The ceiling fails to render correctly when I increase the screen resolution, which is annoying as I’m working on a map with large hallways and it looks bad in low resolution
Yeah, high resolution isn’t a supported feature so none of the extensions are made to be compatible with it ![]()
Most extensions work with it anyway because they use (screen height) and (screen width)
it would be really helpfull if you add a block that will change the scale of a certain floor tile pls ![]()
What do you mean by scale?
like insted of it being a floor it will be a block that you can go thou like a door
Is it possible to make somthing like a minecraft tree
bro i’ve been using this extension is 50% of my projects. THANK YOU SOOOOOOOO MUCH!
make 3d tilemaps plz
@neintoes Yeah I need directional animations for my doom game
Bro I’m using this for my new game! Thanks a bunch!
Does anyone know how do I implement Wall Height? I’ve tried this before and affectively broke my game (The walls started flying off the floor), I can’t find a way around this. I’m only using Wall Height to make the illusion of a bigger scale, because the game is stuck to a “crawl space” feeling.
Dude, thank you so much! I wanted to do The Backrooms, and I was worried about the carpet and the lamps for a long time. You should be awarded the Nobel Prize.
The ceiling can jump lol
Can you show us the exact code you used to make the floor and ceiling, and the URL we need to type into the extensions bar? If so, I really appreciate it.
Welcome to the forums!
Welcome!
the code link you need to enter is https://github.com/neintoes/pxt-raycasting and if you go to that link you’ll see the repository for the code, which is basically just a folder with all of the code in it and also a helpful explanation of the code in the README.md file. You can open the readme to read more about the code or open ‘main.ts’ to see the actual code. Let me know if this is enough info!
This is the repo, should also work as the extensions URL (or just copy the example project and edit it yourself): https://github.com/The-Code-Zone/Raycasting-pxt-extension
