# \[Announcement\] MakeCode Arcade Mini Game Jam #21 - Pirate Jam!

**URL:** <https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-21-pirate-jam/29544>\
**Category:** Arcade\
**Tags:** mini-game-jam\
**Created:** [July 2, 2024, 8:32pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-21-pirate-jam/29544 "2024-07-02T20:32:07Z")\
**Posts on this page:** 1\
**Showing post:** 53

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**Author:** ![SleepyWizard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sleepywizard/32/16685_2.png) [@SleepyWizard](https://forum.makecode.com/u/SleepyWizard)\
**Post date:** [July 28, 2024, 3:15pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-21-pirate-jam/29544/53 "2024-07-28T15:15:29Z")

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I’m going to continue working on it through this post!

> [@Blunderbuss - Raycasting pirate DOOM game](https://forum.makecode.com/t/blunderbuss-raycasting-pirate-doom-game/29868):
>
> [arcade-Blunderbuss-v01] This is the game i made for this month’s pirate mini game-jam. since it ended up being one of my better games, i have decided to continue work on Blunderbuss, but im not sure what else i should add. Does anyone have any ideas? For example, i could make a mode after you get through enough levels you control a big pirate ship instead.

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