# Arcade Advanced Stream #320-324

**URL:** <https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945>\
**Category:** Live\
**Created:** [September 8, 2021, 10:04pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945 "2021-09-08T22:04:28Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [September 8, 2021, 10:04pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/1 "2021-09-08T22:04:28Z")

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Hey folks!

We’re going to be trying out a new format when posting our streams to the forum since we have fallen so very, very, far behind. Going forward, we’re going to do one post per week that sums up every stream we made. Without further ado, here are streams 320-324:

## Stream 320

[![](https://img.youtube.com/vi/dt_jr19l92c/maxresdefault.jpg "Platformer Extension - MakeCode Arcade Advanced") ](https://www.youtube.com/watch?v=dt_jr19l92c)

We started making a platformer extension for Arcade! Lot’s of JavaScript in this one. If you ever wanted to see us make some blocks, this is the stream to watch!

The code is here: [https://github.com/riknoll/arcade-platformer](https://github.com/riknoll/arcade-platformer)

## Stream 321

> **[Newspaper headline generator](https://arcade.makecode.com/71527-60783-06660-36175)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This game lets you create a newspaper headline. You can’t change the picture though; it’s always a corgi. I wonder who came up with that idea…

## Stream 322

[![](https://img.youtube.com/vi/fwcvjNUURIw/maxresdefault.jpg "Life Simulator Pt. 1 - MakeCode Arcade Advanced") ](https://www.youtube.com/watch?v=fwcvjNUURIw)

> **[strim](https://arcade.makecode.com/85153-74606-22554-76452)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

We made a LIFE SIMULATOR!?!? Well, I guess it’s mostly a deer simulator. Still counts! We also do some fancy terrain edge generation in this one!

## Stream 323

[![](https://img.youtube.com/vi/HFRwNdKhMxs/maxresdefault.jpg "Life Simulator Pt. 2 - MakeCode Arcade Advanced") ](https://www.youtube.com/watch?v=HFRwNdKhMxs)

> **[strim - deer deer](https://arcade.makecode.com/82156-58411-34243-32636)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

We keep working on our (deer) LIFE SIMULATOR! This time, we code some cool procedural map generation, add some more deer behaviors, and discuss some future plans.

## Stream 324

[![](https://img.youtube.com/vi/r0mZpKFfXA8/maxresdefault.jpg "Firefighter Training - MakeCode Arcade Advanced") ](https://www.youtube.com/watch?v=r0mZpKFfXA8)

> **[fire fighter training](https://arcade.makecode.com/67123-89051-60819-06234)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Have you ever wanted to be a firefighter? Well this game will not help you achieve that dream. It’s pretty fun though!

The MakeCode Arcade Advanced stream takes place weekdays at 1:00 PM PST. Now on YouTube, Twitter (@msmakecode), and Twitch ([twitch.tv/msmakecode](http://twitch.tv/msmakecode))

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**Author:** ![E-EnerG-Gamecentral](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/e-energ-gamecentral/32/5353_2.png) [@E-EnerG-Gamecentral](https://forum.makecode.com/u/E-EnerG-Gamecentral)\
**Post date:** [September 9, 2021, 3:07pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/2 "2021-09-09T15:07:18Z")

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I like the new thumbnails 😃

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**Author:** ![E-EnerG-Gamecentral](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/e-energ-gamecentral/32/5353_2.png) [@E-EnerG-Gamecentral](https://forum.makecode.com/u/E-EnerG-Gamecentral)\
**Post date:** [September 9, 2021, 4:46pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/3 "2021-09-09T16:46:09Z")

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I saved 89% of the apartment

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [September 9, 2021, 4:47pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/4 "2021-09-09T16:47:57Z")

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@livcheerful drew them!

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**Author:** ![omnisImperium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/omnisimperium/32/2728_2.png) [@omnisImperium](https://forum.makecode.com/u/omnisImperium)\
**Post date:** [September 10, 2021, 12:29am UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/5 "2021-09-10T00:29:32Z")

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Love the art on the thumbnails! Also can you give a super brief breakdown of how the procedural map generation works in Life Simulator PT. 2? Thanks.

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**Author:** ![livcheerful](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/livcheerful/32/3509_2.png) [@livcheerful](https://forum.makecode.com/u/livcheerful)\
**Post date:** [September 10, 2021, 12:35am UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/6 "2021-09-10T00:35:46Z")

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haha yes so the logic in `make a blob` is:

→ We want to make a blob of a random shape on the grass. The deprecation rate controls how big the blob is – the more it deprecates, the smaller the blob. the less it deprecates, the bigger the blob  
 → We use a helper function `make a blob helper` that takes in a tile location. At the tile location, it’ll set the tile to be the pond with the given percent chance, and then call `make a blob helper` again on all the adjacent (up, down, left, right) tiles.  
 → What’s the deprecation for? Every time we call `make a blob helper` on an adjacent tile, we are less likely to actually set it and keep on going. We change the percent chance that we’ll set the tile using the deprecation rate

this is using ✨ recursion ✨

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**Author:** ![Dreadmask197](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dreadmask197/32/10494_2.png) [@Dreadmask197](https://forum.makecode.com/u/Dreadmask197)\
**Post date:** [September 10, 2021, 5:40pm UTC](https://forum.makecode.com/t/arcade-advanced-stream-320-324/9945/7 "2021-09-10T17:40:28Z")

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i didnt
