# Brohann's 3D devlog

**URL:** https://forum.makecode.com/t/brohanns-3d-devlog/20917
**Category:** Game Design
**Tags:** extension, javascript, art, demo, graphics-and-math
**Created:** [June 27, 2023, 5:01pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917 "2023-06-27T17:01:31Z")
**Posts on this page:** 20
**Page:** 2

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 12, 2023, 9:21pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/21 "2023-07-12T21:21:05Z")

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I know right? I ran into this issue while making the head. I’m trying to figure out how to fix this.

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### Author: ![Maketendo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/maketendo/32/27571_2.png) [@Maketendo](https://forum.makecode.com/u/Maketendo)
#### Post date: [July 12, 2023, 9:21pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/22 "2023-07-12T21:21:20Z")

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Kermit the dinosaur

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### Author: ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)
#### Post date: [July 12, 2023, 11:47pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/23 "2023-07-12T23:47:58Z")

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> [@Brohann](#):
>
> It has taken me up until today to finish this model. (I really need to finish my obj to java converter…)

I’M SORRY??? I NEED THAT  
I’m a 3d artist this would be game changing!!

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### Author: ![CreativeUsername](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/creativeusername/32/9601_2.png) [@CreativeUsername](https://forum.makecode.com/u/CreativeUsername)
#### Post date: [July 13, 2023, 4:38pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/24 "2023-07-13T16:38:41Z")

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> [@Brohann](#):
>
> I really need to finish my obj to java converter…

This would be incredible to have!

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 13, 2023, 9:09pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/25 "2023-07-13T21:09:25Z")

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> [@Brohann](#):
>
> (I really need to finish my obj to java converter…)

Well, technically it was finished, it just didn’t work (couldn’t get the vertice positions correctly, ending up getting numbers like “4.” instead of “4.382”)

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### Author: ![Maketendo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/maketendo/32/27571_2.png) [@Maketendo](https://forum.makecode.com/u/Maketendo)
#### Post date: [July 13, 2023, 10:21pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/26 "2023-07-13T22:21:14Z")

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This looks soo cool it like how the Nintendo 64 looks  
(you don’t have to but… like as soon as your converter and jam is finished could you make Mario from Mario 64?)

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 14, 2023, 3:50pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/27 "2023-07-14T15:50:59Z")

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Sure, but I don’t think mario will look very good without textured triangles

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### Author: ![Maketendo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/maketendo/32/27571_2.png) [@Maketendo](https://forum.makecode.com/u/Maketendo)
#### Post date: [July 14, 2023, 9:15pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/28 "2023-07-14T21:15:57Z")

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ok thanks 😃

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### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [July 17, 2023, 4:20pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/29 "2023-07-17T16:20:13Z")

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> [@Brohann](#):
>
> java

Like… JS or? (I’m sorry, but I had to I can’t stand when people don’t discern Java and Java **Script** (they’re completely unrelated and work completely differently)

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [July 17, 2023, 4:20pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/30 "2023-07-17T16:20:23Z")

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I do have to add though, this is pretty insane! Good job on this render, it’s very cool. It still runs on 90fps on my machine so it’s totally renderable but idk about how it performs on weaker hardware (or makecode devices, btw does it even run on those?)

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 21, 2023, 5:57pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/31 "2023-07-21T17:57:19Z")

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Javascript, i guess. It just converts the obj into an array

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 21, 2023, 5:57pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/32 "2023-07-21T17:57:23Z")

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Due to the fact that it has to fill 90 triangles, it runs at like 4 fps on my pygamer

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### Author: ![jnegative](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jnegative/32/10173_2.png) [@jnegative](https://forum.makecode.com/u/jnegative)
#### Post date: [July 24, 2023, 9:09pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/33 "2023-07-24T21:09:17Z")

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Are you even allowed to use chat gpt for a competition? It kinda seems like cheating.

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 24, 2023, 9:35pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/34 "2023-07-24T21:35:07Z")

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I probably won’t be able to make a game for the game jam because went to camp for a week.

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<div class="post-metadata">

### Author: ![jnegative](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jnegative/32/10173_2.png) [@jnegative](https://forum.makecode.com/u/jnegative)
#### Post date: [July 24, 2023, 11:13pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/35 "2023-07-24T23:13:28Z")

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Ah, sorry. That engine is totally next level though!

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [July 24, 2023, 11:48pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/36 "2023-07-24T23:48:14Z")

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it is basically the same thing as using unity for a competition. I didn’t make some of the 3D engine, but I coded the game.

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [September 18, 2023, 5:51pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/37 "2023-09-18T17:51:33Z")

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lol because of the dumb duplicated project ID bug, 3D cube with sorting now brings you to jewel heist. @richard when will you fix this 🥲

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<div class="post-metadata">

### Author: ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)
#### Post date: [September 18, 2023, 5:53pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/38 "2023-09-18T17:53:39Z")

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@Brohann not sure what bug you mean… can you give me some specific steps so I can reproduce it?

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [September 18, 2023, 6:21pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/39 "2023-09-18T18:21:32Z")

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When you duplicate a project and then share the duplicate it overwrites the original project’s link

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<div class="post-metadata">

### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [November 6, 2023, 8:02pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/40 "2023-11-06T20:02:30Z")

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3d tilemaps collision in almost finished!(just need to work out a few bugs)

> **[3D Tilemap collision](https://arcade.makecode.com/S25282-77710-31055-20885)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

@TheConeGuy  
thank you to @Kiwiphoenix364 for giving me the idea to use actual 2d tile maps for collision  
sorry if the rotation or movement is really fast, it was programmed for my 20fps chromebook, not my 60fps mac

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