# Game Design

**URL:** https://forum.makecode.com/c/share-your-arcade-projects-here/game-design/15.md?page=13

[Latest](https://forum.makecode.com/latest.md) · [Categories](https://forum.makecode.com/categories.md) · [Tags](https://forum.makecode.com/tags.md)

**Page:** 14

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## [Looking for alternative sprite paths?](https://forum.makecode.com/t/looking-for-alternative-sprite-paths/3788)

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**Author:** [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)\
**Replies:** 9\
**Last updated:** [October 7, 2020, 8:45pm UTC](https://forum.makecode.com/t/looking-for-alternative-sprite-paths/3788 "2020-10-07T20:45:05Z")

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These sprites take three different animation paths, or Bézier curves. This type of programming lends itself well to ‘space invader’ type games. You do not need concern yourself with the physics of a game, having only t…

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## [My new game concept- Martian Sky](https://forum.makecode.com/t/my-new-game-concept-martian-sky/3559)

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**Author:** [@SM123456](https://forum.makecode.com/u/SM123456)\
**Replies:** 10\
**Last updated:** [September 24, 2020, 1:13pm UTC](https://forum.makecode.com/t/my-new-game-concept-martian-sky/3559 "2020-09-24T13:13:51Z")

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This is Martian Sky, a game set 1000 years in the future, in a post apocalyptic Earth. The character must escape to Mars, where the rest of humanity is. Mars has been terraformed, so it is habitable. The game will (hopef…

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## [Traffic Tiles](https://forum.makecode.com/t/traffic-tiles/3544)

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**Author:** [@GameGod](https://forum.makecode.com/u/GameGod)\
**Replies:** 12\
**Last updated:** [September 22, 2020, 2:58pm UTC](https://forum.makecode.com/t/traffic-tiles/3544 "2020-09-22T14:58:45Z")

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poll Just to see if I need more levels. Thanks if you answer!

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## [Colour Coded Walls](https://forum.makecode.com/t/colour-coded-walls/2820)

<div class="topic-metadata">

**Author:** [@LcAtonal](https://forum.makecode.com/u/LcAtonal)\
**Replies:** 4\
**Last updated:** [September 9, 2020, 3:10pm UTC](https://forum.makecode.com/t/colour-coded-walls/2820 "2020-09-09T15:10:36Z")

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Make wall placement easier

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## [Random Switchables](https://forum.makecode.com/t/random-switchables/3370)

<div class="topic-metadata">

**Author:** [@LcAtonal](https://forum.makecode.com/u/LcAtonal)\
**Replies:** 7\
**Last updated:** [September 8, 2020, 12:17pm UTC](https://forum.makecode.com/t/random-switchables/3370 "2020-09-08T12:17:23Z")

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It looks a bit the same as something.

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## [A Calculator](https://forum.makecode.com/t/a-calculator/3044)

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**Author:** [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)\
**Replies:** 7\
**Last updated:** [August 22, 2020, 11:56pm UTC](https://forum.makecode.com/t/a-calculator/3044 "2020-08-22T23:56:35Z")

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https://makecode.com/\_FtwgPv9MDbLU MATH

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## [ShootingAlec1 Re-Make by AKO\_ICE](https://forum.makecode.com/t/shootingalec1-re-make-by-ako-ice/2974)

<div class="topic-metadata">

**Author:** [@AKO\_ICE](https://forum.makecode.com/u/AKO_ICE)\
**Replies:** 4\
**Last updated:** [July 31, 2020, 5:06pm UTC](https://forum.makecode.com/t/shootingalec1-re-make-by-ako-ice/2974 "2020-07-31T17:06:53Z")

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https://makecode.com/\_f8DDKLFK17sF Sorry for the inconvenience on the other one guys. This is the real one. You guys should try it. Shoot goons and a mastermind. The goons reduce your life by one and increase your score …

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## [Collectibles and switchables](https://forum.makecode.com/t/collectibles-and-switchables/2942)

<div class="topic-metadata">

**Author:** [@LcAtonal](https://forum.makecode.com/u/LcAtonal)\
**Replies:** 7\
**Last updated:** [July 30, 2020, 9:13am UTC](https://forum.makecode.com/t/collectibles-and-switchables/2942 "2020-07-30T09:13:35Z")

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You can do this with other things other than emotes! Projectile works too! Press A to be visible Collect Crates to get emotes and press B to choose different emotes. Press back A to toggle them!

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## [Pong game](https://forum.makecode.com/t/pong-game/2328)

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**Author:** [@kartik](https://forum.makecode.com/u/kartik)\
**Replies:** 0\
**Last updated:** [June 6, 2020, 12:30pm UTC](https://forum.makecode.com/t/pong-game/2328 "2020-06-06T12:30:13Z")

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## [Multiple save files using password](https://forum.makecode.com/t/multiple-save-files-using-password/2298)

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**Author:** [@reyhanPanci256](https://forum.makecode.com/u/reyhanPanci256)\
**Replies:** 1\
**Last updated:** [June 3, 2020, 4:31pm UTC](https://forum.makecode.com/t/multiple-save-files-using-password/2298 "2020-06-03T16:31:44Z")

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to load a save file, type an existing name :slight\_smile:

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## [Cursor movement](https://forum.makecode.com/t/cursor-movement/2181)

<div class="topic-metadata">

**Author:** [@jacob\_c](https://forum.makecode.com/u/jacob_c)\
**Replies:** 1\
**Last updated:** [May 22, 2020, 12:59am UTC](https://forum.makecode.com/t/cursor-movement/2181 "2020-05-22T00:59:28Z")

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I wanted to make a tile-aligned cursor that didn’t just snap to the coordinates when moving. I vaguely recalled from an advanced livestream that svg paths can be used in sprite animations… … and I came up with this. I…

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## [Using z(depth) to create a "3D" scene](https://forum.makecode.com/t/using-z-depth-to-create-a-3d-scene/2152)

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**Author:** [@theCobolKid](https://forum.makecode.com/u/theCobolKid)\
**Replies:** 0\
**Last updated:** [May 20, 2020, 7:36am UTC](https://forum.makecode.com/t/using-z-depth-to-create-a-3d-scene/2152 "2020-05-20T07:36:20Z")

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I just wanted to share what I’ve learned about using a sprite’s z(depth) property in makecode arcade for allowing characters to move in front of and behind objects within a scene. I’ve used this concept in each of the…

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## [Grid movement](https://forum.makecode.com/t/grid-movement/2004)

<div class="topic-metadata">

**Author:** [@reyhanPanci256](https://forum.makecode.com/u/reyhanPanci256)\
**Replies:** 1\
**Last updated:** [May 11, 2020, 10:42pm UTC](https://forum.makecode.com/t/grid-movement/2004 "2020-05-11T22:42:47Z")

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## [animal fightd](https://forum.makecode.com/t/animal-fightd/2043)

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**Author:** [@adoudou22](https://forum.makecode.com/u/adoudou22)\
**Replies:** 0\
**Last updated:** [May 10, 2020, 8:43pm UTC](https://forum.makecode.com/t/animal-fightd/2043 "2020-05-10T20:43:05Z")

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## [Walking Hero](https://forum.makecode.com/t/walking-hero/1388)

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**Author:** [@lee](https://forum.makecode.com/u/lee)\
**Replies:** 0\
**Last updated:** [March 12, 2020, 9:42am UTC](https://forum.makecode.com/t/walking-hero/1388 "2020-03-12T09:42:20Z")

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