# Boss Rush Game Collab!

**URL:** https://forum.makecode.com/t/boss-rush-game-collab/35065
**Category:** Collaboration
**Tags:** platformer, game
**Created:** [March 31, 2025, 6:44pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065 "2025-03-31T18:44:59Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [March 31, 2025, 6:44pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/1 "2025-03-31T18:44:59Z")

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I’m trying to make a boss rush game! I’ve already coded the basic platforming mechanics, damage mechanics and all the fun stuff the player can do, all I need are bosses! I can code them all in, all I need are:

- boss art
- boss arena (The tile art will stay the same for lore purposes, and so will the background, but maybe the tilemap set up and props. Just note the player is barely 2 tiles tall, so space it accordingly.)
- boss attack ideas
- boss background colour theme (you can see the colour themes by pressing menu to toggle between them)
- and music if you want to, though it’s fine if you don’t

Press UP to jump, press again to double jump  
Hold DOWN to heal. You can only heal thrice with the full Mana bar.  
Press “A” to use basic slash. You can gain mana by slashing at the dummy.  
Press “B” to use special attack. You use a third of your mana bar when used.  
Double tap LEFT or RIGHT to dash  
LEFT and RIGHT to move

Here it is!:

> **[Boss Rush](https://arcade.makecode.com/92650-12737-94619-95560)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [March 31, 2025, 7:52pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/2 "2025-03-31T19:52:32Z")

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Slight glitch when you hit the dummy with your special

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [March 31, 2025, 7:52pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/3 "2025-03-31T19:52:48Z")

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I wanna help! Ideas for attacks

- Jump on each platform and shoot a projectile
- Fly around menacingly like this lad:  
 ![Screenshot 2025-03-31 11.58.35 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/1/3112ed87f10e3d957f8a85ec784dad4dabd69fc7.png)
- The boss could parry the players attacks until they mess up and then there’s an attack window

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<div class="post-metadata">

### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [March 31, 2025, 9:51pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/4 "2025-03-31T21:51:55Z")

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I saw this, though I couldn’t figure out how to fix it. I know that you have to first attack with a slash before using the blast, and during the first fight, I’m just planning on the player having no mana, so yeah…

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<div class="post-metadata">

### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [March 31, 2025, 9:51pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/5 "2025-03-31T21:51:58Z")

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Ok! Can you give me the tilemap set-up, one of the colour themes, and maybe a concept art (it doesn’t have to be pixel art)

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [March 31, 2025, 11:00pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/6 "2025-03-31T23:00:03Z")

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Smart idea you should have him like have i-frames dash (Invincible frames)

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### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [April 1, 2025, 5:03pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/7 "2025-04-01T17:03:19Z")

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Cool! I’ll get to it when I can.

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### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [April 1, 2025, 5:06pm UTC](https://forum.makecode.com/t/boss-rush-game-collab/35065/8 "2025-04-01T17:06:32Z")

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Sure, I could work on that!
