# Arcade

**URL:** https://forum.makecode.com/c/share-your-arcade-projects-here/5.md?page=398

[Latest](https://forum.makecode.com/latest.md) · [Categories](https://forum.makecode.com/categories.md) · [Tags](https://forum.makecode.com/tags.md)

**Page:** 399

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## [Element Catch: The Compound Creator (Game)](https://forum.makecode.com/t/element-catch-the-compound-creator-game/414)

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**Author:** [@CoreyZeneberg](https://forum.makecode.com/u/CoreyZeneberg)\
**Replies:** 5\
**Last updated:** [August 21, 2019, 4:24pm UTC](https://forum.makecode.com/t/element-catch-the-compound-creator-game/414 "2019-08-21T16:24:26Z")

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This is the second game my friends and I had to make on MakeCode Arcade! Same time frame and all. Thus, this second game ended up becoming Element Catch: The Compound Creator (or Element Catch for short). The controls…

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## [Do i2c blocks work?](https://forum.makecode.com/t/do-i2c-blocks-work/461)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 0\
**Last updated:** [August 20, 2019, 8:25pm UTC](https://forum.makecode.com/t/do-i2c-blocks-work/461 "2019-08-20T20:25:53Z")

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I’m not sure how to use the i2c blocks in MakeCode Arcade. If I load the feather extension some appear but it’s not entirely clear how to use them all. I’m fairly certain i2c read register at address at register is brok…

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## [Arcade beta v0.14.0 - faster!](https://forum.makecode.com/t/arcade-beta-v0-14-0-faster/463)

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**Author:** [@mmoskal](https://forum.makecode.com/u/mmoskal)\
**Replies:** 1\
**Last updated:** [August 21, 2019, 3:20am UTC](https://forum.makecode.com/t/arcade-beta-v0-14-0-faster/463 "2019-08-21T03:20:13Z")

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There’s new beta is now at https://arcade.makecode.com/beta the compiler is now incremental, meaning much faster; after initial project load you should experience almost immediate simulator re-runs; compiling for hardw…

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## [Sprite Packs](https://forum.makecode.com/t/sprite-packs/460)

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**Author:** [@Vidget](https://forum.makecode.com/u/Vidget)\
**Replies:** 1\
**Last updated:** [August 20, 2019, 5:27pm UTC](https://forum.makecode.com/t/sprite-packs/460 "2019-08-20T17:27:50Z")

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I noticed in the ReadMe of pxt-arcade it talks about creating Sprite Packs that show up in the gallery. Can these be made as extensions hosted on github and imported with the URL? Or does this only work when running PXT …

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## [Meowbit z value inverted in MakeCode](https://forum.makecode.com/t/meowbit-z-value-inverted-in-makecode/453)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 3\
**Last updated:** [August 19, 2019, 6:09pm UTC](https://forum.makecode.com/t/meowbit-z-value-inverted-in-makecode/453 "2019-08-19T18:09:31Z")

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The Meowbit’s z value is inverted in MakeCode Arcade Programs. If the device is lying flat (has to be supported as the battery bulge means it doesn’t want to) then the z value for mine is 1067. I would expect around -100…

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## [Intricacies of volume](https://forum.makecode.com/t/intricacies-of-volume/418)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 4\
**Last updated:** [August 19, 2019, 11:34am UTC](https://forum.makecode.com/t/intricacies-of-volume/418 "2019-08-19T11:34:38Z")

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I’ve been playing with volume in MakeCode Arcade and had a few questions. 1.There’s a set volume block but there doesn’t appear to be a way to read this value, is that correct? Any plans to change this? 2. The default …

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## [Need help with changing the velocity of my character](https://forum.makecode.com/t/need-help-with-changing-the-velocity-of-my-character/455)

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**Author:** [@TomisOps](https://forum.makecode.com/u/TomisOps)\
**Replies:** 2\
**Last updated:** [August 18, 2019, 10:59pm UTC](https://forum.makecode.com/t/need-help-with-changing-the-velocity-of-my-character/455 "2019-08-18T22:59:14Z")

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I cant seem to be able to change the character speed, here is my code: let movx = 75 let movy = 75 let mySprite = sprites.create(img.., SpriteKind.Player) controller.moveSprite(mySprite, movx, movy) pizza = sprites.…

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## [Pygamer Extension for Accelerometer](https://forum.makecode.com/t/pygamer-extension-for-accelerometer/323)

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**Author:** [@Clayfox](https://forum.makecode.com/u/Clayfox)\
**Replies:** 4\
**Last updated:** [August 16, 2019, 4:55pm UTC](https://forum.makecode.com/t/pygamer-extension-for-accelerometer/323 "2019-08-16T16:55:36Z")

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Has anyone seen an extension to make use of the accelerometer or other hardware of the pygamer yet?

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## [Show long text and down button](https://forum.makecode.com/t/show-long-text-and-down-button/450)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 0\
**Last updated:** [August 16, 2019, 9:36am UTC](https://forum.makecode.com/t/show-long-text-and-down-button/450 "2019-08-16T09:36:41Z")

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The show long text block currently accepts either A or Down to proceed when the text is displayed. I was surprised by the Down button. This isn’t explicitly documented but this looks like it’s related to a documented scr…

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## [Sprite Array](https://forum.makecode.com/t/sprite-array/445)

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**Author:** [@Vidget](https://forum.makecode.com/u/Vidget)\
**Replies:** 5\
**Last updated:** [August 14, 2019, 5:59pm UTC](https://forum.makecode.com/t/sprite-array/445 "2019-08-14T17:59:53Z")

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Not sure if I’m doing this right? Trying to create an array of sprites. But when I do all of the sprites in the array are displayed on the screen at once. Calling a specific index doesn’t do anything.

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## [Melody Editor in Beta!](https://forum.makecode.com/t/melody-editor-in-beta/393)

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**Author:** [@AlexK](https://forum.makecode.com/u/AlexK)\
**Replies:** 4\
**Last updated:** [August 14, 2019, 4:15pm UTC](https://forum.makecode.com/t/melody-editor-in-beta/393 "2019-08-14T16:15:16Z")

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I saw that the team just dropped this in beta a few hours ago: The melody editor has arrived! You can find the new melody editor in the Music drawer of the toolbox. I love how brilliantly simple the block is. The melo…

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## [Presenting: Aliens](https://forum.makecode.com/t/presenting-aliens/437)

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**Author:** [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Replies:** 2\
**Last updated:** [August 13, 2019, 8:01pm UTC](https://forum.makecode.com/t/presenting-aliens/437 "2019-08-13T20:01:51Z")

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You can make your own levels, or just play and have fun!

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## [Trogdor: Endless Burnination v0.1 - Microsoft MakeCode](https://forum.makecode.com/t/trogdor-endless-burnination-v0-1-microsoft-makecode/398)

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**Author:** [@DragonMountainDesign](https://forum.makecode.com/u/DragonMountainDesign)\
**Replies:** 3\
**Last updated:** [August 13, 2019, 3:57pm UTC](https://forum.makecode.com/t/trogdor-endless-burnination-v0-1-microsoft-makecode/398 "2019-08-13T15:57:44Z")

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My first ever game, made on MakeCode Arcade! I learned a lot, had a ton of fun, and wrote more about the process of making this game on my website: https://dragonmountaindesign.com/2019/08/01/trogdor-endless-burninat…

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## [Possibly bogus compilation errors from beta beta MakeCode Arcade](https://forum.makecode.com/t/possibly-bogus-compilation-errors-from-beta-beta-makecode-arcade/431)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 10\
**Last updated:** [August 13, 2019, 1:10am UTC](https://forum.makecode.com/t/possibly-bogus-compilation-errors-from-beta-beta-makecode-arcade/431 "2019-08-13T01:10:00Z")

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This trivial code works on https://arcade.makecode.com/ but not https://arcade.makecode.com/beta/ (arcade version: 0.13.21, Microsoft MakeCode version: 5.19.9). How does a user find more information about these compilati…

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## [Pick Random missing second parameter when loading in TChinese](https://forum.makecode.com/t/pick-random-missing-second-parameter-when-loading-in-tchinese/436)

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**Author:** [@dereklai](https://forum.makecode.com/u/dereklai)\
**Replies:** 2\
**Last updated:** [August 12, 2019, 9:03pm UTC](https://forum.makecode.com/t/pick-random-missing-second-parameter-when-loading-in-tchinese/436 "2019-08-12T21:03:42Z")

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Falling Duck is incorrectly loaded in Traditional Chinese version 0.13.17-21. The Pick Random block and Start Effect block lost parameters in TChinese version?

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## [Need help in rendering loop](https://forum.makecode.com/t/need-help-in-rendering-loop/408)

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**Author:** [@lwchkg](https://forum.makecode.com/u/lwchkg)\
**Replies:** 2\
**Last updated:** [August 12, 2019, 8:53pm UTC](https://forum.makecode.com/t/need-help-in-rendering-loop/408 "2019-08-12T20:53:38Z")

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Hi all, I’m thinking of writing a game in Arcade MakeCode, but need help understanding the rendering loop in Arcade MakeCode, where I can’t find relevant resources. AFAIK I can put things on the background image, in ga…

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## [Gorilla Grab - Microsoft MakeCode](https://forum.makecode.com/t/gorilla-grab-microsoft-makecode/434)

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**Author:** [@stemdad](https://forum.makecode.com/u/stemdad)\
**Replies:** 5\
**Last updated:** [August 12, 2019, 2:29am UTC](https://forum.makecode.com/t/gorilla-grab-microsoft-makecode/434 "2019-08-12T02:29:54Z")

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## [Stereo / two channel audio](https://forum.makecode.com/t/stereo-two-channel-audio/416)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 4\
**Last updated:** [August 11, 2019, 9:43am UTC](https://forum.makecode.com/t/stereo-two-channel-audio/416 "2019-08-11T09:43:32Z")

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Are there any plans for MakeCode to support devices which have stereo outputs? The Adafruit PyGamer has a 3.5mm stereo audio output and MakeCode Arcade games seem rather unnatural if you are using headphones as it’s one …

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## [How do I get a number prompt?](https://forum.makecode.com/t/how-do-i-get-a-number-prompt/410)

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**Author:** [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Replies:** 2\
**Last updated:** [August 10, 2019, 5:41pm UTC](https://forum.makecode.com/t/how-do-i-get-a-number-prompt/410 "2019-08-10T17:41:03Z")

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There’s a block that allows you to ask for a string, which can contain numbers or letters. I’ve seen other people use a block like this, but you can only input numbers. I’m wondering how, since I can’t seem to find the b…

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## [Can function allow images as parameters?](https://forum.makecode.com/t/can-function-allow-images-as-parameters/422)

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**Author:** [@henrym](https://forum.makecode.com/u/henrym)\
**Replies:** 2\
**Last updated:** [August 9, 2019, 6:23am UTC](https://forum.makecode.com/t/can-function-allow-images-as-parameters/422 "2019-08-09T06:23:11Z")

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It would be immensely helpful for functional generation of specialized sprites. We now have to resort to using an image array so that the index can be passed as parameters.

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## [Arcade Meowbit by Kittenbot now shipping](https://forum.makecode.com/t/arcade-meowbit-by-kittenbot-now-shipping/116)

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**Author:** [@frank\_schmidt](https://forum.makecode.com/u/frank_schmidt)\
**Replies:** 4\
**Last updated:** [August 8, 2019, 8:33pm UTC](https://forum.makecode.com/t/arcade-meowbit-by-kittenbot-now-shipping/116 "2019-08-08T20:33:40Z")

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Making it wearable. Video: https://www.youtube.com/watch?v=cCDAnWoR\_cM

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## [Storing data / persisting across game start/power cycle](https://forum.makecode.com/t/storing-data-persisting-across-game-start-power-cycle/413)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 1\
**Last updated:** [August 8, 2019, 5:05pm UTC](https://forum.makecode.com/t/storing-data-persisting-across-game-start-power-cycle/413 "2019-08-08T17:05:56Z")

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Has there been any thought about persisting data across either game starts or power cycles? I’m not certain but it appears that the end of game restarts all of the code and all data is initialised? I was pondering a hi…

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## [Dance Party: Remastered - Microsoft MakeCode](https://forum.makecode.com/t/dance-party-remastered-microsoft-makecode/385)

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**Author:** [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Replies:** 2\
**Last updated:** [August 6, 2019, 12:40am UTC](https://forum.makecode.com/t/dance-party-remastered-microsoft-makecode/385 "2019-08-06T00:40:14Z")

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## [Simulator Resolution](https://forum.makecode.com/t/simulator-resolution/399)

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**Author:** [@kjw](https://forum.makecode.com/u/kjw)\
**Replies:** 3\
**Last updated:** [August 4, 2019, 5:49pm UTC](https://forum.makecode.com/t/simulator-resolution/399 "2019-08-04T17:49:34Z")

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I note the target screen resolution for the hardware devices is 160x120. While all of them are currently 160x128 this is apparently to allow for easy/pleasant 320x240 upscaling. The resolution of the simulator in Chrome…

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## [Presenting: Catch the Pollen!](https://forum.makecode.com/t/presenting-catch-the-pollen/395)

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**Author:** [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Replies:** 1\
**Last updated:** [August 3, 2019, 4:30am UTC](https://forum.makecode.com/t/presenting-catch-the-pollen/395 "2019-08-03T04:30:10Z")

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## [2 consoles MultiPlayer Arcade](https://forum.makecode.com/t/2-consoles-multiplayer-arcade/138)

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**Author:** [@frank\_schmidt](https://forum.makecode.com/u/frank_schmidt)\
**Replies:** 1\
**Last updated:** [August 1, 2019, 1:18pm UTC](https://forum.makecode.com/t/2-consoles-multiplayer-arcade/138 "2019-08-01T13:18:41Z")

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Not a good video but at least I could prove to myself that MeowBit and BrainPad Arcade can play nice together using a 3.5mm male-to-male cable and jacdac. Will do a proper video soon. https://youtu.be/iofADeGRXTA …Tha…

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## [Presenting: Donut Chaser](https://forum.makecode.com/t/presenting-donut-chaser/387)

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**Author:** [@shaqattack8](https://forum.makecode.com/u/shaqattack8)\
**Replies:** 2\
**Last updated:** [July 30, 2019, 6:44pm UTC](https://forum.makecode.com/t/presenting-donut-chaser/387 "2019-07-30T18:44:34Z")

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N-Bombs work now

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## [Lost the 2nd arg of the random number function](https://forum.makecode.com/t/lost-the-2nd-arg-of-the-random-number-function/379)

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**Author:** [@samsuanchen](https://forum.makecode.com/u/samsuanchen)\
**Replies:** 1\
**Last updated:** [July 29, 2019, 11:19am UTC](https://forum.makecode.com/t/lost-the-2nd-arg-of-the-random-number-function/379 "2019-07-29T11:19:34Z")

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After checking the following JavaScript then back to blocket, I will lost each 2nd arg of the random number of my code. game.onUpdateInterval(3000, function () { 小蜜蜂 = sprites.createProjectileFromSprite(img . . . . . .…

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## [YouTube Repository for our kids: Arcade](https://forum.makecode.com/t/youtube-repository-for-our-kids-arcade/377)

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**Author:** [@frank\_schmidt](https://forum.makecode.com/u/frank_schmidt)\
**Replies:** 0\
**Last updated:** [July 28, 2019, 2:33pm UTC](https://forum.makecode.com/t/youtube-repository-for-our-kids-arcade/377 "2019-07-28T14:33:36Z")

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Since our kids are familiar with the YouTube channel MakeCode and Arcade and most of them are in the 10-13 age range I have changed one of the videos there to the title including “Repository” meaning that they can find l…

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## [How to use 3rd party sensors with Makecode for EV3?](https://forum.makecode.com/t/how-to-use-3rd-party-sensors-with-makecode-for-ev3/374)

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**Author:** [@nozomihinata](https://forum.makecode.com/u/nozomihinata)\
**Replies:** 4\
**Last updated:** [July 27, 2019, 5:33am UTC](https://forum.makecode.com/t/how-to-use-3rd-party-sensors-with-makecode-for-ev3/374 "2019-07-27T05:33:03Z")

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I’m making software with Makecode for EV3. I have a problem that I can’t use 3rd party sensors like Mindsensors-Line Array. Does anyone know how to use the sensor? Please teach me about that.

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