# BlastAway (Sequel of BlastOut) A portal game!

**URL:** <https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681>\
**Category:** Show & Tell\
**Created:** [June 26, 2026, 12:04am UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681 "2026-06-26T00:04:57Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 26, 2026, 12:04am UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/1 "2026-06-26T00:04:57Z")

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> **[BlastAway Portal](https://arcade.makecode.com/S23794-72320-06822-54528)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Gamecontrols:

A/D or L/R Arrows to move the character

W or U arrow to jump

Space or Q or whatever is the button A is to cancel text or skip text.

Mouse needed!

Rest of the controls are explained in-game

> **Easter egg**
>
> Random music, chosen between 3.

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**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/36378_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [June 26, 2026, 4:37am UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/2 "2026-06-26T04:37:17Z")

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These are some really cool mechanics! I like it.

(Kinda reminds me of a Scratch game lol)

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 27, 2026, 11:51pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/3 "2026-06-27T23:51:33Z")

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Dedicated to @Bifrosty, 🙂

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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [June 28, 2026, 5:21pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/4 "2026-06-28T17:21:05Z")

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Aww Thanks 😊

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/7/67e430b78c7b00d1037ac77b3ba9446280714228.png)  
Loved the game. Being able to shoot bullets through only one color of portal is innovative, can’t wait to see what you do with it.

I will say that placing portals feels strange and unreliable because you have to hit the middle of the tile.

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 28, 2026, 5:21pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/5 "2026-06-28T17:21:13Z")

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Does anyone have any tips on how to make puzzling levels

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 28, 2026, 10:28pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/6 "2026-06-28T22:28:57Z")

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The reason why I did this is because if you hit the edge of the tile, the portals bug and go inside the wall, but thanks for looking at this game.

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 28, 2026, 10:30pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/7 "2026-06-28T22:30:16Z")

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I am reworking my game design:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/3/b3260c031d01371da75b43181be21873d2fa9e68.png)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/9/69bf3ea0032df03d68048e355eb8f475b43d3d5f.png)

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**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [June 29, 2026, 6:14pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/8 "2026-06-29T18:14:09Z")

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![20260629-1626-29.9516152](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/b/7b07c0fcd4c8845f8e3eef865b9ff159f8cf074e.gif)

Satisfaction 🤤

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<div class="post-metadata">

**Author:** ![LazerTag2](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/lazertag2/32/32715_2.png) [@LazerTag2](https://forum.makecode.com/u/LazerTag2)\
**Post date:** [July 5, 2026, 9:07pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/9 "2026-07-05T21:07:11Z")

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> **[BlastAway](https://arcade.makecode.com/S71097-34266-70421-81544)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

If you thought this game was dead, well, I just finished the game. I also finished BlastOut, the first game in the series. I wanted to quickly finish these games because I want to work on a **platformer game** fresh.

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**Author:** ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)\
**Post date:** [July 6, 2026, 5:12pm UTC](https://forum.makecode.com/t/blastaway-sequel-of-blastout-a-portal-game/44681/10 "2026-07-06T17:12:46Z")

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Wow! Really fun!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/7/f7ed9dcccae294fe999af8ee366020743b3c1eb8.png)
