# Assembling Vertex Studios (The Discussion Topic)

**URL:** <https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758>\
**Category:** Collaboration\
**Tags:** game, make\
**Created:** [March 19, 2026, 4:37pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758 "2026-03-19T16:37:22Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/36911_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [August 20, 2026, 10:02pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/101 "2026-08-20T22:02:54Z")

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This is a case for the detective center. Go find that topic and post the case there.

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 5, 2026, 6:14am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/102 "2026-09-05T06:14:44Z")

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Yo guys, since I’m back, what do you want to make?

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 5, 2026, 6:28pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/103 "2026-09-05T18:28:43Z")

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Nice idea!

@RizeUpDev leader

@YamJamTheGoober co-leader

@javascriptnerd chief coder

* * *

@OriginalUsername @Greysalt welcome to the team!

Time to update the discussion topic..

Oh YamJam, is it fine if I make a new announcement topic and we don’t use the current one because of all the non announcement posts in it? (no offense)

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<div class="post-metadata">

**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/36911_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 5, 2026, 6:39pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/104 "2026-09-05T18:39:18Z")

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Oh… does that mean that @YamJamTheGoober wont be a part of Sword Studios anymore?

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**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 5, 2026, 6:56pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/105 "2026-09-05T18:56:23Z")

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I have an idea! We could make a multiplayer shooter game with three game modes, 1v1, 1v1v1, and 2v2. Since having all those gamemodes in one project might take a lot of condition blocks, we could have them in separate projects! One single project as the “hub” that gives you the links to the other gamemodes! My idea is that your device can save multiple “accounts” to “log in”, since I had an idea of adding a shop to buy new guns.

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**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 5, 2026, 9:14pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/106 "2026-09-05T21:14:14Z")

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Sure! No problem.

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**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 5, 2026, 9:14pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/107 "2026-09-05T21:14:25Z")

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Of course not! I’ll still work for Sword Studios, just because I’m co-leader of Vertex Studios doesn’t mean I’ll leave Sword Studios.

(Although to be honest, I joined Sword Studios because I thought RizeUpDev die- I mean took a long nap)

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 6, 2026, 5:41am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/108 "2026-09-06T05:41:09Z")

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The idea is perfect, but how will you save the accounts to all the linked prejects?

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 6, 2026, 5:41am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/109 "2026-09-06T05:41:14Z")

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Don’t worry! Users can join 5 studios if they want to! They are just not insane enough to do that!

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<div class="post-metadata">

**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 6, 2026, 6:42pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/110 "2026-09-06T18:42:36Z")

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The sign in screens would be on each gamemode project, meaning each gamemode would have separate accounts for you to play on. Which, to be fair, isn’t a very good idea now that I think about it…

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 6, 2026, 7:05pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/111 "2026-09-06T19:05:02Z")

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@YamJamTheGoober what if we took the concept of Forum Stars, and put it in the game you want? Although my account was deleted somehow, so I lost all my progress on the newest version.

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<div class="post-metadata">

**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 6, 2026, 11:44pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/112 "2026-09-06T23:44:26Z")

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Sure!

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 13, 2026, 7:16pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/113 "2026-09-13T19:16:54Z")

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Whatever the answer, let’s get started!

Let’s start with the main structure!

If we need arena’s, then tilemaps are needed. That’s mine and @CodingGrizzlyBear job, but I don’t think he is still in the forums so it’s fine if I only do iit!

Then we need guns, like YamJam said. @javascriptnerd can make the guns! The shooters can also be made by javascriptnerd!

Unless… @ScriptScraper do you want to join this studio as an art maker or anything else? ’

That being said, there will be different games for each mode so let’s code one mode at a time!

Since codniggrizzleybear, @The4Rekonator and @Vincent are not active, there’s only one person to put it all together: me!

@YamJamTheGoober could you make the music for this game? Something ominous and repetitive…

Until we wait for the extension thingy, start making the art!

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<div class="post-metadata">

**Author:** ![YamJamTheGoober](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjamthegoober/32/29681_2.png) [@YamJamTheGoober](https://forum.makecode.com/u/YamJamTheGoober)\
**Post date:** [September 13, 2026, 11:05pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/114 "2026-09-13T23:05:18Z")

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Sure! My idea for the game are this:  
Controls:  
A and B to change aiming angle (left-right platformer)  
Down button to shoot  
Jump midair to double jump

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36816_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [September 14, 2026, 4:41pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/115 "2026-09-14T16:41:02Z")

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@YamJamTheGoober what if there is a way to use a website to make one saved account for all the game modes, and in that website, we put the different games in one page.

Either that or we take all the conditionals and put them in one topic.

Wait…

@richard is there an extension for saving details and other games across different games, with the help of a password or PIN?

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [September 14, 2026, 4:42pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/116 "2026-09-14T16:42:16Z")

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nope, games are completely siloed from each other right now

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<div class="post-metadata">

**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [September 14, 2026, 4:55pm UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/117 "2026-09-14T16:55:45Z")

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If you mean like megaman style passwords / save codes that just encode state, that could be a fun extension to make

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [September 15, 2026, 2:53am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/118 "2026-09-15T02:53:13Z")

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You should try making some extension or something to connect games! It would be cool

Also, one thing I’ve wanted to see in makecode is to have links and stuff you can physically click on in the simulator to open the next part of a game or something

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<div class="post-metadata">

**Author:** ![ScriptScraper](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/scriptscraper/32/35438_2.png) [@ScriptScraper](https://forum.makecode.com/u/ScriptScraper)\
**Post date:** [September 15, 2026, 2:58am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/119 "2026-09-15T02:58:52Z")

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Sorry, a I’m bit too caught up in my own personal stuff to help out

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/36494_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [September 15, 2026, 3:05am UTC](https://forum.makecode.com/t/assembling-vertex-studios-the-discussion-topic/42758/120 "2026-09-15T03:05:07Z")

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completely forgot about this sorry @RizeUpDev do you want me to do anything?

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