# A new adventure for future saviors of the digital world: PAC-MISSION!

**URL:** <https://forum.makecode.com/t/a-new-adventure-for-future-saviors-of-the-digital-world-pac-mission/44652>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [June 22, 2026, 5:35pm UTC](https://forum.makecode.com/t/a-new-adventure-for-future-saviors-of-the-digital-world-pac-mission/44652 "2026-06-22T17:35:12Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [June 22, 2026, 7:05pm UTC](https://forum.makecode.com/t/a-new-adventure-for-future-saviors-of-the-digital-world-pac-mission/44652/3 "2026-06-22T19:05:04Z")

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I agree with @redSprite (I didn’t get any jumpscares) but I like the concept a lot (Like a first-person horror pac man) and this could be a great game!  
You’d likely have to make the enemies attack or jumpscare you.  
The ghosts should also be able to pathfind through the maze like in the original pac-man game rather than just moving towards the player. You could do this two ways: Either program them like in the original pac man to walk in a straight line, decide which way to turn at each corner to get closer to pac-man, and loop that, or use the [Tilemap Path Finding ( a\* ) (beta)](https://forum.makecode.com/t/tilemap-path-finding-a-beta/1846) extension to make the ghosts follow the shortest path to Pac-man.  
But I’m excited to see where this goes!

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