# \[Announcement\] MakeCode Arcade PREHISTORIC Game Jam!

**URL:** <https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995>\
**Category:** Arcade\
**Created:** [July 3, 2023, 4:57pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995 "2023-07-03T16:57:03Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Kiwiphoenix364](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kiwiphoenix364/32/14368_2.png) [@Kiwiphoenix364](https://forum.makecode.com/u/Kiwiphoenix364)\
**Post date:** [August 2, 2023, 4:22pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/102 "2023-08-02T16:22:22Z")

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A deadzone is simply an area where an input is not registered (usually for joysticks).

A gyro sensor is a sensor that detects the tilt/rotation (not speed) of an object (in the X, Y, and Z directions).

The prefix “gyro” (not to be confused with the sandwich) generally refers to an object’s rotation.

In this case, the simulator simulates hardware’s gyro by using mouse position, so we can find out where the mouse is pointed to if we find the correlation between what values the gyro sensor sees and where the mouse pointing to on the game screen. In this case, we use the X and Y “rotation.”

To better visualize this, I recommend (if you have hardware that can run Arcade) to load @UnsignedArduino’s version to hardware and see how tilt affects the sprite.

Hope this helps!

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [August 2, 2023, 4:35pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/103 "2023-08-02T16:35:22Z")

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It’s missaligned for me…

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [August 2, 2023, 4:35pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/104 "2023-08-02T16:35:29Z")

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Gyro comes from the word _gyroscope_, which is a device used for measuring orientation and angular velocity. In other words, if you’ve ever used a game controller that can detect motion, it’s using a digital gyroscope.

A deadzone is an area where you can no longer detect the movement of the mouse in this case. This happens because the simulator has a limit to how far back you can tilt the “console” (simulated console, obviously)

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [August 2, 2023, 4:35pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/105 "2023-08-02T16:35:42Z")

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Thanks!

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [August 2, 2023, 4:46pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/106 "2023-08-02T16:46:52Z")

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this is actually the accelerometer, which measures acceleration on a few axes to approximate how a device is tilted. a gyroscope is a little different, as @Sarge mentioned it measures angular velocity and can be used to track how a device is rotated. when used together, you get something often called a 9dof or 6dof (degrees of freedom) sensor which can accurately track how a device is positioned.

the meowbit has both a gyro and an accelerometer, i think the pygamer just has an accelerometer

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**Author:** ![Hsodnu](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hsodnu/32/14674_2.png) [@Hsodnu](https://forum.makecode.com/u/Hsodnu)\
**Post date:** [August 2, 2023, 6:54pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/108 "2023-08-02T18:54:24Z")

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It reminds me of Zelda

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**Author:** ![Hsodnu](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hsodnu/32/14674_2.png) [@Hsodnu](https://forum.makecode.com/u/Hsodnu)\
**Post date:** [August 2, 2023, 6:54pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/109 "2023-08-02T18:54:26Z")

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Legend of Zelda tears of the Kingdom Is the coolest game ever!!!

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**Author:** ![Hsodnu](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hsodnu/32/14674_2.png) [@Hsodnu](https://forum.makecode.com/u/Hsodnu)\
**Post date:** [August 2, 2023, 6:54pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/110 "2023-08-02T18:54:29Z")

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I agree with InvalidProject99 he used UltraHand to build it.

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**Author:** ![Hsodnu](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hsodnu/32/14674_2.png) [@Hsodnu](https://forum.makecode.com/u/Hsodnu)\
**Post date:** [August 2, 2023, 6:54pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/111 "2023-08-02T18:54:31Z")

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I agree

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**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [August 4, 2023, 6:18pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/112 "2023-08-04T18:18:36Z")

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Wow… it’s really over.

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [August 7, 2023, 4:17pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/113 "2023-08-07T16:17:08Z")

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Where is my game?

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<div class="post-metadata">

**Author:** ![Kiwiphoenix364](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kiwiphoenix364/32/14368_2.png) [@Kiwiphoenix364](https://forum.makecode.com/u/Kiwiphoenix364)\
**Post date:** [August 7, 2023, 7:12pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/114 "2023-08-07T19:12:04Z")

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I posted a separate post for my game, including a devlog about the merge mechanic along with other things!

> [@Sent Back in Time! (my Prehistoric Game Jam submission)](https://forum.makecode.com/t/sent-back-in-time-my-prehistoric-game-jam-submission/21676):
>
> IMPORTANT: Press ‘Edit Code’ before playing because ANY subsequent time you load the game up after the first time, entering portals crash the game. With that out of the way, here’s the link to my game! Controls are explained in-game, so read signs carefully! You have all the abilites from the start, but entering portals helps you learn how to use the abilities, as well as giving you health. 
> 
> > **Here's a devlog about how I made the merge ability.**
> >
> > While coding this game, it took a very long tim…

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<div class="post-metadata">

**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [August 7, 2023, 9:21pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/115 "2023-08-07T21:21:32Z")

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I saw yours 🙂. It was really cool.

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [August 7, 2023, 11:55pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/116 "2023-08-07T23:55:27Z")

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Thanks!

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**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [August 17, 2023, 5:15pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/117 "2023-08-17T17:15:45Z")

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did u ever post the game itself @danger_kitty ?

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**Author:** ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)\
**Post date:** [September 18, 2023, 5:36pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/118 "2023-09-18T17:36:11Z")

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Very nice hack!

Looking forward to the official @MakeCode keyboard and mouse input extension/functionality soon and in the making?

> <https://github.com/microsoft/pxt-arcade/issues/4845>
>
> Teacher request - when students are testing/debugging programs that include a lo…t of user input ("Ask for String", "Ask for Number" blocks), it gets tiring to constantly use the game pad to enter data. It would be great to be able to substitute a full keyboard input just for the online Simulator for testing purposes.
> 
> !\[image\](https://user-images.githubusercontent.com/22108954/176762595-61ac439b-dded-463e-8e53-f5db835eac20.png)

(Please chime in/upvote everybody who wants this!)

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [September 21, 2023, 8:29pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/119 "2023-09-21T20:29:27Z")

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Im really sad i did not finish my project 😭 😭 😭 😭

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [September 21, 2023, 9:23pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/120 "2023-09-21T21:23:07Z")

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Same, ran out of inspiration

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [September 21, 2023, 9:23pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/121 "2023-09-21T21:23:08Z")

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yes I did in stream chat

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**Author:** ![Future\_Knight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/future_knight/32/22166_2.png) [@Future\_Knight](https://forum.makecode.com/u/Future_Knight)\
**Post date:** [September 27, 2023, 7:11pm UTC](https://forum.makecode.com/t/announcement-makecode-arcade-prehistoric-game-jam/20995/122 "2023-09-27T19:11:58Z")

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You should continue to make it. I can’t wait

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