# Card Delver

**URL:** https://forum.makecode.com/t/card-delver/41695
**Category:** Show & Tell
**Tags:** music, art, make, game, demo
**Created:** [January 24, 2026, 3:18am UTC](https://forum.makecode.com/t/card-delver/41695 "2026-01-24T03:18:28Z")
**Posts on this page:** 20
**Page:** 4

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### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [May 17, 2026, 4:10am UTC](https://forum.makecode.com/t/card-delver/41695/61 "2026-05-17T04:10:15Z")

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omg thank u for the bug report, i just completely missed updating the variable! I only updated the status bars during fights and completely ignored the permanent max health variable

fixed le code

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/b/ab5051c265452b99e5b59aac3f6747a337c09859.png)

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### Author: ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)
#### Post date: [May 17, 2026, 4:19am UTC](https://forum.makecode.com/t/card-delver/41695/62 "2026-05-17T04:19:27Z")

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> [@Luke](#):
>
> I guess the major issue was scope creep

It always is.

* * *

I love that we’re finally getting an update. I simply cannot wait. As a developer who generally tries to keep his code readable, I do _die_ every time I see that array image. But if it works better for you or for the game, who am I to argue.

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [May 17, 2026, 4:16pm UTC](https://forum.makecode.com/t/card-delver/41695/63 "2026-05-17T16:16:26Z")

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oh yeah I forgot I knew it for months Lowkey forgot to tell

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [May 17, 2026, 4:16pm UTC](https://forum.makecode.com/t/card-delver/41695/64 "2026-05-17T16:16:32Z")

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the block should be removed at the star of ur turn like in sts since its really op to have crazy high block

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<div class="post-metadata">

### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [May 18, 2026, 5:30am UTC](https://forum.makecode.com/t/card-delver/41695/65 "2026-05-18T05:30:18Z")

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> [@Rune](#):
>
> I do _die_ every time I see that array image.

i mean, if you have any other ideas for storing the card data, I would love to know, to me this is very nice as it cleanly seperates the card data from the system that processes it

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### Author: ![Hulahoop](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hulahoop/32/25398_2.png) [@Hulahoop](https://forum.makecode.com/u/Hulahoop)
#### Post date: [August 3, 2026, 4:54pm UTC](https://forum.makecode.com/t/card-delver/41695/66 "2026-08-03T16:54:15Z")

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Luke. Just sayin I haven’t been on here much. But I just wanna say… W pfp bro. Very unique compared to your old one. Really shows how good of an artist you are. Ur my role model

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 6, 2026, 3:27am UTC](https://forum.makecode.com/t/card-delver/41695/67 "2026-08-06T03:27:43Z")

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Same here your the reason I got better at pixel art l

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 14, 2026, 4:54pm UTC](https://forum.makecode.com/t/card-delver/41695/68 "2026-08-14T16:54:17Z")

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Haha just use MakeCode ts

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 14, 2026, 4:54pm UTC](https://forum.makecode.com/t/card-delver/41695/69 "2026-08-14T16:54:25Z")

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Holy crap that’s a massive array yeah elemntal is stay in js and its gonna be great

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<div class="post-metadata">

### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 14, 2026, 4:55pm UTC](https://forum.makecode.com/t/card-delver/41695/70 "2026-08-14T16:55:05Z")

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Ooh bug report if you spam a on the title screen and keep spamming of the event is a chest floor it will spawn 2 relics and the other one is unusable and it clutters the screen like this

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/1/51ac8753795b4214aa21a7f2e0003458cf696383.png)

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<div class="post-metadata">

### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [August 15, 2026, 6:16pm UTC](https://forum.makecode.com/t/card-delver/41695/71 "2026-08-15T18:16:16Z")

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oooohhh thanks for the bug report and actually telling me when it happened too haha. I’ll defo get to fixing it when I have time

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### Author: ![PH4NT0M](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ph4nt0m/32/34623_2.png) [@PH4NT0M](https://forum.makecode.com/u/PH4NT0M)
#### Post date: [August 26, 2026, 9:49pm UTC](https://forum.makecode.com/t/card-delver/41695/72 "2026-08-26T21:49:34Z")

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yay my pfp is ur character!!

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 28, 2026, 6:29pm UTC](https://forum.makecode.com/t/card-delver/41695/73 "2026-08-28T18:29:13Z")

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might be an oversight but you can scroll upwards infinitely

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/c/2c0f410385fc2028c2df5bb5f3d7c31b9d9393c7.png)  
a method to stop this would be using math contstrain  
also you can use the menu button to hide this

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<div class="post-metadata">

### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 29, 2026, 5:16am UTC](https://forum.makecode.com/t/card-delver/41695/74 "2026-08-29T05:16:01Z")

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@luke I did some slight testing and using this is slightly faster than using the og Makecode

[https://arcade.makecode.com/---run?id=77729-49496-58579-19278&hideSimButtons=0&fullscreen=1&autofocus=1&nofooter=1](https://arcade.makecode.com/---run?id=77729-49496-58579-19278&hideSimButtons=0&fullscreen=1&autofocus=1&nofooter=1)

You should implement this you could also use github pages

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<div class="post-metadata">

### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [August 29, 2026, 5:38am UTC](https://forum.makecode.com/t/card-delver/41695/75 "2026-08-29T05:38:10Z")

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> [@TheEarth](#):
>
> using math contstrain  
> also you can use the menu button to hide this

can u explain this in more detail?? no idea what it means since i already use the menu button to open and close the map. Also not sure what u mean by constrain (i am using a move sprite block)

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<div class="post-metadata">

### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 29, 2026, 7:33pm UTC](https://forum.makecode.com/t/card-delver/41695/76 "2026-08-29T19:33:52Z")

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math.constrain if you use it like set mySprite.x == math.constrain(mysprite.x,100,200) this is like really bad code but this should make the sprites x position be stuck between 100 and 200 Its nearly 10:40 so I gotta go btw for clarification you can hide the map on the crossroad at the very start of the game allowing you to view just the background(you can reopen it with menu)

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<div class="post-metadata">

### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [August 29, 2026, 7:35pm UTC](https://forum.makecode.com/t/card-delver/41695/77 "2026-08-29T19:35:30Z")

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ah cool, how did you do this? is it just github?

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<div class="post-metadata">

### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [August 29, 2026, 9:07pm UTC](https://forum.makecode.com/t/card-delver/41695/78 "2026-08-29T21:07:08Z")

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no so how you change the link for the game is you change the ID here  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/a/ead692c9536e1e32b6c1be85ca1af05a74e3de07.png)  
so for your games id you would find it in the link here  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/c/9c1ebb6bc2b21f59ebd6ce2d2f79e1fcb1b26542.png)  
and then you replace the current id with that new game is and then it switches the game to a new one brohann made a example project here

> [@Makecode Full Screen Options?](https://forum.makecode.com/t/makecode-full-screen-options/41521/5):
>
> Use this URL template and replace the id with the id of your game and done
> 
> [https://arcade.makecode.com/---run?id=S05763-84768-62261-42850&hideSimButtons=1&fullscreen=1&autofocus=1&nofooter=1](https://arcade.makecode.com/---run?id=S05763-84768-62261-42850&hideSimButtons=1&fullscreen=1&autofocus=1&nofooter=1)

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<div class="post-metadata">

### Author: ![zensloth](https://avatars.discourse-cdn.com/v4/letter/z/58f4c7/32.png) [@zensloth](https://forum.makecode.com/u/zensloth)
#### Post date: [September 8, 2026, 6:26pm UTC](https://forum.makecode.com/t/card-delver/41695/79 "2026-09-08T18:26:55Z")

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Nah silent is better

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<div class="post-metadata">

### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [September 9, 2026, 5:20pm UTC](https://forum.makecode.com/t/card-delver/41695/80 "2026-09-09T17:20:38Z")

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Another sts fan 🤯

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