# Abstract Studio Projects

**URL:** https://forum.makecode.com/t/abstract-studio-projects/42263
**Category:** Arcade
**Tags:** game
**Created:** [February 20, 2026, 7:29pm UTC](https://forum.makecode.com/t/abstract-studio-projects/42263 "2026-02-20T19:29:21Z")
**Posts on this page:** 1
**Showing post:** 14

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [April 15, 2026, 8:40pm UTC](https://forum.makecode.com/t/abstract-studio-projects/42263/14 "2026-04-15T20:40:06Z")

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Bro just straight-up dipped and then came back with some _ **PEAK** _ 🤌 2 months later in this very topic. @Abstract , you genius…

![writing-fire-black-man-wearing-eyeglasses-cegxyloqgc1f23dh](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/d/1dff4a6d13eabc85e3efeb90b0f7764d89d14729.gif)

The last time we had a seemingly-functioning 3d platformer (other than using the raycasting extension) on MakeCode Arcade was like nearly 3 years ago ( [3d platformer](https://forum.makecode.com/t/3d-platformer/13175) ), and you say that there is actually a 3d level editor in-game? Man, this would be incredibly revolutionary if you actually manage to pull this off successfully.

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