# \[Announcement\] MakeCode Arcade Heist Jam!

**URL:** <https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591>\
**Category:** Arcade\
**Created:** [October 2, 2025, 12:12am UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591 "2025-10-02T00:12:15Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![RoboVacDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robovacdev/32/29619_2.png) [@RoboVacDev](https://forum.makecode.com/u/RoboVacDev)\
**Post date:** [October 23, 2025, 5:27pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/121 "2025-10-23T17:27:14Z")

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Yes but how do people give honorable mentions to users. Do they just simply mention the creator’s name.

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [October 23, 2025, 5:31pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/122 "2025-10-23T17:31:27Z")

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@RoboVacDev winners and honorable mentions are chosen by our crack team of judges (i.e. the makecode team), not by forum members

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/36786_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 23, 2025, 5:39pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/123 "2025-10-23T17:39:01Z")

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woah, I saw your post instantly get approved, that must be nice

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36923_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [October 25, 2025, 5:47pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/124 "2025-10-25T17:47:55Z")

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I’ve been procrastinating…  
I have 22 days to make a game worth an honorable mention.

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**Author:** ![Sickly-Fish](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sickly-fish/32/24873_2.png) [@Sickly-Fish](https://forum.makecode.com/u/Sickly-Fish)\
**Post date:** [October 31, 2025, 6:10pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/125 "2025-10-31T18:10:34Z")

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by no excessive violence does that mean attacking via stabbing(no effects) is allowed? and would stuff like guns/firearms have to be censored or just no violent effects

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36923_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [October 31, 2025, 10:22pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/126 "2025-10-31T22:22:17Z")

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I’m so screwed…  
_Stop working on other games Astral, you need to finish this game by November 15._

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<div class="post-metadata">

**Author:** ![RoboVacDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robovacdev/32/29619_2.png) [@RoboVacDev](https://forum.makecode.com/u/RoboVacDev)\
**Post date:** [October 31, 2025, 10:22pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/127 "2025-10-31T22:22:22Z")

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> [@richard](#):
>
> Keep the games PG: no NSFW, offensive, or excessively violent content.

Guess that means no guns and blood. But just simple guns I guess.

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**Author:** ![RoboVacDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robovacdev/32/29619_2.png) [@RoboVacDev](https://forum.makecode.com/u/RoboVacDev)\
**Post date:** [October 31, 2025, 10:22pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/128 "2025-10-31T22:22:23Z")

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Haha yeah…

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**Author:** ![Sickly-Fish](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sickly-fish/32/24873_2.png) [@Sickly-Fish](https://forum.makecode.com/u/Sickly-Fish)\
**Post date:** [October 31, 2025, 11:18pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/129 "2025-10-31T23:18:18Z")

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k so actually pretty good news since blood wasnt planned and tbh laser guns are way cooler anyway

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [November 1, 2025, 8:20pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/130 "2025-11-01T20:20:54Z")

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Oh darn it. I thought that meant no gore. My game relies heavily on a gun. 😭

@richard could we have a verdict on this?

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<div class="post-metadata">

**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [November 2, 2025, 1:00am UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/131 "2025-11-02T01:00:42Z")

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I believe in the past users have suggested adding a simple blood/gore warning at the start of their games, which seems to me like a very simple solution.

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<div class="post-metadata">

**Author:** ![MyCraft\_Steve](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mycraft_steve/32/25707_2.png) [@MyCraft\_Steve](https://forum.makecode.com/u/MyCraft_Steve)\
**Post date:** [November 2, 2025, 1:04am UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/132 "2025-11-02T01:04:11Z")

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Personally I think no excessive violence means no blood. After all, fighting is practically an inevitability when it comes to games. I’m fairly sure they’d be okay with guns but `@richard` should be the one to decide.

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [November 2, 2025, 1:53pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/133 "2025-11-02T13:53:29Z")

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i have not even started because of school work

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36923_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [November 2, 2025, 2:09pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/134 "2025-11-02T14:09:41Z")

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So, with 2 weeks left I’m wondering how everyone’s doing.

_Poll ([view on site](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/134))_

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/36755_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [November 2, 2025, 5:35pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/135 "2025-11-02T17:35:11Z")

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I need to make skill cooldowns, two more levels, title screen and custcenes/polish. Shouldnt be too bad right…?

(Also how far are you from finishing?)

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<div class="post-metadata">

**Author:** ![Allegory\_Cheese](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/allegory_cheese/32/31845_2.png) [@Allegory\_Cheese](https://forum.makecode.com/u/Allegory_Cheese)\
**Post date:** [November 2, 2025, 5:36pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/136 "2025-11-02T17:36:20Z")

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i might give up tho

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36923_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [November 2, 2025, 10:06pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/137 "2025-11-02T22:06:32Z")

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Well…  
I have like 30% of what could be considered an actual game. (A small game)  
But I can (If I actually try) code my game really quickly.

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<div class="post-metadata">

**Author:** ![Sickly-Fish](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sickly-fish/32/24873_2.png) [@Sickly-Fish](https://forum.makecode.com/u/Sickly-Fish)\
**Post date:** [November 2, 2025, 11:36pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/138 "2025-11-02T23:36:19Z")

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almost done with just the tutorial but the main mechanics are so far so good

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<div class="post-metadata">

**Author:** ![Sickly-Fish](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sickly-fish/32/24873_2.png) [@Sickly-Fish](https://forum.makecode.com/u/Sickly-Fish)\
**Post date:** [November 2, 2025, 11:36pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/139 "2025-11-02T23:36:23Z")

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dont give up we all believe in you

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<div class="post-metadata">

**Author:** ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)\
**Post date:** [November 3, 2025, 6:38pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-heist-jam/39591/140 "2025-11-03T18:38:59Z")

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I think I might not finish… I ain’t a level designer twin 😭🙏🥀💔

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