# A community game that might actually work

**URL:** <https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011>\
**Category:** Collaboration\
**Tags:** game\
**Created:** [March 30, 2026, 12:05am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011 "2026-03-30T00:05:45Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 7, 2026, 1:46am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/22 "2026-04-07T01:46:55Z")

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Oops I forgot to share the link….  
😅  
Also I added a stone pickaxe in the meantime

> **[BitSurvival Community 3.3](https://arcade.makecode.com/32266-33200-37170-04942)**
>
> A Minecraft-Based Community Game

What should we add next:

_Poll ([view on site](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/22))_

Help is welcome for the art, and also help for the descriptions of each item (and also how to show the selected item’s description when B is pressed while the toolbar is open)

> **Current Items**
>
> Red Dye  
> Mushroom  
> Egg  
> Raw Beef  
> Stone  
> Coal  
> Log  
> Wood Pick  
> Stone Pick  
> Basic Workbench (Crafting Table)

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 8, 2026, 9:09pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/23 "2026-04-08T21:09:51Z")

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hey @CodingGrizzlyBear, I cant seem to figure out how crafting works and i was hoping to test those functions. how do you craft?

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 8, 2026, 11:35pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/24 "2026-04-08T23:35:37Z")

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Press B while your selector is over a crafting table

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 9, 2026, 12:23am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/25 "2026-04-09T00:23:20Z")

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You can place down a crafting table by selecting it in the toolbar (open with menu) and then pressing A.

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 9, 2026, 12:23am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/26 "2026-04-09T00:23:27Z")

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okay, I just checked the crafting table out and found a bug where you could still move around while crafting, so I adjusted the code a bit (I tried to see if it was a “write code wrong place” sitch like with the skin selection, but it wasnt). I couldn’t seem to fix it, but I’ll try again in a day or two. form what I can tell the game isn’t receiving the command to set the player speed to 0 or its being overwritten. you could make a new set of blocks to set the player speed to 0 when in a menu and 80 when out, but I don’t know if either of us will have the time for that.

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 9, 2026, 2:05am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/27 "2026-04-09T02:05:33Z")

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Yes, it happens because when you close the toolbar, then the sprite can move again, even when the crafting is open. Idk how to fix it.

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 9, 2026, 4:24pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/28 "2026-04-09T16:24:53Z")

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I’ll look into it.

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 9, 2026, 11:21pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/29 "2026-04-09T23:21:25Z")

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hm, weirdly now I cant seem to replicate the glitch.

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 10, 2026, 2:31am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/30 "2026-04-10T02:31:43Z")

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Yeah me too

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**Author:** ![BloonsFan3](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bloonsfan3/32/16226_2.png) [@BloonsFan3](https://forum.makecode.com/u/BloonsFan3)\
**Post date:** [April 10, 2026, 5:31pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/31 "2026-04-10T17:31:00Z")

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this is probably a bad idea, but I might try to restructure the game so it’s easier to modify. (because it seems pretty confusing, and it would make it easier for development)

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 10, 2026, 5:58pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/32 "2026-04-10T17:58:05Z")

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Very glitchy 3.45: The Iron Age Update

> **[BitSurvival Community 3.45](https://arcade.makecode.com/22273-63058-54356-97047)**
>
> Iron Age Update (Buggy)

Iron ore in caves, mineable only with stone pickaxe, gives raw iron

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/9/899e476bcbd6745e38688ef11adebfaea15b6534.png)

Furnaces are here but currently have no texture and can be placed infinitely

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/c/3c786f7346d8bc4fe231604d70b085a4a917722a.png)

Raw beef’s 8x8 image is uncompleted  
Iron Ingot recipe is broken  
Furnace interface is uncomplete

I am soon probably adding stone axes and hoes and maybe hostile mobs after i fix it

Anyone want to help with hostile mobs after this update, because I am unsure how to make them.

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<div class="post-metadata">

**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 10, 2026, 10:10pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/33 "2026-04-10T22:10:59Z")

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that would be great!

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 12, 2026, 3:06am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/34 "2026-04-12T03:06:46Z")

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Yes pls! Right now it has like 100 variables

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/e/5e2d9a955d9b59d07fe7d2d48815dd9d5ac917dc.png)

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [April 12, 2026, 5:35pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/35 "2026-04-12T17:35:06Z")

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Holy cow. My phone took FOREVER to load it when I wanted to see the amount of variables. I noticed that there were many things like amt… item… achievement… a lot of those could be put into arrays, which would require way less variables. I recommend using arrays, because then when you add another item or achievement, just add it to the array rather than making another variable or two. If you need help with arrays, I can help in hopefully less than a week, or just give info on how to use them!

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 13, 2026, 5:24pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/36 "2026-04-13T17:24:42Z")

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Yes please!

Info would be great too.

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<div class="post-metadata">

**Author:** ![BloonsFan3](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bloonsfan3/32/16226_2.png) [@BloonsFan3](https://forum.makecode.com/u/BloonsFan3)\
**Post date:** [April 13, 2026, 5:25pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/37 "2026-04-13T17:25:43Z")

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development has halted for a little bit because I’m coming off of spring break, and opera gx just refusing to open makecode correctly.

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [April 13, 2026, 5:26pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/38 "2026-04-13T17:26:23Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/1/1138883b9ea12e8a4c2aa69e344d87ecb499f9db.png)  
Ahem

\*cough cough

looks familliar

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 13, 2026, 11:01pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/39 "2026-04-13T23:01:58Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/c/2c88d44cbc79522c0f81455d40205cac7031997f.png)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/4/c46fd65b85a85643d5fb7b5d7a5105b57f2b5460.png)

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [April 14, 2026, 2:13am UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/40 "2026-04-14T02:13:37Z")

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Didn’t see that 😅

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 15, 2026, 8:45pm UTC](https://forum.makecode.com/t/a-community-game-that-might-actually-work/43011/41 "2026-04-15T20:45:09Z")

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@BloonsFan3 just wondering, what version are you working on?

just wondering

Thank you thank you

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