# Auburn Rebooted Devlog

**URL:** <https://forum.makecode.com/t/auburn-rebooted-devlog/40643>\
**Category:** Game Design\
**Tags:** game, demo, art, music, platformer\
**Created:** [November 24, 2025, 5:21pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643 "2025-11-24T17:21:54Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [January 29, 2026, 5:20pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/47 "2026-01-29T17:20:18Z")

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actually never mind ive decided to remove dialogue because it be weird to just randomly have dialogue (also tday is my birthday)

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [January 29, 2026, 7:38pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/48 "2026-01-29T19:38:22Z")

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happi birthday!

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**Author:** ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)\
**Post date:** [January 29, 2026, 7:38pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/49 "2026-01-29T19:38:37Z")

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Happy b-day

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 3, 2026, 7:42pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/51 "2026-03-03T19:42:19Z")

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Woah, guys, it’s been a while.  
Sorry that I left for a month (if any of you even noticed). I’ve been a bit demotivated to finish this game due to bugs, crashes, and other things outside of this game. Right now, I’m making the final act in Viosel Terra Area, and when I finish that, I’ll finally be able to make the final boss.

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 9, 2026, 11:36pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/53 "2026-03-09T23:36:29Z")

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alright were finally getting back on **trackk**  
BUT does anyone have any ideas for the final boss (the final boss takes place in the sky)

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [March 9, 2026, 11:59pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/54 "2026-03-09T23:59:47Z")

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Depends, if there is a super form with flight, then maybe a big robot attacking you and you need to block attacks and charge up, (this would be done by getting charge orbs and then holding B)  
if not, maybe a metal Auburn race? that’d be cool!

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 10, 2026, 2:17am UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/55 "2026-03-10T02:17:40Z")

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No, like the final boss takes place while falling from the sky, and the boss is supposed to be Peyton (the blue guy from the dialogue post).

> [@Spike](#):
>
> ![IMG_0677](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/f/7f7249f87cdb5f2122f01e2d8f18d8f38b568011.jpeg)

Also, no final forms, but I’ll keep the Metal Auburn idea in mind. Thanks!

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [March 10, 2026, 8:30pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/56 "2026-03-10T20:30:46Z")

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idk much about this peyton person. but maybe they can sport a robot and auburn would have to attack from below while freefalling (like rolling into a ball and hitting it?) or maybe like a blaze boss

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [March 11, 2026, 4:32pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/57 "2026-03-11T16:32:27Z")

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blaze as in the cat from like sonic rush, the boss does attacks based off the character and then a clash of some kind

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 12, 2026, 6:14pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/58 "2026-03-12T18:14:48Z")

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Guys new redesign map on Almus Rock Act 1 and 2!

 ![IMG_0961](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/4/f40c0e21c78ebb52fc3c99faa52bdaa245749bad.jpeg)

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 19, 2026, 5:16pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/59 "2026-03-19T17:16:09Z")

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why do i keep taking random breaks

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [March 27, 2026, 8:34pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/60 "2026-03-27T20:34:46Z")

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OMG, so close to 1000 views! Also, I made some MORE changes to the games to prevent a lot of lag, like in the Rothepon Cave Zone lava act, which you’ll see when/if the game comes out.

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [April 14, 2026, 2:10am UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/61 "2026-04-14T02:10:40Z")

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Y’all, I’m not gonna lie, this project has gone on for too long and I’m done. I feel like every time I come back, there are always problems, like crashing, bugs, resets. I was **so** close to finishing this game, but I guess I’m not cut out for it. Honestly, I should’ve just worked on something smaller before trying to go all out. So uhh, yeah, I’m gonna fix the rest of the game (if I can) and post it. It might get finished soon, probably not, so yeah. I guess get ready for a different project soon.

This was going to be a 3-part game series, but I’m starting to dislike the characters that I’ve made. I was trying to create some sort of story, but it’s been months and I’ve stopped even caring about this. Each day (or weeks, I guess) I would come to MakeCode, look at my project, and leave. So I’m quitting the project right now. (Don’t close this topic just in case someone has a question)

Sorry if you wanted the game finished.

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36058_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [April 14, 2026, 4:24pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/62 "2026-04-14T16:24:29Z")

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> [@Spike](#):
>
> when/if the game comes out.

I think that’s why you said that!

Don’t worry! I have these issues too! Like in Space Destroyer!

I have a tip. Don’t delete the project. Work on smaller things first, like I am with The Retro Rack. Once you get the hang of it, start working on this again!

Trust me, you would not wanna quit on a project which have been really big and stuff. I did that once with a REALLY big game, and I couldn’t restore it.

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<div class="post-metadata">

**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [May 18, 2026, 9:04pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/64 "2026-05-18T21:04:28Z")

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woah this has 1k views now

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [May 26, 2026, 8:36pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/65 "2026-05-26T20:36:47Z")

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pls i beg keep working on da game is peak, even bette rthan mine, mine is really crappy

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**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [May 26, 2026, 9:36pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/66 "2026-05-26T21:36:05Z")

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thanks but I dont wanna keep dealing with constant crashes and the game is really bugged so i probably WONT come back to this

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [May 26, 2026, 9:56pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/67 "2026-05-26T21:56:46Z")

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aw man 😭

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**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/35807_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [June 9, 2026, 5:52pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/69 "2026-06-09T17:52:38Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/f/0fe594b767009ffeff92df2e4ad13ba5def2dd0b.png)

now goober is lonely 😢

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<div class="post-metadata">

**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [June 25, 2026, 6:05pm UTC](https://forum.makecode.com/t/auburn-rebooted-devlog/40643/70 "2026-06-25T18:05:55Z")

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I’m **BAAAAAAAAAAAAAAAACK**!!!

 ![“what did he just say?”](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/d/3df58ff974cf1047faa6a12f807dbd4748ec5f7f.jpeg)

I’m gonna bring this game back, AND BETTER. I’ll call it **AUBURN REBOOTED**.

My reason? Idk, I’m bored and I missed working on this game.

[Previous page](https://forum.makecode.com/t/auburn-rebooted-devlog/40643.md?page=2)

[Next page](https://forum.makecode.com/t/auburn-rebooted-devlog/40643.md?page=4)
