# 3D Isometric Club

**URL:** https://forum.makecode.com/t/3d-isometric-club/42107
**Category:** Collaboration
**Created:** [February 12, 2026, 5:38pm UTC](https://forum.makecode.com/t/3d-isometric-club/42107 "2026-02-12T17:38:44Z")
**Posts on this page:** 1
**Showing post:** 57

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### Author: ![IAmMyGuy21th](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iammyguy21th/32/16978_2.png) [@IAmMyGuy21th](https://forum.makecode.com/u/IAmMyGuy21th)
#### Post date: [February 20, 2026, 6:26pm UTC](https://forum.makecode.com/t/3d-isometric-club/42107/57 "2026-02-20T18:26:08Z")

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I made it a topic.

> [@ISOCRAFT. Isometric Minecraft In Arcade](https://forum.makecode.com/t/isocraft-isometric-minecraft-in-arcade/42230):
>
> ISOCRAFT It’s isometric Minecraft. Controls are in-game. Still unfinished, there are bugs in the tilemap system. Features: Place/Break, Saving/Load slots, and rotating the tilemap. I need ideas for features or blocks, and art will be accepted. Also a question, what is a tilemap32? Doesn’t let me edit. I want to see what it is though? Theres also tilemap4, tilemap8, tilemap16 (but that one just turns into tilemap after edit), and tilemap32. Will it ever be supported?

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