# Arcade

**URL:** https://forum.makecode.com/c/share-your-arcade-projects-here/5.md?page=387

[Latest](https://forum.makecode.com/latest.md) · [Categories](https://forum.makecode.com/categories.md) · [Tags](https://forum.makecode.com/tags.md)

**Page:** 388

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## [A\* for the tilemap](https://forum.makecode.com/t/a-for-the-tilemap/1813)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 1\
**Last updated:** [April 24, 2020, 1:14am UTC](https://forum.makecode.com/t/a-for-the-tilemap/1813 "2020-04-24T01:14:23Z")

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Do we already have an A\* path planning algo for the tilemap?

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## [Race to the Stars](https://forum.makecode.com/t/race-to-the-stars/1811)

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**Author:** [@TurtleCodingGG](https://forum.makecode.com/u/TurtleCodingGG)\
**Replies:** 0\
**Last updated:** [April 23, 2020, 10:55pm UTC](https://forum.makecode.com/t/race-to-the-stars/1811 "2020-04-23T22:55:20Z")

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This is a two player game where you try and reach the star first. First one there gets a point!

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## [Corona-simulator](https://forum.makecode.com/t/corona-simulator/1798)

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**Author:** [@llo\_ol](https://forum.makecode.com/u/llo_ol)\
**Replies:** 2\
**Last updated:** [April 23, 2020, 8:58pm UTC](https://forum.makecode.com/t/corona-simulator/1798 "2020-04-23T20:58:04Z")

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Hi. Pretty new to MakeCoda Arcade, but I’m trying to make a corona simulator where there are 100 identical sprites (2x2 px blue dot) of type “healthy” and one sprite (2x2 px red dot) og type “sick”. On overlap, I want …

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## [Defeat the evil undead sorcerer](https://forum.makecode.com/t/defeat-the-evil-undead-sorcerer/1803)

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**Author:** [@J.A.Li](https://forum.makecode.com/u/J.A.Li)\
**Replies:** 0\
**Last updated:** [April 23, 2020, 8:00pm UTC](https://forum.makecode.com/t/defeat-the-evil-undead-sorcerer/1803 "2020-04-23T20:00:13Z")

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https://makecode.com/\_3hb6q2P8v6pa https://arcade.makecode.com/09961-18410-54543-18384

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## [Eat the doughnut](https://forum.makecode.com/t/eat-the-doughnut/1801)

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**Author:** [@J.A.Li](https://forum.makecode.com/u/J.A.Li)\
**Replies:** 0\
**Last updated:** [April 23, 2020, 7:30pm UTC](https://forum.makecode.com/t/eat-the-doughnut/1801 "2020-04-23T19:30:57Z")

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## [Chase the ice cream](https://forum.makecode.com/t/chase-the-ice-cream/1796)

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**Author:** [@Kittyvivi](https://forum.makecode.com/u/Kittyvivi)\
**Replies:** 0\
**Last updated:** [April 23, 2020, 3:56pm UTC](https://forum.makecode.com/t/chase-the-ice-cream/1796 "2020-04-23T15:56:32Z")

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## [Remainder(modulus) operator returning negative values when it shouldn't](https://forum.makecode.com/t/remainder-modulus-operator-returning-negative-values-when-it-shouldnt/1789)

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**Author:** [@Nova](https://forum.makecode.com/u/Nova)\
**Replies:** 1\
**Last updated:** [April 23, 2020, 2:59pm UTC](https://forum.makecode.com/t/remainder-modulus-operator-returning-negative-values-when-it-shouldnt/1789 "2020-04-23T14:59:44Z")

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I was having problems when using the remainder function until I realized that the function returns negative values when it shouldn’t Example: -1 % 4 this should equal to 3 but makecode interprets this as -1. because …

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## [Procedurally Generated Skyline](https://forum.makecode.com/t/procedurally-generated-skyline/1782)

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**Author:** [@shakao](https://forum.makecode.com/u/shakao)\
**Replies:** 0\
**Last updated:** [April 22, 2020, 11:01pm UTC](https://forum.makecode.com/t/procedurally-generated-skyline/1782 "2020-04-22T23:01:37Z")

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a little cityscape using the image blocks and a lot of random number generation!

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## [Pixel editor?](https://forum.makecode.com/t/pixel-editor/1781)

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**Author:** [@mkilpatr](https://forum.makecode.com/u/mkilpatr)\
**Replies:** 0\
**Last updated:** [April 22, 2020, 10:32pm UTC](https://forum.makecode.com/t/pixel-editor/1781 "2020-04-22T22:32:32Z")

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I’m fairly new to this and am playing with Microbits. I would very much like to know how to replicate the Arcade Sprite Editor in an extremely simple form - a monchrome pixel editor with no frills at all. I want a facili…

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## [1939 v0.5](https://forum.makecode.com/t/1939-v0-5/1780)

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**Author:** [@GGBot](https://forum.makecode.com/u/GGBot)\
**Replies:** 0\
**Last updated:** [April 22, 2020, 9:45pm UTC](https://forum.makecode.com/t/1939-v0-5/1780 "2020-04-22T21:45:26Z")

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Hello, this is a my first project on MakeCode Arcade.

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## ["run on game update after" extension](https://forum.makecode.com/t/run-on-game-update-after-extension/1772)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 1\
**Last updated:** [April 22, 2020, 5:23am UTC](https://forum.makecode.com/t/run-on-game-update-after-extension/1772 "2020-04-22T05:23:55Z")

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This is a single block extension that allows to schedule code execution after a delay, in the game update. https://pelikhan.github.io/arcade-clock/

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## [MeowBit Docs](https://forum.makecode.com/t/meowbit-docs/1698)

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**Author:** [@joshmarinacci](https://forum.makecode.com/u/joshmarinacci)\
**Replies:** 4\
**Last updated:** [April 21, 2020, 10:41pm UTC](https://forum.makecode.com/t/meowbit-docs/1698 "2020-04-21T22:41:49Z")

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My son and I love the MeowBit, but the documentation is spotty, so I started some docs here on Github. So far I have descriptions and examples on temp sensor gyro sensor light sensor using button combos and I plan to…

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## [Tug of Yard](https://forum.makecode.com/t/tug-of-yard/1765)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 0\
**Last updated:** [April 21, 2020, 8:43pm UTC](https://forum.makecode.com/t/tug-of-yard/1765 "2020-04-21T20:43:41Z")

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A 2P button smashing game

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## [Story telling extension \[early preview\]](https://forum.makecode.com/t/story-telling-extension-early-preview/1733)

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**Author:** [@darzu](https://forum.makecode.com/u/darzu)\
**Replies:** 4\
**Last updated:** [April 21, 2020, 4:06pm UTC](https://forum.makecode.com/t/story-telling-extension-early-preview/1733 "2020-04-21T16:06:07Z")

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EDIT: @richard took this idea and went further building an awesome new extension: https://github.com/riknoll/arcade-story Expect a post about this sometime eventually (nudge nudge @richard :P) I recommend using that on…

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## [Five nights at frogers V0.5](https://forum.makecode.com/t/five-nights-at-frogers-v0-5/1728)

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**Author:** [@eligaming1311](https://forum.makecode.com/u/eligaming1311)\
**Replies:** 2\
**Last updated:** [April 21, 2020, 3:26pm UTC](https://forum.makecode.com/t/five-nights-at-frogers-v0-5/1728 "2020-04-21T15:26:30Z")

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This is the half release of five nights at frogers. V0,5

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## [Well deserved great review from gamefromscatch](https://forum.makecode.com/t/well-deserved-great-review-from-gamefromscatch/1755)

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**Author:** [@jsea](https://forum.makecode.com/u/jsea)\
**Replies:** 2\
**Last updated:** [April 20, 2020, 7:37pm UTC](https://forum.makecode.com/t/well-deserved-great-review-from-gamefromscatch/1755 "2020-04-20T19:37:06Z")

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Nice review here:

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## [falling duck](https://forum.makecode.com/t/falling-duck/1749)

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**Author:** [@YLC](https://forum.makecode.com/u/YLC)\
**Replies:** 0\
**Last updated:** [April 19, 2020, 4:20pm UTC](https://forum.makecode.com/t/falling-duck/1749 "2020-04-19T16:20:38Z")

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https://makecode.com/\_hR05Jbh2p1kJ

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## [How to not redraw background](https://forum.makecode.com/t/how-to-not-redraw-background/1748)

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**Author:** [@jsea](https://forum.makecode.com/u/jsea)\
**Replies:** 1\
**Last updated:** [April 19, 2020, 1:13pm UTC](https://forum.makecode.com/t/how-to-not-redraw-background/1748 "2020-04-19T13:13:46Z")

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Hi! In processing there’s a setup function, which draws everything once, and an update function which redraws everything. Is there something like this in arcade? thx!

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## [Depression in a nutshell](https://forum.makecode.com/t/depression-in-a-nutshell/1745)

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**Author:** [@Devpineapple](https://forum.makecode.com/u/Devpineapple)\
**Replies:** 0\
**Last updated:** [April 18, 2020, 8:52pm UTC](https://forum.makecode.com/t/depression-in-a-nutshell/1745 "2020-04-18T20:52:17Z")

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https://sites.google.com/view/pineappledev/depression-in-a-nutshell

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## [Question about implementation of showLongText](https://forum.makecode.com/t/question-about-implementation-of-showlongtext/1740)

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**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 3\
**Last updated:** [April 18, 2020, 6:05pm UTC](https://forum.makecode.com/t/question-about-implementation-of-showlongtext/1740 "2020-04-18T18:05:21Z")

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I have a question about part of the implementation of showLongText: I think I mostly understand the relationship between the game.onUpdate handler and the pauseUntil callback… but I can’t find where the onUpdate handler…

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## [Problem with expandable arguments + an enum picker in custom block](https://forum.makecode.com/t/problem-with-expandable-arguments-an-enum-picker-in-custom-block/1732)

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**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 2\
**Last updated:** [April 17, 2020, 11:58pm UTC](https://forum.makecode.com/t/problem-with-expandable-arguments-an-enum-picker-in-custom-block/1732 "2020-04-17T23:58:27Z")

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I’m playing around with making some custom blocks, and I’m running into an issue with expandable arguments coupled with an enum picker. Everything seems to work fine with either feature (my function with expandable argu…

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## [Simple rotate sprite?](https://forum.makecode.com/t/simple-rotate-sprite/1719)

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**Author:** [@jsea](https://forum.makecode.com/u/jsea)\
**Replies:** 2\
**Last updated:** [April 17, 2020, 11:25am UTC](https://forum.makecode.com/t/simple-rotate-sprite/1719 "2020-04-17T11:25:00Z")

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Hi everybody! How do I rotate a sprite? Say for each right arrow rotate -pi/8 or whichever thanks! HD

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## [Ballville (1.20.0)](https://forum.makecode.com/t/ballville-1-20-0/1408)

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**Author:** [@ChickenBoy](https://forum.makecode.com/u/ChickenBoy)\
**Replies:** 9\
**Last updated:** [April 17, 2020, 2:31am UTC](https://forum.makecode.com/t/ballville-1-20-0/1408 "2020-04-17T02:31:21Z")

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I have updated ballville hope you guys like it!

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## [Ballville (1.19.4)](https://forum.makecode.com/t/ballville-1-19-4/1393)

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**Author:** [@ChickenBoy](https://forum.makecode.com/u/ChickenBoy)\
**Replies:** 19\
**Last updated:** [April 17, 2020, 2:29am UTC](https://forum.makecode.com/t/ballville-1-19-4/1393 "2020-04-17T02:29:40Z")

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Hi, this is my first game! I hope you guys like it.

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## [Questions about exstentions](https://forum.makecode.com/t/questions-about-exstentions/1717)

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**Author:** [@tocsix](https://forum.makecode.com/u/tocsix)\
**Replies:** 1\
**Last updated:** [April 16, 2020, 9:45pm UTC](https://forum.makecode.com/t/questions-about-exstentions/1717 "2020-04-16T21:45:52Z")

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hello im new to this I have questions about exstentions like how to use them, how to get them, et. cetera. Thank you tocsix

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## [Thermal Camera Sensor using Arcade](https://forum.makecode.com/t/thermal-camera-sensor-using-arcade/1710)

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**Author:** [@peli](https://forum.makecode.com/u/peli)\
**Replies:** 0\
**Last updated:** [April 16, 2020, 7:00am UTC](https://forum.makecode.com/t/thermal-camera-sensor-using-arcade/1710 "2020-04-16T07:00:31Z")

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The AMG8833 Grid Eye sensor is provides an 8x8 thermal image and communicates over i2C to the Arcade board. This extension reads the matrix data and displays it on the screen (color picking could be greatly improved). …

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## [Alien Shooter for Arcade](https://forum.makecode.com/t/alien-shooter-for-arcade/1700)

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**Author:** [@joe15](https://forum.makecode.com/u/joe15)\
**Replies:** 2\
**Last updated:** [April 15, 2020, 7:31pm UTC](https://forum.makecode.com/t/alien-shooter-for-arcade/1700 "2020-04-15T19:31:46Z")

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Fly through space in Arcade with Alien Shooter for Arcade! Dodge UFOs to survive. Try not to crash! Click A to launch a missile and destroy everything in your path. Collect ice cream to regain lives!

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## [Beta editor info](https://forum.makecode.com/t/beta-editor-info/1706)

<div class="topic-metadata">

**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 2\
**Last updated:** [April 15, 2020, 5:06pm UTC](https://forum.makecode.com/t/beta-editor-info/1706 "2020-04-15T17:06:24Z")

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I’m thinking about trying out the /beta editor for my next project. Are there release notes or a changelog or anything? Are there cautions about expected kinds of compatibility issues or breaking changes that may be int…

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## [Pizza Eating Game](https://forum.makecode.com/t/pizza-eating-game/1705)

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**Author:** [@Diepiogithuber123](https://forum.makecode.com/u/Diepiogithuber123)\
**Replies:** 0\
**Last updated:** [April 15, 2020, 4:06pm UTC](https://forum.makecode.com/t/pizza-eating-game/1705 "2020-04-15T16:06:17Z")

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Play it here https://makecode.com/\_6cL6K4WgkPLC

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## [Tilemap extension: updates overwrite original definition](https://forum.makecode.com/t/tilemap-extension-updates-overwrite-original-definition/1689)

<div class="topic-metadata">

**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 15\
**Last updated:** [April 15, 2020, 4:18am UTC](https://forum.makecode.com/t/tilemap-extension-updates-overwrite-original-definition/1689 "2020-04-15T04:18:28Z")

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I recently updated my next game to use the Tilemap extension (https://github.com/microsoft/pxt-tilemaps). The ability to store tilemaps (representing levels) in an array made the code for loading a level much nicer! I t…

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