# Coneguy 64 devlog & stuff

**URL:** https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461
**Category:** Collaboration
**Tags:** game
**Created:** [January 29, 2024, 11:26pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461 "2024-01-29T23:26:54Z")
**Posts on this page:** 20
**Page:** 9

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### Author: ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)
#### Post date: [August 27, 2024, 5:37am UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/164 "2024-08-27T05:37:25Z")

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yes! Its back!

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### Author: ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)
#### Post date: [September 3, 2024, 1:41am UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/165 "2024-09-03T01:41:39Z")

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So…as you all may have noticed, actual development on this game has been pretty quiet. That’s because, after a while of thinking, and **LOTS** of testing:

**Coneguy 64 is officially becoming a Game Maker 2 (GM2) game/Pizza Tower mod.**

Makecode is an absolutely beautiful platform. Throughout my 1 year and 7 months of being here, I have seen great games, and many great people. I cannot thank you all enough for your support throughout the conceptualization and development of this project.

However, sometimes when you get really passionate about making a game, you start adding content that won’t actually fit, or takes up too much space, eventually getting to the point where you can’t even make a normal share link for the project because the website deems your project as “too big.” Unfortunately for me, the current build of Coneguy 64 is now in this state, which is why I am going to attempt to switch coding languages.

Additionally, I plan on becoming a computer programmer later in life, and I feel as if switching coding languages can help prepare me for this.

Despite all of this:

**This does NOT mean the Makecode Coneguy 64 is dead.** One last demo is in the works, featuring the co-op mode I have always wanted to include in the game. You can have this screenshot while you wait.

 ![everything in this screenshot is a WIP](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/3/73e50c1d718372b5e390ff3fbf57be3ac7d372d3.png)

**“B-but Coneguy!!,”** you may be saying. **"I don’t want you to make it into just a Pizza Tower mod, because then it would lose all its charm and originality!!**

Thankfully, you’re in luck. This version of the game will feature brand new levels, transformations, and exploration-based gameplay along the likes of the project’s original intended gameplay!

Anyways, thank you for reading, thank you all for supporting me, and as @goldtopaz once said…

> [@Hyper the dragon vs coneguy 64](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/1):
>
> I GUESS YOU CAN CALL THE HYPER SUPPORTERS THE GOLDIES AND THE CONGUY 64 FANS THE WATER HATS!

**Keep on those water hats!!**

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<div class="post-metadata">

### Author: ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)
#### Post date: [September 3, 2024, 1:17pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/166 "2024-09-03T13:17:10Z")

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> [@TheConeGuy](#):
>
> So…as you all may have noticed, actual development on this game has been pretty quiet. That’s because, after a while of thinking, and **LOTS** of testing:

Oh no…

> [@TheConeGuy](#):
>
> However, sometimes when you get really passionate about making a game, you start adding content that won’t actually fit, or takes up too much space

Oh boy,…

> [@TheConeGuy](#):
>
> eventually getting to the point where you can’t even make a normal share link for the project because the website deems your project as “too big.” Unfortunately for me, the current build of Coneguy 64 is now in this state, which is why I am going to attempt to switch coding languages.

OH NO.

> [@TheConeGuy](#):
>
> Coneguy 64 is officially becoming a Game Maker 2 (GM2) game/Pizza Tower mod.

NO- jk. At least you’ll be able to make bigger levels, (because the tile maps are too small) and stuff like that. Good luck

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<div class="post-metadata">

### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [September 4, 2024, 6:23pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/167 "2024-09-04T18:23:22Z")

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I saw translucent platforms

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### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [September 9, 2024, 3:18pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/168 "2024-09-09T15:18:38Z")

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After you’re done with Coneguy64 I think theres a game you would really like called  
“Big Boy Boxing”

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<div class="post-metadata">

### Author: ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)
#### Post date: [October 1, 2024, 11:20pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/169 "2024-10-01T23:20:02Z")

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“You want teasers? **CONEGUY** SHOW YOU TEASERS!!” (featuring @goldtopaz !)

 ![vertical splitscreen!](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/0/60885eef3669773a6564b7f0fe241b7098ff078b.png)

 ![it's fighting time...](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/3/43a8f25e37e81ebae2f70dec2796ecf577a519eb.png)

 ![climbin' up](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/c/5c0ed8468dbdd493f1e5cb06a0902138cca38b75.png)

I may or may not provide context for these later, _depending on_ if you all can guess the name of this game.

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<div class="post-metadata">

### Author: ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)
#### Post date: [October 1, 2024, 11:31pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/170 "2024-10-01T23:31:06Z")

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The use of the status bar extension in picture 2 is kinda unfitting.

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### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [October 1, 2024, 11:31pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/171 "2024-10-01T23:31:11Z")

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If you are making another pizza tower game you have some new competition

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<div class="post-metadata">

### Author: ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)
#### Post date: [October 2, 2024, 9:03pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/172 "2024-10-02T21:03:56Z")

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“You Want Fun? WARIO SHOW YOU FUN”  
“WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA”

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<div class="post-metadata">

### Author: ![babol](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/babol/32/27355_2.png) [@babol](https://forum.makecode.com/u/babol)
#### Post date: [October 2, 2024, 9:03pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/173 "2024-10-02T21:03:58Z")

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whats the other project?

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### Author: ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)
#### Post date: [October 2, 2024, 9:03pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/174 "2024-10-02T21:03:59Z")

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I mean it’s a health bar but I get your point

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [October 2, 2024, 11:28pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/175 "2024-10-02T23:28:52Z")

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Ill eventually post a topic that jas the demo, but the games name is TRAILBLAZERS

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<div class="post-metadata">

### Author: ![babol](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/babol/32/27355_2.png) [@babol](https://forum.makecode.com/u/babol)
#### Post date: [October 3, 2024, 4:29pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/176 "2024-10-03T16:29:58Z")

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alright! i’ll check it out when its out.

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [October 12, 2024, 8:07pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/177 "2024-10-12T20:07:05Z")

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Ok well i need to be honest im not the best at coding so it doesn’t really stand a chance

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<div class="post-metadata">

### Author: ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)
#### Post date: [November 7, 2024, 5:06pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/178 "2024-11-07T17:06:40Z")

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Hey man hows progress on that mod or something

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<div class="post-metadata">

### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [November 13, 2024, 2:57pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/179 "2024-11-13T14:57:34Z")

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Coneguy vs gold topaz?

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### Author: ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)
#### Post date: [December 13, 2024, 6:21pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/180 "2024-12-13T18:21:30Z")

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Something _jolly_ is coming.

 ![pixil-frame-0 (71)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/8/c8d51a48b3528defd65127ea1bbf7dd7b6adf3fa.png)

Be prepared.

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<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [December 13, 2024, 8:51pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/181 "2024-12-13T20:51:19Z")

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OOOOOH… Interesting… for the game jam?

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<div class="post-metadata">

### Author: ![JtSpeedRun](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jtspeedrun/32/33167_2.png) [@JtSpeedRun](https://forum.makecode.com/u/JtSpeedRun)
#### Post date: [December 13, 2024, 8:51pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/182 "2024-12-13T20:51:25Z")

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I hope I’m invited 👀  
Cause this looks good.

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### Author: ![mcodez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mcodez/32/30743_2.png) [@mcodez](https://forum.makecode.com/u/mcodez)
#### Post date: [December 13, 2024, 10:36pm UTC](https://forum.makecode.com/t/coneguy-64-devlog-stuff/26461/183 "2024-12-13T22:36:24Z")

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o moh godness and updat to known piza tower md  
WOWIEEEEE ZOIWEEE

genulaily I’m ready for this update

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