# Brohann's 3D devlog

**URL:** https://forum.makecode.com/t/brohanns-3d-devlog/20917
**Category:** Game Design
**Tags:** extension, javascript, art, demo, graphics-and-math
**Created:** [June 27, 2023, 5:01pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917 "2023-06-27T17:01:31Z")
**Posts on this page:** 1
**Showing post:** 54

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### Author: ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)
#### Post date: [January 8, 2024, 7:19pm UTC](https://forum.makecode.com/t/brohanns-3d-devlog/20917/54 "2024-01-08T19:19:15Z")

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**HUGE UPDATE**  
I optimised the engine to literally be 50 times faster.  
@Kiwiphoenix364 the problem was not calculating the vertices, the slowdown was from sorting the triangles with the sortarray thingy, so I used a different way of sorting the triangles array.

> **[low-poly picachu at SUPER HIGH FPS](https://arcade.makecode.com/85283-72309-12949-91854)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

> **[starfox 64 SUPER HIGH FPS 800+ triangls](https://arcade.makecode.com/S72037-95496-97453-38715)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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