# Bosses moving around walls

**URL:** <https://forum.makecode.com/t/bosses-moving-around-walls/6827>\
**Category:** Help\
**Created:** [March 17, 2021, 5:37pm UTC](https://forum.makecode.com/t/bosses-moving-around-walls/6827 "2021-03-17T17:37:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Bag3l](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bag3l/32/18267_2.png) [@Bag3l](https://forum.makecode.com/u/Bag3l)\
**Post date:** [March 17, 2021, 5:37pm UTC](https://forum.makecode.com/t/bosses-moving-around-walls/6827/1 "2021-03-17T17:37:19Z")

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Hey! I have a question about boss AI, and how to make it feel a bit smarter. I’m trying to get it so an entity follows the player around walls, and will occasionally pull back as a dodge, before following the player intelligently again. I’ve tried the path-finding extension, but it doesn’t work for my purposes (trying to make a boss randomly follow relentlessly or dodge the player). Does anyone have any information on how to work through this issue? Thanks in advance!
