# A little help guys

**URL:** <https://forum.makecode.com/t/a-little-help-guys/18382>\
**Category:** Help\
**Created:** [March 10, 2023, 4:10pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382 "2023-03-10T16:10:04Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![daPokekid360](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dapokekid360/32/9879_2.png) [@daPokekid360](https://forum.makecode.com/u/daPokekid360)\
**Post date:** [March 10, 2023, 4:10pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/1 "2023-03-10T16:10:04Z")

</div>

[DvD screen-saver](https://arcade.makecode.com/S00459-59093-09871-99914) tried to make a classic thing but cant get it to change color, anyone know how to help?

---

<div class="post-metadata">

**Author:** ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)\
**Post date:** [March 10, 2023, 10:24pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/2 "2023-03-10T22:24:18Z")

</div>

> **[DVD screen-saver-color](https://arcade.makecode.com/24524-86530-70575-91019)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 11, 2023, 11:16pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/3 "2023-03-11T23:16:06Z")

</div>

I tried to figure out why the color can’t change, but I couldn’t. It may be something to do with the text sprite. I made a [screen saver](https://forum.makecode.com/t/screen-saver/17620) though, and you can look at/use the code from that if you want.

---

<div class="post-metadata">

**Author:** ![daPokekid360](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dapokekid360/32/9879_2.png) [@daPokekid360](https://forum.makecode.com/u/daPokekid360)\
**Post date:** [March 11, 2023, 11:17pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/4 "2023-03-11T23:17:39Z")

</div>

Thanks but i meant that when it hits the wall it would change colors

---

<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 13, 2023, 5:08pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/5 "2023-03-13T17:08:53Z")

</div>

@daPokekid360, I meant that I tried to make the text change color on a wall collision, but it wasn’t working for some reason. Also, my screen saver used code that made it change color on a wall impact (In case you wanted to look at/use it).

---

<div class="post-metadata">

**Author:** ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)\
**Post date:** [March 13, 2023, 5:15pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/6 "2023-03-13T17:15:38Z")

</div>

> [@daPokekid360](#):
>
> Thanks but i meant that when it hits the wall it would change colors

Maybe it would be better to check for some _onHittingWall_ property, but I could not find it.

But this works as I understand that you want, at least:

> **[DVD screen-saver-change-color-on-hitting-wall](https://arcade.makecode.com/87973-98235-37653-11801)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

**Author:** ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)\
**Post date:** [March 13, 2023, 11:44pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/7 "2023-03-13T23:44:51Z")

</div>

Also, maybe you could achieve the necessary overlap/collision event that I could not find out of the box with this extension by @richard, perhaps either _begin overlap with_ or _is within_ region?:

> [@Arcade-sprite-events extension](https://forum.makecode.com/t/arcade-sprite-events-extension/13453):
>
> Hey folks! If you’ve been watching stream for the past couple weeks, you might have seen me working on a new arcade extension. Well, I’m pleased to announce it’s now available! Check it out here: This extension adds new events that you can use with sprites in Arcade. Below is some quick documentation on how the events work. Tilemap events This event block gives you a lot of events that are useful when using tilemaps. Here’s an explanation of all of …

@makecode or anyone: Are there any other ways to detect collision with or being within the screen boundries of 120x80 for _text sprites_, other than my proposed check of changing vx OR vy when hitting the screen boundries and bouncing in new directions, without using extensions and tilemaps?

---

<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [March 14, 2023, 5:28pm UTC](https://forum.makecode.com/t/a-little-help-guys/18382/8 "2023-03-14T17:28:50Z")

</div>

I mean, you can always do things the hard way:

> **[screen-overlap-checks](https://arcade.makecode.com/S24877-78444-92982-58304)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

The easier way would be to just use the “on hit wall” event to change the color.

BTW, there is a check for if you are hitting a wall in the bottom of the scene category
