# Can you make a sprite orbit another sprite and use buttons to move it?

**URL:** <https://forum.makecode.com/t/can-you-make-a-sprite-orbit-another-sprite-and-use-buttons-to-move-it/42503>\
**Category:** Help\
**Created:** [March 5, 2026, 4:20am UTC](https://forum.makecode.com/t/can-you-make-a-sprite-orbit-another-sprite-and-use-buttons-to-move-it/42503 "2026-03-05T04:20:35Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 5, 2026, 7:04pm UTC](https://forum.makecode.com/t/can-you-make-a-sprite-orbit-another-sprite-and-use-buttons-to-move-it/42503/2 "2026-03-05T19:04:30Z")

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yep! you should read this tutorial: [360° aiming - showcase + tutorial](https://forum.makecode.com/t/360-aiming-showcase-tutorial/15614)  
also if you want it to automatically aim at the closest sprite in range, I would read my tutorial on [[Tutorial] Making an Enemy Follow Multiple Sprites :snake:](https://forum.makecode.com/t/tutorial-making-an-enemy-follow-multiple-sprites/33914) , instead of making it follow you can just switch it out for shooting and aiming

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