# Circle Battle Simulator (Prototype)

**URL:** <https://forum.makecode.com/t/circle-battle-simulator-prototype/33440>\
**Category:** Show & Tell\
**Created:** [January 27, 2025, 11:38pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440 "2025-01-27T23:38:35Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 9, 2025, 7:21am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/41 "2025-02-09T07:21:39Z")

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But it’s kinda funny!.. (uh don’t look at me like that)

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 9, 2025, 7:22am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/42 "2025-02-09T07:22:58Z")

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Love it, but sometimes if I’m trying to start the fight, I’m spamming B button but it won’t start hopefully this can be fixed. Also, I love the melee but all of them clump into one sprite and attack me ranged successfully killing me ranged in one hit.  
Also, could you make it so that ranged moves around to? not much but sometimes as they just stand there waiting for their death! If you fixed this i’ll try and think of more feedback.

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**Author:** ![Awesomefreez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/awesomefreez/32/24832_2.png) [@Awesomefreez](https://forum.makecode.com/u/Awesomefreez)\
**Post date:** [February 10, 2025, 6:05pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/43 "2025-02-10T18:05:06Z")

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tabs in makecode

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**Author:** ![zef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zef/32/28163_2.png) [@zef](https://forum.makecode.com/u/zef)\
**Post date:** [February 10, 2025, 6:05pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/44 "2025-02-10T18:05:08Z")

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It looks like a priest so you should give it a staff.

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**Author:** ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)\
**Post date:** [February 10, 2025, 6:39pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/45 "2025-02-10T18:39:44Z")

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his name would be “da bom”

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 11, 2025, 2:15am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/46 "2025-02-11T02:15:16Z")

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It’s not supposed to look like a priest!!!  
It does not confiscate with the lore!!!

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**Author:** ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)\
**Post date:** [February 11, 2025, 1:10pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/47 "2025-02-11T13:10:20Z")

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There’s LOOOORRRRREEE???

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<div class="post-metadata">

**Author:** ![Awesomefreez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/awesomefreez/32/24832_2.png) [@Awesomefreez](https://forum.makecode.com/u/Awesomefreez)\
**Post date:** [February 11, 2025, 5:43pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/48 "2025-02-11T17:43:57Z")

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The only person who rated it bad was… you?

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 11, 2025, 6:12pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/49 "2025-02-11T18:12:10Z")

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Not intriguing, don’t get your hopes up.

* * *

> ****
>
> You remember how I said this was in prototype?  
> I have plans to take it down and rebuild it from the ground up  
> I already have the base concept, I could do a whole rework and build it better.  
> You WILL see the same tilemap, but I’m sure I will make more maps.  
> Maybe even redesign some of the troops (I’m looking at you, ranged)

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [February 11, 2025, 7:31pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/50 "2025-02-11T19:31:54Z")

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CopySprite is up for hire!  
I can do some decent pixel art.

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 15, 2025, 4:16am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/51 "2025-02-15T04:16:53Z")

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# AAAAHHHHH

Yeah, the game needs a major overhaul.  
I’m starting this from scratch all over again.  
Now I have a preview of what this is supposed to be, I will  
_gladly_  
Rebuild this and I promise I will bring you the alpha stage.

Remember,  
it was a prototype, not everything was final.

(I might enlarge the assets to 16x16 so I can get some drawings better out of the box)

_Poll ([view on site](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/51))_

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<div class="post-metadata">

**Author:** ![CodeOnTheCob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeonthecob/32/19306_2.png) [@CodeOnTheCob](https://forum.makecode.com/u/CodeOnTheCob)\
**Post date:** [February 19, 2025, 5:59pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/52 "2025-02-19T17:59:55Z")

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change the screen size I think will allow 16 by 16 to get more pixels in the same screen

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<div class="post-metadata">

**Author:** ![CodeOnTheCob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeonthecob/32/19306_2.png) [@CodeOnTheCob](https://forum.makecode.com/u/CodeOnTheCob)\
**Post date:** [February 19, 2025, 6:00pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/53 "2025-02-19T18:00:03Z")

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the brain rot infected the forums arm yourselves just kidding

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 20, 2025, 1:25am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/54 "2025-02-20T01:25:47Z")

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Uh it looks like we’re setting the size to 16x16  
Yay

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 23, 2025, 6:05am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/55 "2025-02-23T06:05:02Z")

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Ok, I still want to give it the 8x8 Size look.  
So I’m using the cool javascript-exclusive screen size adjustor.

You know, this?

```auto
namespace userconfig {
export const ARCADE_SCREEN_WIDTH = 160
export const ARCADE_SCREEN_HEIGHT = 120
}

```

_Poll ([view on site](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/55))_

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<div class="post-metadata">

**Author:** ![CodeOnTheCob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeonthecob/32/19306_2.png) [@CodeOnTheCob](https://forum.makecode.com/u/CodeOnTheCob)\
**Post date:** [February 24, 2025, 5:14pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/56 "2025-02-24T17:14:02Z")

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yea who found it it is one of the most helpful bit of js code in a lot of games I see it everywhere

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<div class="post-metadata">

**Author:** ![effels37](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/effels37/32/19498_2.png) [@effels37](https://forum.makecode.com/u/effels37)\
**Post date:** [February 27, 2025, 1:30pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/57 "2025-02-27T13:30:15Z")

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ha circle battle simulator more like circles and SQUARES battle simulator  
 ![Screenshot 2025-02-26 9.34.22 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/1/a158a46aedf0983a5687c1078cbae904b0ce8a33.png)

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 27, 2025, 2:33pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/58 "2025-02-27T14:33:25Z")

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Ok…  
Since we have mixed results  
I’m going to make it toggleable to satisfy both sides.  
Your welcome.

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [April 13, 2025, 12:17am UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/59 "2025-04-13T00:17:14Z")

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![arcade-Hmmm](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/e/ceef84af4bbc5ee63df12d7a8c3faba24128e4a0.png)  
I might have almost forgot about this.  
Yeah this project could be a big one just need to actually work on it.

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<div class="post-metadata">

**Author:** ![Stickman](https://avatars.discourse-cdn.com/v4/letter/s/0ea827/32.png) [@Stickman](https://forum.makecode.com/u/Stickman)\
**Post date:** [May 31, 2025, 11:55pm UTC](https://forum.makecode.com/t/circle-battle-simulator-prototype/33440/60 "2025-05-31T23:55:58Z")

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> **[Circle Battle Simulator (Prototype)](https://arcade.makecode.com/S51031-60614-13953-88182)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Here, I changed and balanced something as a PRO(i think so)  
You maybe can get some inspirations from it.  
I hope you can make it!(If you don’t, I am going to do it)

[Moderator note: Looks like tanks were added…?]

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