# Brohann's 3D devlog

**URL:** <https://forum.makecode.com/t/brohanns-3d-devlog/20917>\
**Category:** Game Design\
**Tags:** graphics-and-math, extension, demo, javascript, art\
**Created:** [June 27, 2023, 5:01pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917 "2023-06-27T17:01:31Z")\
**Posts on this page:** 1\
**Showing post:** 40

<div class="post-metadata">

**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [November 6, 2023, 8:02pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/40 "2023-11-06T20:02:30Z")

</div>

3d tilemaps collision in almost finished!(just need to work out a few bugs)

> **[3D Tilemap collision](https://arcade.makecode.com/S25282-77710-31055-20885)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

@TheConeGuy  
thank you to @Kiwiphoenix364 for giving me the idea to use actual 2d tile maps for collision  
sorry if the rotation or movement is really fast, it was programmed for my 20fps chromebook, not my 60fps mac

---

_[View the full topic](https://forum.makecode.com/t/brohanns-3d-devlog/20917)._
