# 2D Camera Rotation

**URL:** <https://forum.makecode.com/t/2d-camera-rotation/41250>\
**Category:** Help\
**Created:** [December 28, 2025, 2:18am UTC](https://forum.makecode.com/t/2d-camera-rotation/41250 "2025-12-28T02:18:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![BuiltLord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/builtlord/32/27813_2.png) [@BuiltLord](https://forum.makecode.com/u/BuiltLord)\
**Post date:** [December 28, 2025, 2:18am UTC](https://forum.makecode.com/t/2d-camera-rotation/41250/1 "2025-12-28T02:18:28Z")

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I am trying to code a 2D game in Makecode, and I don’t want the player to be able to move left and right with the left and right buttons, but instead rotate the camera, in 2D tilemap mode, similar to raycasting, but in 2D.
