# Brohann's 3D devlog

**URL:** <https://forum.makecode.com/t/brohanns-3d-devlog/20917>\
**Category:** Game Design\
**Tags:** graphics-and-math, extension, demo, javascript, art\
**Created:** [June 27, 2023, 5:01pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917 "2023-06-27T17:01:31Z")\
**Posts on this page:** 15\
**Page:** 9

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [February 4, 2026, 2:17am UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/166 "2026-02-04T02:17:27Z")

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is they a way to make it so you can walk around on the mario world model

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 4, 2026, 6:37pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/167 "2026-02-04T18:37:15Z")

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Sounds like a sacrifice anyone would be willing to take. You know someone was able to port Mario 64 to the Game Boy Advance?

[![](https://img.youtube.com/vi/nS5rj80L-pk/maxresdefault.jpg "Enemies, Movement, and a Demo on Real Hardware [SM64 GBA]") ](https://www.youtube.com/watch?v=nS5rj80L-pk)

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [February 4, 2026, 9:01pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/168 "2026-02-04T21:01:25Z")

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thats so cool and i think i know how to put a charicter on the model take the model and mix it with this [3D Tilemap collision](https://arcade.makecode.com/S25282-77710-31055-20885)

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 5, 2026, 6:36pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/169 "2026-02-05T18:36:33Z")

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Yeah, only issue is that has a ton of bugs, so until someone fixes them, or makes a better version, were kinda stumped…

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**Author:** ![Awesomefreez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/awesomefreez/32/24832_2.png) [@Awesomefreez](https://forum.makecode.com/u/Awesomefreez)\
**Post date:** [February 5, 2026, 11:25pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/170 "2026-02-05T23:25:59Z")

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Oh yeah I heard about that a while back. Did you also know someone ported super Mario Galaxy to the DS. They managed to make the base movement models and a lot of things in less than 20 mb

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 6, 2026, 5:51pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/171 "2026-02-06T17:51:28Z")

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Oh yeah I saw that too.

I think some sort of 3D game on Makecode, perhaps similar to the likes of Crystal Seeker is possible, it would just take a lot of good people putting in good effort.

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**Author:** ![IAmMyGuy21th](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iammyguy21th/32/16978_2.png) [@IAmMyGuy21th](https://forum.makecode.com/u/IAmMyGuy21th)\
**Post date:** [February 20, 2026, 1:02am UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/172 "2026-02-20T01:02:12Z")

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it looks like what happens when you make an origami cube but it gets kinda crushed, and the sides bend inwards.

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**Author:** ![IAmMyGuy21th](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iammyguy21th/32/16978_2.png) [@IAmMyGuy21th](https://forum.makecode.com/u/IAmMyGuy21th)\
**Post date:** [February 20, 2026, 1:02am UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/173 "2026-02-20T01:02:18Z")

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yeah, I imported it, and HOLY 39 errors?

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**Author:** ![IAmMyGuy21th](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iammyguy21th/32/16978_2.png) [@IAmMyGuy21th](https://forum.makecode.com/u/IAmMyGuy21th)\
**Post date:** [February 20, 2026, 1:02am UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/174 "2026-02-20T01:02:23Z")

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it doesn’t let me import your extension. It doesn’t even show up after I enter the URL in the search bar.

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**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [February 20, 2026, 3:28am UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/175 "2026-02-20T03:28:37Z")

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Yea, for some reason it does not work at all. I have no idea why and I do not want to take the time to fix it. My solution would be to just copy all the extension code into a new .ts file in the editor and skip the whole importing process.

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<div class="post-metadata">

**Author:** ![IAmMyGuy21th](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/iammyguy21th/32/16978_2.png) [@IAmMyGuy21th](https://forum.makecode.com/u/IAmMyGuy21th)\
**Post date:** [February 20, 2026, 6:25pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/176 "2026-02-20T18:25:18Z")

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defeats the purpose of “extension” but ok.

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**Author:** ![Vegz78](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vegz78/32/1201_2.png) [@Vegz78](https://forum.makecode.com/u/Vegz78)\
**Post date:** [February 20, 2026, 6:43pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/177 "2026-02-20T18:43:31Z")

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Maybe someone could open an issue about it here?: [https://github.com/microsoft/pxt-arcade/issues](https://github.com/microsoft/pxt-arcade/issues)

Now and then there are some breaking changes with new arcade versions, like e.g. I had with the micro:bit suddenly [not working as a bluetooth HID controller anymore](https://github.com/Microsoft/pxt-arcade/issues/6315), and the @MakeCode teams seems eager to [hear about it](https://makecode.com/blog/arcade/update-feb-2026#:~:text=Any%20new%20bugs%20you%20find%20in%20this%20release%2C%20please%20log%20them), and sometimes even fix it.

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**Author:** ![The4Lexanator](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/the4lexanator/32/32913_2.png) [@The4Lexanator](https://forum.makecode.com/u/The4Lexanator)\
**Post date:** [October 2, 2026, 10:11pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/178 "2026-10-02T22:11:53Z")

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Hey could someone give me an explanation for this: Why isn’t the extension showing up on the extensions place when i search [https://github.com/Brohann3214/arcade-brohann-3d](https://github.com/Brohann3214/arcade-brohann-3d). Help me @Brohann your my only hope

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<div class="post-metadata">

**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [October 6, 2026, 9:36pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/179 "2026-10-06T21:36:33Z")

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My extension is broken, that’s why. Maybe you can import and older release

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**Author:** ![The4Lexanator](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/the4lexanator/32/32913_2.png) [@The4Lexanator](https://forum.makecode.com/u/The4Lexanator)\
**Post date:** [October 7, 2026, 4:47pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/180 "2026-10-07T16:47:21Z")

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How do I do that?

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