I’ve been working on this recreation of Pacman for a while now. My goal is to get it as close to the original as possible. Currently, the ghosts support all four modes of travel, pacman can travel around the maze properly (except for side teleporters), pellets can be collected and power pellets let you chase and eat ghosts, and the maze even flashes when you complete a round and starts another one. Here’s the latest version. I’ll post updates as I go along.
This is great but have you thought about increasing the resolution or zooming out so the whole maze can be seen, like in the original? Just a thought.
Anyway, I really like this and can’t wait to see what else you add to it!
Whaaaat — dood, this is awesome! I love the detail your putting into it! It’s amazing, keep working on this!
kiwiphoenix364/pxt-zoom
you could use this extension to zoom out the screen for the full map maybe
you can’t zoom out, but like lucas did for Blast and Slash, you can double the screen size and then use the extension to zoom in 2x. then you can “zoom out” the camera by returning it to its default resolution
I am trying to make the game as faithful to the original as possible, so I won’t be adding zooming as it would mess up the resolution. I know older handheld versions did do this, but with such a small screen size it feels limiting. Plus my current method uses tile maps so I’d either have to make my own tile map method or render differently. I’m working on fixing a bug with that occurs when a new level starts and it doesn’t do the start delay, and I’m also working on adding fruits and a points counter that will mimic the actual score recording of the original game. My goal is to get at least up to the score counter and fruits working and then I’ll start working on little things like sound, better title screen, and other miscellaneous upgrades. I’m glad to see people are enjoying it though! Any other feedback would be greatly appreciated!