# Abyss

**URL:** <https://forum.makecode.com/t/abyss/44779>\
**Category:** Arcade\
**Created:** [July 5, 2026, 8:58pm UTC](https://forum.makecode.com/t/abyss/44779 "2026-07-05T20:58:19Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![MrGhost15](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mrghost15/32/33300_2.png) [@MrGhost15](https://forum.makecode.com/u/MrGhost15)\
**Post date:** [July 5, 2026, 8:58pm UTC](https://forum.makecode.com/t/abyss/44779/1 "2026-07-05T20:58:19Z")

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This is the Abyss game my friend made. The link doesn’t work, so you will need to copy and paste it. (Also if this was the first post of me posting my friend’s games, then look for a post titled Daryl’s Diner Games, it explains everything)

Link: [https://makecode.com/\_JWyTpD2swLx1](https://makecode.com/_JWyTpD2swLx1)

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**Author:** ![MrGhost15](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mrghost15/32/33300_2.png) [@MrGhost15](https://forum.makecode.com/u/MrGhost15)\
**Post date:** [July 5, 2026, 11:19pm UTC](https://forum.makecode.com/t/abyss/44779/2 "2026-07-05T23:19:50Z")

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Also if you guys have any feedback that would be much appreciated because he can visit the forums just not with an account so he can’t reply but he can see the feedback given.

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**Author:** ![MrGhost15](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mrghost15/32/33300_2.png) [@MrGhost15](https://forum.makecode.com/u/MrGhost15)\
**Post date:** [July 5, 2026, 11:20pm UTC](https://forum.makecode.com/t/abyss/44779/3 "2026-07-05T23:20:16Z")

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> [@MrGhost15](#):
>
> [https://makecode.com/\_JWyTpD2swLx1](https://makecode.com/%5C_JWyTpD2swLx1)

And when I said the copy and paste this link I meant that you need to go into Makecode Arcade, then press import, then press import URL and then put the link into that.

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**Author:** ![10-Mbiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/10-mbiter/32/32467_2.png) [@10-Mbiter](https://forum.makecode.com/u/10-Mbiter)\
**Post date:** [July 6, 2026, 5:22pm UTC](https://forum.makecode.com/t/abyss/44779/4 "2026-07-06T17:22:06Z")

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good art but what do you need to do?

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**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [July 6, 2026, 5:30pm UTC](https://forum.makecode.com/t/abyss/44779/5 "2026-07-06T17:30:05Z")

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Pretty cool game

is it based on the game Doors?

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**Author:** ![MrGhost15](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mrghost15/32/33300_2.png) [@MrGhost15](https://forum.makecode.com/u/MrGhost15)\
**Post date:** [July 7, 2026, 2:11am UTC](https://forum.makecode.com/t/abyss/44779/6 "2026-07-07T02:11:10Z")

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The game is inspired heavily by Pressure, SCP Foundation, and Doors. And when it comes to playing the game, you have to walk left through doors, and whenever the screen starts to shake, that means something is coming. Different shakes can indicate different entities which can mean you have to hide behind a locker, a pillar, or nothing at all. These are the basic mechanics; you’ll learn the rest by playing.
