# 3D Idea - Tilemap Layering

**URL:** <https://forum.makecode.com/t/3d-idea-tilemap-layering/19292>\
**Category:** Arcade\
**Tags:** game, graphics-and-math, extension\
**Created:** [April 19, 2023, 9:56pm UTC](https://forum.makecode.com/t/3d-idea-tilemap-layering/19292 "2023-04-19T21:56:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Post date:** [April 19, 2023, 11:20pm UTC](https://forum.makecode.com/t/3d-idea-tilemap-layering/19292/2 "2023-04-19T23:20:58Z")

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Is it possible? Yes.

Will you have good performance? Most likely not. @AqeeAqee, the creator of the wonderful ray casting extension, already said that rendering a floor and ceiling is a big performance hit already.

> [@Raycasting 3D render -- Blocks Edition](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921/63):
>
> @jwunderl @CarltonFade @Kiwiphoenix364 Hi guys! as to the multi-level and floor/ceiling: Thanks for your valuable suggestions! These will be adopt when I coding them. I did some test, the FPS will down to about 8 on device/console with just drawing walls twice. So this extension is not fast enough to do these features right now, I think. We can’t add these until perf has a significant impovement some day. But, I know, these are all attractive features, I love them too. I will do my best to …

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