# Beta art for game

**URL:** <https://forum.makecode.com/t/beta-art-for-game/27945>\
**Category:** Game Design\
**Tags:** game, art\
**Created:** [March 26, 2024, 12:32pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945 "2024-03-26T12:32:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 26, 2024, 12:32pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/1 "2024-03-26T12:32:56Z")

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So I made some beta art for a game. Please comment on what you think of the art as I need to improve.

> **[The Factory](https://arcade.makecode.com/S50691-05948-07835-72906)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

A response is appreciated.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 26, 2024, 4:24pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/2 "2024-03-26T16:24:51Z")

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Looks amazing, really nice character art  
Tip for animations is to do larger change each frame that don’t feel like bits have just been shifted 1 pixel.

![ANimation xample](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/07af72aacbbfaf0e4dfc6e50f25f439b9826ed06.gif)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/9c11bccd0d31e703e909a96982ff4535647dd268.png)  
1st and 2nd frame is quite far apart but the smearing makes it feel more fluid  
Obviously for a simple walk cycle this would be too expressive, but for attacks and faster movement this would be more useful

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [March 26, 2024, 4:24pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/3 "2024-03-26T16:24:55Z")

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The art looks really good but the animation needs a bit for work

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [March 26, 2024, 4:24pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/4 "2024-03-26T16:24:56Z")

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Looks amazing, just needs a background (of course)

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**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 27, 2024, 12:21am UTC](https://forum.makecode.com/t/beta-art-for-game/27945/5 "2024-03-27T00:21:57Z")

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Update: I’ve made more tiles and made the map larger, I’ve also added a new enemy.

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**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 27, 2024, 12:29am UTC](https://forum.makecode.com/t/beta-art-for-game/27945/6 "2024-03-27T00:29:05Z")

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So here is the updated version, adding one new enemy which I call the scout. Please remember that this is just Beta, so art and functions may change.

> **[The Factory](https://arcade.makecode.com/S50691-05948-07835-72906)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Right now the enemies dont do anything other than move.

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 27, 2024, 4:10am UTC](https://forum.makecode.com/t/beta-art-for-game/27945/7 "2024-03-27T04:10:57Z")

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I’ve now added dropthrough tiles and an extended map.

> **[The Factory](https://arcade.makecode.com/S50691-05948-07835-72906)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 27, 2024, 1:42pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/8 "2024-03-27T13:42:22Z")

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How am i blitzkrieging through this? anyway I added 2 new enemies and 1 unused enemy. I also added some new tiles.

> **[The Factory - Beta v3](https://arcade.makecode.com/S50691-05948-07835-72906)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 27, 2024, 3:20pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/9 "2024-03-27T15:20:58Z")

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Love the robots! (man really gotta update robot survival’s art)  
Btw you can spam A to fly

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 28, 2024, 1:26am UTC](https://forum.makecode.com/t/beta-art-for-game/27945/10 "2024-03-28T01:26:09Z")

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you mean up?

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 28, 2024, 3:44am UTC](https://forum.makecode.com/t/beta-art-for-game/27945/11 "2024-03-28T03:44:04Z")

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Yep (idk why I said A lol)

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**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 30, 2024, 12:08pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/12 "2024-03-30T12:08:08Z")

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Right now I have 4 Unused enemies, one of which has 2 versions. I need more enemies to make.

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**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 30, 2024, 12:08pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/13 "2024-03-30T12:08:40Z")

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I need new enemies to draw art for and code in. Can any of you give me idea?

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 30, 2024, 3:34pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/14 "2024-03-30T15:34:30Z")

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Draw a corroded/destructed enemy that swims in the goop  
Shoots projectiles at the player from the goop

Mini can enemy that rolls around and explodes when near

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 30, 2024, 3:34pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/15 "2024-03-30T15:34:33Z")

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Thank you luke for your response. I will add this to the game.

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 31, 2024, 3:42pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/16 "2024-03-31T15:42:17Z")

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Anymore?

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [April 4, 2024, 9:47pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/17 "2024-04-04T21:47:20Z")

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So right now, I have a problem. A powerful enemy I am supposed to implement won’t work. I discovered the problem was the sprite image. So I need help to fix it, or I will have to scratch the enemy.

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**Author:** ![ethan](https://avatars.discourse-cdn.com/v4/letter/e/8dc957/32.png) [@ethan](https://forum.makecode.com/u/ethan)\
**Post date:** [April 4, 2024, 9:52pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/18 "2024-04-04T21:52:35Z")

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What do you mean you need to improve the art?

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [April 5, 2024, 4:45pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/19 "2024-04-05T16:45:11Z")

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So my code wont work properly because of my art

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [April 5, 2024, 5:53pm UTC](https://forum.makecode.com/t/beta-art-for-game/27945/20 "2024-04-05T17:53:58Z")

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Send code
