Sprite grid extension error](https://forum.makecode.com/t/sprite-grid-extension-error/1909)

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**Author:** [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Replies:** 5\
**Last updated:** [May 3, 2020, 1:43pm UTC](https://forum.makecode.com/t/sprite-grid-extension-error/1909 "2020-05-03T13:43:23Z")

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I trying to use @darzu’s amazing Sprite Grid extension in a “merge type” game. Before, moving the cursor worked perfectly fine. When I failed to make the cursor selection code, I removed it but now even moving the cursor…

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## [I want to make an enemy follow my player when the player gets in a radius of 25 tiles in arcade](https://forum.makecode.com/t/i-want-to-make-an-enemy-follow-my-player-when-the-player-gets-in-a-radius-of-25-tiles-in-arcade/1923)

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**Author:** [@dannyboi](https://forum.makecode.com/u/dannyboi)\
**Replies:** 1\
**Last updated:** [May 3, 2020, 5:27am UTC](https://forum.makecode.com/t/i-want-to-make-an-enemy-follow-my-player-when-the-player-gets-in-a-radius-of-25-tiles-in-arcade/1923 "2020-05-03T05:27:45Z")

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I want to make an enemy follow my player when the player gets in a radius of 25 tiles in arcade because I’m trying to make hello neighbor.

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## [Dantes game 2](https://forum.makecode.com/t/dantes-game-2/1897)

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**Author:** [@dante](https://forum.makecode.com/u/dante)\
**Replies:** 1\
**Last updated:** [May 2, 2020, 2:29pm UTC](https://forum.makecode.com/t/dantes-game-2/1897 "2020-05-02T14:29:27Z")

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## [A few surprises when authoring in JavaScript](https://forum.makecode.com/t/a-few-surprises-when-authoring-in-javascript/1876)

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**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 16\
**Last updated:** [May 2, 2020, 2:18am UTC](https://forum.makecode.com/t/a-few-surprises-when-authoring-in-javascript/1876 "2020-05-02T02:18:13Z")

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I recently tried authoring in JavaScript instead of Blocks. Overall, it was a good experience—especially after learning about not putting the code in main.ts to avoid complicating the blocks surface. I ran into a couple…

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## [Paaaang part 1](https://forum.makecode.com/t/paaaang-part-1/1916)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 0\
**Last updated:** [May 1, 2020, 6:46pm UTC](https://forum.makecode.com/t/paaaang-part-1/1916 "2020-05-01T18:46:32Z")

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We are working on a remake of Pang. Not finished.

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## [Velocity Glitch? Actually: My usage of tilemaps](https://forum.makecode.com/t/velocity-glitch-actually-my-usage-of-tilemaps/1866)

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**Author:** [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Replies:** 6\
**Last updated:** [May 1, 2020, 5:55pm UTC](https://forum.makecode.com/t/velocity-glitch-actually-my-usage-of-tilemaps/1866 "2020-05-01T17:55:36Z")

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Hello there, I hope you are well. I was making a storyline for my game, and at the end of the introduction animation, where the players walk are supposed to walk off the screen, they don’t. I tried to replicate the pro…

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## [Brailletranslator](https://forum.makecode.com/t/brailletranslator/1912)

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**Author:** [@MKleinSB](https://forum.makecode.com/u/MKleinSB)\
**Replies:** 4\
**Last updated:** [May 1, 2020, 3:59pm UTC](https://forum.makecode.com/t/brailletranslator/1912 "2020-05-01T15:59:02Z")

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Made a funny translator for braille. To use with meowbit and the makerbit with touchpins and LEDs. But you can use it standalone in the simulator, too.

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## [Sim error: failed cast on 0](https://forum.makecode.com/t/sim-error-failed-cast-on-0/1905)

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**Author:** [@Napomex](https://forum.makecode.com/u/Napomex)\
**Replies:** 5\
**Last updated:** [May 1, 2020, 10:04am UTC](https://forum.makecode.com/t/sim-error-failed-cast-on-0/1905 "2020-05-01T10:04:06Z")

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Hello everyone, I have a problem with my “big” project at the moment. see screenshot as soon as the opponent fires the projectile the error message appears

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## [Skeet](https://forum.makecode.com/t/skeet/1877)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 4\
**Last updated:** [April 30, 2020, 11:36pm UTC](https://forum.makecode.com/t/skeet/1877 "2020-04-30T23:36:45Z")

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We built this skeet game in the Arcade Beginner stream. Enjoy!

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## [FifaYadaa](https://forum.makecode.com/t/fifayadaa/1870)

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**Author:** [@thamineyamada](https://forum.makecode.com/u/thamineyamada)\
**Replies:** 3\
**Last updated:** [April 30, 2020, 2:50pm UTC](https://forum.makecode.com/t/fifayadaa/1870 "2020-04-30T14:50:01Z")

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Football game

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## [Can you have multiple instances of the same sprite](https://forum.makecode.com/t/can-you-have-multiple-instances-of-the-same-sprite/1872)

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**Author:** [@MrHM](https://forum.makecode.com/u/MrHM)\
**Replies:** 7\
**Last updated:** [April 30, 2020, 3:16am UTC](https://forum.makecode.com/t/can-you-have-multiple-instances-of-the-same-sprite/1872 "2020-04-30T03:16:52Z")

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Hello, I am experienced with other game engines and trying to figure out arcade. I am trying to develop the classic Space Invaders with my class. I want to have a row of invaders moving back and forth on the screen. I…

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## [Meo's Journey \*NEW UPDATE!\*](https://forum.makecode.com/t/meos-journey-new-update/1849)

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**Author:** [@45L4N](https://forum.makecode.com/u/45L4N)\
**Replies:** 1\
**Last updated:** [April 28, 2020, 7:14pm UTC](https://forum.makecode.com/t/meos-journey-new-update/1849 "2020-04-28T19:14:36Z")

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when you hit a basketball, you will bounce off basketballs will not be gone after you touch them here is the link, Enjoy :+1: : : https://makecode.com/\_2WwH2K5WFUtt

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## [Eat the Donut](https://forum.makecode.com/t/eat-the-donut/1856)

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**Author:** [@FreyaBlue](https://forum.makecode.com/u/FreyaBlue)\
**Replies:** 0\
**Last updated:** [April 27, 2020, 8:10pm UTC](https://forum.makecode.com/t/eat-the-donut/1856 "2020-04-27T20:10:13Z")

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## [Meo's Journey \*NEW UPDATE\*](https://forum.makecode.com/t/meos-journey-new-update/1848)

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**Author:** [@45L4N](https://forum.makecode.com/u/45L4N)\
**Replies:** 0\
**Last updated:** [April 27, 2020, 7:02am UTC](https://forum.makecode.com/t/meos-journey-new-update/1848 "2020-04-27T07:02:00Z")

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new levels & bug fix UPDATE!!! for those who play the first one, thank you :smiley:

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## [Heap Extension (TypeScript only)](https://forum.makecode.com/t/heap-extension-typescript-only/1845)

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**Author:** [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Replies:** 1\
**Last updated:** [April 27, 2020, 3:55am UTC](https://forum.makecode.com/t/heap-extension-typescript-only/1845 "2020-04-27T03:55:44Z")

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This one’s an extension that’s more likely to be used in other extensions than directly in a game. It adds a Heap data structure (~~ Priority Queue), which is a data structure that allows quick access to the smallest ele…

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## [When publishing link music doesn't play](https://forum.makecode.com/t/when-publishing-link-music-doesnt-play/1826)

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**Author:** [@jsea](https://forum.makecode.com/u/jsea)\
**Replies:** 4\
**Last updated:** [April 24, 2020, 6:39pm UTC](https://forum.makecode.com/t/when-publishing-link-music-doesnt-play/1826 "2020-04-24T18:39:27Z")

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Hi! I did a test and students can open project, can move kitty but the music doesn’t play. Any ideas? Thx

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## [Random seed](https://forum.makecode.com/t/random-seed/1812)

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**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 3\
**Last updated:** [April 24, 2020, 4:20pm UTC](https://forum.makecode.com/t/random-seed/1812 "2020-04-24T16:20:59Z")

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Inspired by @shakao’s awesome city skyline generator, I started playing around with a procedurally generated art project of my own. As I’m writing it, I’m finding I want to be able to seed the random number generator wi…

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## [Joystick Asteroids](https://forum.makecode.com/t/joystick-asteroids/1816)

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**Author:** [@cfinlay2](https://forum.makecode.com/u/cfinlay2)\
**Replies:** 0\
**Last updated:** [April 24, 2020, 1:46am UTC](https://forum.makecode.com/t/joystick-asteroids/1816 "2020-04-24T01:46:50Z")

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