# A first person shooter demo

**URL:** <https://forum.makecode.com/t/a-first-person-shooter-demo/24244>\
**Category:** Game Design\
**Tags:** game\
**Created:** [November 14, 2023, 5:23pm UTC](https://forum.makecode.com/t/a-first-person-shooter-demo/24244 "2023-11-14T17:23:51Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![NINJOJ-v2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ninjoj-v2/32/9642_2.png) [@NINJOJ-v2](https://forum.makecode.com/u/NINJOJ-v2)\
**Post date:** [November 14, 2023, 5:23pm UTC](https://forum.makecode.com/t/a-first-person-shooter-demo/24244/1 "2023-11-14T17:23:51Z")

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> **[TR1PPLE K1LL 3D tech demo v1](https://arcade.makecode.com/S44467-07206-67996-07414)**
>
> Erstellt mit ❤️ in Microsoft MakeCode Arcade.

The first tech demo. Should I keep developing it? If yes, I would need someone to draw a better pistole sprite.

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**Author:** ![Mega0star01](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mega0star01/32/14784_2.png) [@Mega0star01](https://forum.makecode.com/u/Mega0star01)\
**Post date:** [November 14, 2023, 5:32pm UTC](https://forum.makecode.com/t/a-first-person-shooter-demo/24244/2 "2023-11-14T17:32:55Z")

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nice game, keep going (not an artist so cannot help drawing)

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [November 15, 2023, 5:39pm UTC](https://forum.makecode.com/t/a-first-person-shooter-demo/24244/3 "2023-11-15T17:39:03Z")

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I could help with a pistol sprite!

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**Author:** ![soulpatched](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/soulpatched/32/11774_2.png) [@soulpatched](https://forum.makecode.com/u/soulpatched)\
**Post date:** [November 15, 2023, 6:05pm UTC](https://forum.makecode.com/t/a-first-person-shooter-demo/24244/4 "2023-11-15T18:05:37Z")

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Nice, why stop developing it? The pistol looks fine tbh. But how about adding a _goal_ to the level (so you can finish it) and some _enemies_ / _obstacles_ to make it harder to reach that goal?
