# Can we Have Pixel Perfect?

**URL:** <https://forum.makecode.com/t/can-we-have-pixel-perfect/43029>\
**Category:** Arcade\
**Created:** [March 30, 2026, 5:14pm UTC](https://forum.makecode.com/t/can-we-have-pixel-perfect/43029 "2026-03-30T17:14:34Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)\
**Post date:** [March 30, 2026, 5:14pm UTC](https://forum.makecode.com/t/can-we-have-pixel-perfect/43029/1 "2026-03-30T17:14:34Z")

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So I saw a video about Pixel Perfect where if I’m drawing a line in a sprite I wont get doubles

for exzample

with doubles:

 ![Screenshot 2026-03-29 5.17.16 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/8/c85707eec2d6f1e42e4d89a6e5593918551cfde0.png)

and without

 ![Screenshot 2026-03-29 5.17.26 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/9/09e8113345a84b1d2598f4d2c2886b56903f581e.png)

I made the double red to show it

and heres a video I hope can help explain a bit more

[![](https://img.youtube.com/vi/OAbT4D8NdSU/maxresdefault.jpg "Game Dev Secrets: What makes pixel art "good"? #indiegamedev #gamedev") ](https://www.youtube.com/watch?v=OAbT4D8NdSU)

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**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [March 30, 2026, 9:40pm UTC](https://forum.makecode.com/t/can-we-have-pixel-perfect/43029/2 "2026-03-30T21:40:10Z")

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Pretty Cool @NeverStopTheCoder
