# Carrier 3D (unfinished work in progress)

**URL:** https://forum.makecode.com/t/carrier-3d-unfinished-work-in-progress/10573
**Category:** Show & Tell
**Created:** [October 26, 2021, 3:25pm UTC](https://forum.makecode.com/t/carrier-3d-unfinished-work-in-progress/10573 "2021-10-26T15:25:09Z")
**Posts on this page:** 1
**Showing post:** 33

<div class="post-metadata">

### Author: ![NxNMatrixGL](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/nxnmatrixgl/32/2553_2.png) [@NxNMatrixGL](https://forum.makecode.com/u/NxNMatrixGL)
#### Post date: [November 5, 2022, 9:03pm UTC](https://forum.makecode.com/t/carrier-3d-unfinished-work-in-progress/10573/33 "2022-11-05T21:03:58Z")

</div>

@kwx, I’m going over your [Cubes](https://arcade.makecode.com/03733-23293-89994-81627) program you shared under your [3D graphics test](https://forum.makecode.com/t/3d-graphics-test/6285/18) post. I’m enjoying seeing how the mathematics I learned in my undergraduate mathematics courses being put to use in game programming. This is something I’ve been sharing with my son. I’m a programmer professionally, but I have no experience with 3D rendering algorithms and game development. If you don’t mind sharing, what is/are your go-to references/textbooks you use? Thanks!

---

_[View the full topic](https://forum.makecode.com/t/carrier-3d-unfinished-work-in-progress/10573)._
