# Bug drawing 32x32 tiles?

**URL:** <https://forum.makecode.com/t/bug-drawing-32x32-tiles/261>\
**Category:** Arcade\
**Created:** [June 17, 2019, 9:27am UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261 "2019-06-17T09:27:57Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![EnteroPositivo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/enteropositivo/32/213_2.png) [@EnteroPositivo](https://forum.makecode.com/u/EnteroPositivo)\
**Post date:** [June 17, 2019, 9:27am UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/1 "2019-06-17T09:27:57Z")

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I’ve made a tile map using 32x32 tiles instead 16x16

It works, but tiles disappear while moving along scene showing annoying black parts like this:

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/681c11ef84f18205c260b2a41963133f4a9a732f.png)

**You can test it here** ( i’ve made a simple example for testing )

> **[Bug Drawing tiles ? - Microsoft MakeCode](https://arcade.makecode.com/26544-65289-34448-57870)**
>
> Made with ❤️ in MakeCode Arcade.

There is any way to solve it ?

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [June 17, 2019, 5:00pm UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/2 "2019-06-17T17:00:25Z")

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Non-16x16 tiles aren’t supported quite yet – see [[bug] can't make tilemaps that would use 8x8 tiles](https://forum.makecode.com/t/bug-cant-make-tilemaps-that-would-use-8x8-tiles/222/3)

The pull request linked in that post will be in [beta](https://arcade.makecode.com/beta) in a few days, though, so you’ll be able to test out the game then - you’ll be able to see when it shows up there when the `set tile map to` block gains an optional parameter that you can set to 32x32 like this:

[![](https://user-images.githubusercontent.com/5615930/59140902-f90cbe00-8958-11e9-842f-3a1197ddcde2.gif) ](https://user-images.githubusercontent.com/5615930/59140902-f90cbe00-8958-11e9-842f-3a1197ddcde2.gif)

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**Author:** ![EnteroPositivo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/enteropositivo/32/213_2.png) [@EnteroPositivo](https://forum.makecode.com/u/EnteroPositivo)\
**Post date:** [June 18, 2019, 11:33am UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/3 "2019-06-18T11:33:32Z")

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> [@jwunderl](#):
>
> he pull request linked in that post will be in [beta](https://arcade.makecode.com/beta) in a few days, though, so you’ll be able to test out the game then - you’ll be able to see when it shows up there when the `set tile map to` block gains an optional parameter that you can set to 32x32 like th

Thank you. i’ll wait to test that beta

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**Author:** ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)\
**Post date:** [June 18, 2019, 2:50pm UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/4 "2019-06-18T14:50:13Z")

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The tilemap fix is in /beta now.

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**Author:** ![EnteroPositivo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/enteropositivo/32/213_2.png) [@EnteroPositivo](https://forum.makecode.com/u/EnteroPositivo)\
**Post date:** [June 19, 2019, 8:38am UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/5 "2019-06-19T08:38:11Z")

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> [@peli](#):
>
> he tilemap fix is in /beta no

Works very well now. I’ll post my game soon

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**Author:** ![jedgarpark](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedgarpark/32/202_2.png) [@jedgarpark](https://forum.makecode.com/u/jedgarpark)\
**Post date:** [June 19, 2019, 3:29pm UTC](https://forum.makecode.com/t/bug-drawing-32x32-tiles/261/6 "2019-06-19T15:29:30Z")

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Thanks, this is great to have the option for the different tile sizes!
