# Can a large 3D game run on a PICO custom build?

**URL:** <https://forum.makecode.com/t/can-a-large-3d-game-run-on-a-pico-custom-build/44317>\
**Category:** Arcade\
**Tags:** game, extension\
**Created:** [June 2, 2026, 5:02pm UTC](https://forum.makecode.com/t/can-a-large-3d-game-run-on-a-pico-custom-build/44317 "2026-06-02T17:02:01Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![luxregina](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luxregina/32/32544_2.png) [@luxregina](https://forum.makecode.com/u/luxregina)\
**Post date:** [June 3, 2026, 3:11am UTC](https://forum.makecode.com/t/can-a-large-3d-game-run-on-a-pico-custom-build/44317/9 "2026-06-03T03:11:35Z")

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Thanks Alex! I’ve harvested some links, including some on this very forum… (for example, MakeTato \> [Maketato - A DIY, Pico-based handheld students can build](https://forum.makecode.com/t/maketato-a-diy-pico-based-handheld-students-can-build/30976) )

I expect to struggle!!! 🙂 but that will make eventual success that much sweeter!

When I made the 3D game, I knew it was a Hail Mary, I won’t be too bothered if it runs slow, or doesn’t work at all, I knew I was doing something not “expected” with MakeCode… I just had fun with it 🙂  
I’ve started making a new 2D game, much more in line with what’s expected from MakeCode.

 ![thePassengerRPG](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/3/4343f09736ca7be9e8b985584a607bdc80068b4e.png)

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