# Chatting Area! Have fun! (Part 1)

**URL:** https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740
**Category:** Show & Tell
**Created:** [June 14, 2021, 9:12pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740 "2021-06-14T21:12:05Z")
**Posts on this page:** 20
**Page:** 110

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### Author: ![DA\_PRO\_PLAYZ](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/da_pro_playz/32/19214_2.png) [@DA\_PRO\_PLAYZ](https://forum.makecode.com/u/DA_PRO_PLAYZ)
#### Post date: [February 4, 2025, 1:07pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2268 "2025-02-04T13:07:19Z")

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Hello People! I have a question for everyone. I recently got an mp3 player, and I need song ideas. So, what is your favorite song?

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [February 4, 2025, 1:08pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2269 "2025-02-04T13:08:15Z")

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I love to see the progress! when will be the next release (example: next month) also is this a hard game? if so then you should add checkpoints (don’t ask me how i don’t know…)

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### Author: ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)
#### Post date: [February 4, 2025, 1:15pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2270 "2025-02-04T13:15:55Z")

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Launch Base Act 1 Prototype. You won’t regret it.

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### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 4, 2025, 6:21pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2271 "2025-02-04T18:21:31Z")

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The next release? What do you mean? Do you mean when the game will be finished? If so, maybe 1 or 2 months, if I keep up the good pace.  
Yes, it is a very hard game. The parkour sections are hard, the combat is hard, and finding secret rooms is hard. It’s a difficult game.

There will be an item similar to the teleporter from BotW and TotK, with which you can place a respawn point. It won’t be easy to obtain, so prioritizing its discovery might be a good idea.

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### Author: ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)
#### Post date: [February 4, 2025, 6:22pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2272 "2025-02-04T18:22:09Z")

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oh my- if I even tried to tell you, I’d be stuck here all day naming songs I love XD  
if I HAD to recommend just one, I’d say to listen to “Build God, Then We’ll Talk” by Panic! At The Disco! I love their music XD

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### Author: ![Cursedeclipse](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cursedeclipse/32/13499_2.png) [@Cursedeclipse](https://forum.makecode.com/u/Cursedeclipse)
#### Post date: [February 5, 2025, 9:39pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2273 "2025-02-05T21:39:16Z")

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name your assets (why does literally nobody do it it’s not hard)

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### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [February 5, 2025, 10:55pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2274 "2025-02-05T22:55:17Z")

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It still doesn’t show in game even if you’re ablr to find the right one

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### Author: ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)
#### Post date: [February 5, 2025, 11:05pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2275 "2025-02-05T23:05:54Z")

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I did name my assets, makecode thought it would be funny to remove the names to

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### Author: ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)
#### Post date: [February 6, 2025, 10:56pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2276 "2025-02-06T22:56:38Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/3/1336bc719fdfca562ec22333b12ec4771ad45587.png)  
I use my favorute program to listen to these. It’s called MS-DOS.  
Thats why the names are so short. so you might to guess for some of them. since the names aren’t very understandable all the time

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<div class="post-metadata">

### Author: ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)
#### Post date: [February 6, 2025, 10:56pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2277 "2025-02-06T22:56:59Z")

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Just a tip I would like to share with the forum.

Suppose you have reached the limit on the amount of tiles to use. Like I have and I believe @Luke has as well. I found a smart workaround. Open the makecode Beta Editor where this bug is already fixed. make a copy of your project before you open it (Just in case). Then you can draw all the tiles you want. and then when you’re finished, open the tilemap you want to use and press CTRL + A. CTRL + C and then open your game in the normal editor and make a new tilemap with the same height and width as the one you have made in the beta editor. Then all you have to do is press CTRL + A and CTRL + V and bam you have more tiles than what you can actually access right now.

I know this will be fixed in the next update, but for now, it’s a nice workaround. That also means that this tip will become completely useless in the future.

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<div class="post-metadata">

### Author: ![Gl125371](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gl125371/32/29131_2.png) [@Gl125371](https://forum.makecode.com/u/Gl125371)
#### Post date: [February 6, 2025, 11:59pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2278 "2025-02-06T23:59:16Z")

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I have a question: how many X value is in a tile?

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### Author: ![Jedi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedi/32/14307_2.png) [@Jedi](https://forum.makecode.com/u/Jedi)
#### Post date: [February 7, 2025, 12:02am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2279 "2025-02-07T00:02:12Z")

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![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/c/acd6c8b1719b891f1565d43c6f7cf7ddd8b13d1e.gif)  
smol snek pek

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<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 7, 2025, 12:39am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2280 "2025-02-07T00:39:33Z")

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Oh my god that looks amazing. Did you use one of your fancy wavy effects for the trees?

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<div class="post-metadata">

### Author: ![Jedi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedi/32/14307_2.png) [@Jedi](https://forum.makecode.com/u/Jedi)
#### Post date: [February 7, 2025, 12:41am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2281 "2025-02-07T00:41:53Z")

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yes i did! im trying to use it for effects other than the whole screen!

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### Author: ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)
#### Post date: [February 7, 2025, 3:37am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2282 "2025-02-07T03:37:46Z")

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That’s a bit of a confusing question, but I believe the answer you’re looking for is 16!

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### Author: ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)
#### Post date: [February 7, 2025, 3:38am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2283 "2025-02-07T03:38:24Z")

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WOAHHHH how did you make only the trees wave!?

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### Author: ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)
#### Post date: [February 7, 2025, 3:39am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2284 "2025-02-07T03:39:02Z")

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That’s probably the most polished MakeCode game I’ve ever seen.

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### Author: ![Gl125371](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gl125371/32/29131_2.png) [@Gl125371](https://forum.makecode.com/u/Gl125371)
#### Post date: [February 7, 2025, 3:40am UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2285 "2025-02-07T03:40:02Z")

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Ok. Thank you!

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### Author: ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)
#### Post date: [February 7, 2025, 7:29pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2286 "2025-02-07T19:29:45Z")

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What midi editor do you use? I use Musescore, but Microsoft DOS: A. Didn’t have natural support for MIDI’s, and B, barely got to see midi.

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### Author: ![Jedi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jedi/32/14307_2.png) [@Jedi](https://forum.makecode.com/u/Jedi)
#### Post date: [February 7, 2025, 7:29pm UTC](https://forum.makecode.com/t/chatting-area-have-fun-part-1/8740/2287 "2025-02-07T19:29:54Z")

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> [@randomuser](#):
>
> WOAHHHH how did you make only the trees wave!?

i set the tree’s sprite image to wavy leaves basically its like the screen effect but the leaves image is the screen

> [@CopySprite](#):
>
> That’s probably the most polished MakeCode game I’ve ever seen.

ohhhhhhhh im not done yet \>🙂

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