# As Hard as it gets

**URL:** <https://forum.makecode.com/t/as-hard-as-it-gets/4011>\
**Category:** Arcade\
**Tags:** game\
**Created:** [October 21, 2020, 11:04pm UTC](https://forum.makecode.com/t/as-hard-as-it-gets/4011 "2020-10-21T23:04:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![PeterPapadum91](https://avatars.discourse-cdn.com/v4/letter/p/d9b06d/32.png) [@PeterPapadum91](https://forum.makecode.com/u/PeterPapadum91)\
**Post date:** [October 21, 2020, 11:04pm UTC](https://forum.makecode.com/t/as-hard-as-it-gets/4011/1 "2020-10-21T23:04:01Z")

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> **[As Hard as it gets](https://arcade.makecode.com/26859-91933-67360-48908)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![Kat](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kat/32/2596_2.png) [@Kat](https://forum.makecode.com/u/Kat)\
**Post date:** [October 22, 2020, 6:46pm UTC](https://forum.makecode.com/t/as-hard-as-it-gets/4011/2 "2020-10-22T18:46:28Z")

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Very nice! I noticed when you “eat” the apple, it does not destroy the one you overlap. But don’t worry, this is a very simple fix! All you have to do is:  
Instead of having the “eat” variable, ![Screenshot 2020-10-22 at 2.42.24 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/ff66b3968190866e892c5d8548b6b603a5626b80.png)  
Drag and drop the “otherSprite” variable from the “on overlap” block to where the “eat” variable is. ![Screenshot 2020-10-22 at 2.42.39 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/0c782a0ea045bc7c717333f950a824b10de2135c.png)
