# Battle Zenith!

**URL:** <https://forum.makecode.com/t/battle-zenith/34308>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [March 4, 2025, 9:53pm UTC](https://forum.makecode.com/t/battle-zenith/34308 "2025-03-04T21:53:35Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 4, 2025, 9:53pm UTC](https://forum.makecode.com/t/battle-zenith/34308/1 "2025-03-04T21:53:35Z")

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If you’ve been paying attention to my announcement topic then you’ll know that I recently showed a new game I’m working on here:

> [@The Astral Zone](https://forum.makecode.com/t/the-astral-zone/28277/20):
>
> I think it’s time to reveal what I’m currently working on…

And after almost 2 whole weeks it’s completed enough to get it’s own topic…

> **[The MakeCode Forums Shattered Memories](https://arcade.makecode.com/S95894-95068-44200-95978)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Please tell me what you think of the game, any bugs you find and if there’s anyhting I could add to make thte game more fun.

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**Author:** ![JimmiesAndTheMakers](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jimmiesandthemakers/32/20309_2.png) [@JimmiesAndTheMakers](https://forum.makecode.com/u/JimmiesAndTheMakers)\
**Post date:** [March 5, 2025, 12:54am UTC](https://forum.makecode.com/t/battle-zenith/34308/2 "2025-03-05T00:54:17Z")

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Great game, and also, you should add the P1 or P2 win screen to make the game better.

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**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [March 5, 2025, 9:37pm UTC](https://forum.makecode.com/t/battle-zenith/34308/3 "2025-03-05T21:37:22Z")

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Wow! Great game, I have a few suggestions though…

1. I think that you should add music, I think the game would get a lot better with some good music.
2. You should have a turtorial or a how to play because I didn’t know how to at first so I think it is hard just to sit down and play.
3. While the bars did look cool it didn’t feel as real in terms of make a sound, and flash the screen at low health stuff like that.  
That’s all hope it helps.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 5, 2025, 9:41pm UTC](https://forum.makecode.com/t/battle-zenith/34308/4 "2025-03-05T21:41:39Z")

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Nothing has been approved in so long that update 1.2 has released! (1.1 added win screens)  
Also the editor deleted all my assets so there’s a new link.

> **[Battle Zenith 1.2](https://arcade.makecode.com/S29731-93117-16448-24097)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

And here’s all the changes in 1.2.  
-@redSprite damage per circle increased from 1 to 3. (Yes I actually did that)  
-Fixed a bug that caused the sand map to not load in.  
-Rift and Rouge’s hp was increased from 60 to 63.  
That’s it.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 5, 2025, 10:45pm UTC](https://forum.makecode.com/t/battle-zenith/34308/5 "2025-03-05T22:45:13Z")

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1.I suck at making music.  
2.Up, Down, Left, Right for moving, A for attacking and B for a second attack. Why does it need a tutorial? (I’ll just add instructions)  
3.I thought about that before and decided that with four players it would be very annoying to have the screen flashing or shaking all the time so I didn’t add it. I’ll do something like the opponent flashing when you hit them to make it more “real”.  
Thank’s for the feedback, I’ll add some of it in 1.3.

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [March 6, 2025, 1:08pm UTC](https://forum.makecode.com/t/battle-zenith/34308/6 "2025-03-06T13:08:40Z")

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Love it! I hope you make more characters!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 6, 2025, 6:20pm UTC](https://forum.makecode.com/t/battle-zenith/34308/7 "2025-03-06T18:20:13Z")

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Update 1.3! (In the 1.2 link)  
1.I turned on smooth transitions for HP bars, this should help make attacking feel… _cooler?_  
2.In case you got bored of the 4 maps in the game I added 8 more!  
That’s it for 1.3, have fun.

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**Author:** ![ShaneyBoi09](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shaneyboi09/32/18893_2.png) [@ShaneyBoi09](https://forum.makecode.com/u/ShaneyBoi09)\
**Post date:** [March 6, 2025, 10:27pm UTC](https://forum.makecode.com/t/battle-zenith/34308/8 "2025-03-06T22:27:54Z")

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To make the game more fun? AI. How do you do AI? Well, I know a little bit about it if I do say so myself.  
game.onUpdateInterval(500, function () {  
EnemyBro.setVelocity(randint(-70, 70), randint(-70, 70))  
projectile = sprites.createProjectileFromSprite(img` `, EnemyBro, randint(-70, 70), randint(-70, 70))  
})

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 18, 2025, 12:01pm UTC](https://forum.makecode.com/t/battle-zenith/34308/9 "2025-03-18T12:01:49Z")

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Update 1.4 has released!  
Update changes:  
1.There’s a new character called Alpha, he was created by my brother.  
2. Cacti can now be found in desert maps.

Alpha’s stats/abilities:  
Attack 1.Alpha slashes a short range in front of him dealing a ton of damage.  
Attack 2.Alpha throws one of his extra scarfs, the scarf will continue to move for a bit before stopping and staying on the ground. If an enemy touches the scarf while it’s moving or while it’s on the ground they will take damage.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [March 19, 2025, 5:25pm UTC](https://forum.makecode.com/t/battle-zenith/34308/10 "2025-03-19T17:25:06Z")

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Update 1.5!  
Update changes:  
1.Updated visuals.  
That’s it for this update but Astro by @Astro will be coming in the next update!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 7, 2025, 2:17am UTC](https://forum.makecode.com/t/battle-zenith/34308/11 "2025-04-07T02:17:45Z")

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After a long break update 1.6 has finally released!

> **[Battle Zenith 1.6](https://arcade.makecode.com/S29731-93117-16448-24097)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

(I’m posting the link again because no one plays this two player only game)  
Update changes:  
1.There’s a new character called Astro made by @Astro.  
Astro’s attacks are very simple.  
**Attack 1:** Astro creates a shield around himself that blocks range attacks deflects one third of the damage from melee attacks and damages any opponents that touch it.  
**Attack 2:** Astro instantly heals 5 HP. (This attack uses half as much energy as the shield does.  
2.Rift and Rouge now have updated effects.  
3.Taser’s projectile speed has been increased.  
That’s it for this mini update.  
Next update: AI…

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [April 11, 2025, 9:28pm UTC](https://forum.makecode.com/t/battle-zenith/34308/12 "2025-04-11T21:28:11Z")

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> [@CopySprite](#):
>
> Next update: AI…

CPUs!?  
Perfect for someone like me!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 11, 2025, 10:21pm UTC](https://forum.makecode.com/t/battle-zenith/34308/13 "2025-04-11T22:21:52Z")

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Okay…

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**Author:** ![ShaneyBoi09](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shaneyboi09/32/18893_2.png) [@ShaneyBoi09](https://forum.makecode.com/u/ShaneyBoi09)\
**Post date:** [April 11, 2025, 11:58pm UTC](https://forum.makecode.com/t/battle-zenith/34308/14 "2025-04-11T23:58:14Z")

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> [@ShaneyBoi09](#):
>
> To make the game more fun? AI. How do you do AI? Well, I know a little bit about it if I do say so myself.  
> game.onUpdateInterval(500, function () {  
> EnemyBro.setVelocity(randint(-70, 70), randint(-70, 70))  
> projectile = sprites.createProjectileFromSprite(img` `, EnemyBro, randint(-70, 70), randint(-70, 70))  
> })

Heh heh! my idea!

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 13, 2025, 12:09am UTC](https://forum.makecode.com/t/battle-zenith/34308/15 "2025-04-13T00:09:05Z")

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Yup, this game is all about community feedback.

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**Author:** ![CodeOnTheCob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeonthecob/32/19306_2.png) [@CodeOnTheCob](https://forum.makecode.com/u/CodeOnTheCob)\
**Post date:** [April 13, 2025, 7:59pm UTC](https://forum.makecode.com/t/battle-zenith/34308/17 "2025-04-13T19:59:42Z")

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drift and rouge is goated it can almost one shot

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 14, 2025, 3:00am UTC](https://forum.makecode.com/t/battle-zenith/34308/18 "2025-04-14T03:00:09Z")

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If you like Rift and Rouge then you should try out danger\_kitty.

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [April 15, 2025, 9:29pm UTC](https://forum.makecode.com/t/battle-zenith/34308/19 "2025-04-15T21:29:01Z")

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Hey @swirlix do you want to have a competition?  
I think it would be cool to have Brawl Straws vs Battle Zenith as the best top down style MakeCode fighting game, we could have the community vote which update was better each time we update and I’ll make you left right and down views of all your brawlers!  
For now…  
Which game do you think is better?

_Poll ([view on site](https://forum.makecode.com/t/battle-zenith/34308/19))_

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**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [April 16, 2025, 4:38am UTC](https://forum.makecode.com/t/battle-zenith/34308/20 "2025-04-16T04:38:56Z")

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I guess, but I know I’m already cooked, and I don’t like losing. I would feel very disappointed if I lost too, but mostly in myself, because I know I could’ve tried harder. Me myself would like this game if I actually had friends…  
…  
…who like makecode. I have friends

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**Author:** ![Goyga](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goyga/32/18162_2.png) [@Goyga](https://forum.makecode.com/u/Goyga)\
**Post date:** [April 16, 2025, 4:42am UTC](https://forum.makecode.com/t/battle-zenith/34308/21 "2025-04-16T04:42:42Z")

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I have a concept! What if you made bigger maps for BZ?

[Next page](https://forum.makecode.com/t/battle-zenith/34308.md?page=2)
