# Banana Boomerang not throwing?

**URL:** <https://forum.makecode.com/t/banana-boomerang-not-throwing/43387>\
**Category:** Game Design\
**Created:** [April 17, 2026, 12:38am UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387 "2026-04-17T00:38:49Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![applecat1025](https://avatars.discourse-cdn.com/v4/letter/a/9dc877/32.png) [@applecat1025](https://forum.makecode.com/u/applecat1025)\
**Post date:** [April 17, 2026, 12:38am UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/1 "2026-04-17T00:38:49Z")

</div>

Hello, I have used the split screen extension for a multiplayer platformer game called Monkey Jump where you can throw a banana boomerang. However, with two players playing, the banana doesn’t throw, and with one player playing, the game stops. Does anyone know what might be the problem and how to fix it?

link to project: [https://arcade.makecode.com/S99037-41131-69178-29121](https://arcade.makecode.com/S99037-41131-69178-29121)

---

<div class="post-metadata">

**Author:** ![AlexTheGoober64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexthegoober64/32/37005_2.png) [@AlexTheGoober64](https://forum.makecode.com/u/AlexTheGoober64)\
**Post date:** [April 17, 2026, 5:15pm UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/2 "2026-04-17T17:15:54Z")

</div>

@1978monkeynutze is probably gonna go insane on your game (if you knew what 1978monkenutze’s game is, youll know)

I don’t really know how to fix this as I never made a multiplayer game (yet) but maybe it’s because the text box is like 5 characters long so that a player can probably just type multiple 1’s that confuse the game.

---

<div class="post-metadata">

**Author:** ![ThatCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thatcoder/32/29388_2.png) [@ThatCoder](https://forum.makecode.com/u/ThatCoder)\
**Post date:** [April 17, 2026, 5:17pm UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/3 "2026-04-17T17:17:31Z")

</div>

Welcome to the forums @applecat1025 , these seem to be the problem:

 ![Screenshot 2026-04-17 10.12.35 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/a/4aa4a458a39568a0ca78eff6268cd17b708d49bb.png)

I believe you’ve mixed up your sprite variables, double-check that they are right, and always make it so player 2 can join, otherwise, the code will render all the stuff for player 2’s sprite, without it being there

---

<div class="post-metadata">

**Author:** ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)\
**Post date:** [April 17, 2026, 5:41pm UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/4 "2026-04-17T17:41:17Z")

</div>

well a few things I saw was

1. you don’t need to set the sprite to invisible at the start
2. your after 100 needs to be at the top of the code not the bottom

that might help

---

<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/36494_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [April 17, 2026, 9:14pm UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/5 "2026-04-17T21:14:25Z")

</div>

YESSSSSS I HAVE BEEN SUMMONED!!goodgame

---

<div class="post-metadata">

**Author:** ![applecat1025](https://avatars.discourse-cdn.com/v4/letter/a/9dc877/32.png) [@applecat1025](https://forum.makecode.com/u/applecat1025)\
**Post date:** [April 23, 2026, 2:59am UTC](https://forum.makecode.com/t/banana-boomerang-not-throwing/43387/6 "2026-04-23T02:59:01Z")

</div>

hi, with some struggle I have found out the problem:

the split screen extension will not allow the “set projectile” block. i don’t know if this is just my project or if it is an extension issue, but that’s the problem. i recoded the code so that a sprite would be made with a certain velocity, which is basically the same thing. Thanks for your help, thread resolved!
