# Boss attack types?

**URL:** <https://forum.makecode.com/t/boss-attack-types/42120>\
**Category:** Help\
**Tags:** game, graphics-and-math, make\
**Created:** [February 13, 2026, 4:57am UTC](https://forum.makecode.com/t/boss-attack-types/42120 "2026-02-13T04:57:20Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [February 13, 2026, 4:57am UTC](https://forum.makecode.com/t/boss-attack-types/42120/1 "2026-02-13T04:57:20Z")

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Can I use `MathF.sin()` or Smith similar to create a particle attack that waves up and down? Any help is appreciated.

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [February 13, 2026, 8:01pm UTC](https://forum.makecode.com/t/boss-attack-types/42120/2 "2026-02-13T20:01:21Z")

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Nevermind, I figured this one out, but I do have another question: How can I make a particle swoop in a parabola shape? I’ve tried this code here:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/e/0e82aa3db614bf231b67b3522900d1b94647f37c.png)  
But for some reason the sprite seems to glitch up and down like in the game here:

> **[Big Battle v1.0.0](https://arcade.makecode.com/S77368-63795-82091-42132)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [February 13, 2026, 9:57pm UTC](https://forum.makecode.com/t/boss-attack-types/42120/3 "2026-02-13T21:57:50Z")

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Bruh I just figured this out now too 😅  
Sorry for bothering everybody
