# Co-op Multiplayer Backrooms Game Devlog

**URL:** <https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361>\
**Category:** Show & Tell\
**Tags:** game, graphics-and-math, art\
**Created:** [April 15, 2026, 8:51pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361 "2026-04-15T20:51:44Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![AliGator489](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aligator489/32/34796_2.png) [@AliGator489](https://forum.makecode.com/u/AliGator489)\
**Post date:** [April 15, 2026, 8:51pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/1 "2026-04-15T20:51:44Z")

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Hi, I just started my most aboutuos project yet! As you probably already know its a horror game.

Here is the link [https://arcade.makecode.com/S12070-01518-30169-81830](https://arcade.makecode.com/S12070-01518-30169-81830)

Also pls give me suggestions for it!

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**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/36494_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [April 16, 2026, 10:38pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/2 "2026-04-16T22:38:43Z")

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you should make it topdown and try to make the fps better thats really laggy

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**Author:** ![Player\_246](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/player_246/32/36273_2.png) [@Player\_246](https://forum.makecode.com/u/Player_246)\
**Post date:** [April 16, 2026, 11:59pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/3 "2026-04-16T23:59:46Z")

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So I made a singleplayer version of this game for that one person who just wants to play a backrooms game but can’t do it with friends at the moment:

> **[Backrooms Singleplayer Demo!](https://arcade.makecode.com/S87252-27356-90168-04086)**
>
> :)

(I also changed the light band width to 16 instead of 12 because it felt right for a singleplayer game)

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**Author:** ![AliGator489](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aligator489/32/34796_2.png) [@AliGator489](https://forum.makecode.com/u/AliGator489)\
**Post date:** [April 17, 2026, 12:10am UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/4 "2026-04-17T00:10:01Z")

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Cool:)

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 17, 2026, 5:17pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/5 "2026-04-17T17:17:47Z")

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> [@AliGator489](#):
>
> [https://arcade.makecode.com/S12070-01518-30169-81830](https://arcade.makecode.com/S12070-01518-30169-81830)

I suggest you make the actual tileks darker, but you make the lantern width wider

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**Author:** ![Player\_246](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/player_246/32/36273_2.png) [@Player\_246](https://forum.makecode.com/u/Player_246)\
**Post date:** [April 19, 2026, 9:33pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/6 "2026-04-19T21:33:15Z")

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So I updated the singleplayer version

> **[Backrooms Singleplayer Demo!](https://arcade.makecode.com/S87252-27356-90168-04086)**
>
> :)

Added:

•Some Kane Pixels lore at the start

•Bigger level 0

•Some random black mold in random spots

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<div class="post-metadata">

**Author:** ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/36494_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)\
**Post date:** [April 21, 2026, 5:23pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/7 "2026-04-21T17:23:55Z")

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YAYYYY NO LAG YIPPYYYY love the sound effects btw

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<div class="post-metadata">

**Author:** ![AliGator489](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aligator489/32/34796_2.png) [@AliGator489](https://forum.makecode.com/u/AliGator489)\
**Post date:** [April 21, 2026, 5:42pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/8 "2026-04-21T17:42:06Z")

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Also Can I use the text at the start of your game for mine?

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<div class="post-metadata">

**Author:** ![AliGator489](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aligator489/32/34796_2.png) [@AliGator489](https://forum.makecode.com/u/AliGator489)\
**Post date:** [April 21, 2026, 5:42pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/9 "2026-04-21T17:42:09Z")

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love it!

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**Author:** ![Player\_246](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/player_246/32/36273_2.png) [@Player\_246](https://forum.makecode.com/u/Player_246)\
**Post date:** [April 21, 2026, 9:55pm UTC](https://forum.makecode.com/t/co-op-multiplayer-backrooms-game-devlog/43361/10 "2026-04-21T21:55:27Z")

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Yeah, sure!

You can use any assets from my singleplayer one because it’s technically yours, I just edited it.
