# Can't figure out this problem

**URL:** https://forum.makecode.com/t/cant-figure-out-this-problem/43784
**Category:** Help
**Created:** [May 1, 2026, 7:46pm UTC](https://forum.makecode.com/t/cant-figure-out-this-problem/43784 "2026-05-01T19:46:31Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [May 1, 2026, 7:46pm UTC](https://forum.makecode.com/t/cant-figure-out-this-problem/43784/1 "2026-05-01T19:46:31Z")

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Hey @richard… your overworld extension is giving me some trouble. Atleast I think lol.

> **[Dungeon Delver](https://arcade.makecode.com/S84724-08707-41950-00311)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Whenever I try and go to the next room it “teleports” instead of transitions even though I have the block in there. Can you help?

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### Author: ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)
#### Post date: [May 4, 2026, 4:55pm UTC](https://forum.makecode.com/t/cant-figure-out-this-problem/43784/2 "2026-05-04T16:55:57Z")

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@xInsqne1 i’m a little confused by your code. it looks like you’re manually calling the transition block every time you overlap a certain tile; you don’t need to do that. overworld will automatically transition when the player gets to the edge of the map

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### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [May 4, 2026, 11:45pm UTC](https://forum.makecode.com/t/cant-figure-out-this-problem/43784/3 "2026-05-04T23:45:41Z")

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I see. Thanks for telling me! I think the reason it’s being wonky is it’s moving too fast… It doesn’t have a cooldown when the player reaches a door, so I’ll add one and hope it works! Thanks again for the assistance.
