# Cyber Fusion Devlog

**URL:** <https://forum.makecode.com/t/cyber-fusion-devlog/20793>\
**Category:** Game Design\
**Tags:** game\
**Created:** [June 23, 2023, 5:02pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793 "2023-06-23T17:02:04Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Arexcl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/arexcl/32/10427_2.png) [@Arexcl](https://forum.makecode.com/u/Arexcl)\
**Post date:** [June 23, 2023, 5:02pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/1 "2023-06-23T17:02:04Z")

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I’ve started making a cyberpunk metroidvania game inspired by Metroid.  
 ![Microsoft_MakeCode_Arcade_-_Google_Chrome_2023-06-22_21-36-18_AdobeExpress_AdobeExpress](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/29bbdc8b3e035b4e3230807e02041f1d4fcb60f1.gif)

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**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [June 26, 2023, 5:12pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/2 "2023-06-26T17:12:53Z")

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is this gif from makecode (I dunno if this scheme is possible on makecode)?

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<div class="post-metadata">

**Author:** ![Arexcl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/arexcl/32/10427_2.png) [@Arexcl](https://forum.makecode.com/u/Arexcl)\
**Post date:** [June 26, 2023, 7:36pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/3 "2023-06-26T19:36:22Z")

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Yeah, I recorded a video then transferred it to a gif

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 26, 2023, 7:40pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/4 "2023-06-26T19:40:42Z")

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It looks pretty cool but the quality of that gif is like 144p

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [June 26, 2023, 7:42pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/5 "2023-06-26T19:42:09Z")

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Wow so cool

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 26, 2023, 8:38pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/6 "2023-06-26T20:38:34Z")

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Don’t you know you can directly export gifs from MakeCode? That way you don’t have to manually convert and you can keep all of the quality

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<div class="post-metadata">

**Author:** ![Arexcl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/arexcl/32/10427_2.png) [@Arexcl](https://forum.makecode.com/u/Arexcl)\
**Post date:** [June 27, 2023, 4:52pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/7 "2023-06-27T16:52:02Z")

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Oh! How?

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [June 27, 2023, 5:03pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/8 "2023-06-27T17:03:50Z")

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First, hit the share button to export your game, which should bring you to this screen

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/e/e9e7b6a4c41375cb4c5c26606dd5ca6e5d3723ed.png)

There, click the “update project thumbnail” button.  
Once there, click the “record” button and record your gameplay as long as you want to.

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/1b945ec08d6b9e3d8979546ffaddf88088ac19b7.png)

Then, stop the recording and wait for the gif to render. Once that’s done, right click the recording and press “Save image as…”

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/1fffb42a8d9b0cd8122ca86d737c5b14efe86b55.png)

At that point you can just save your gif file and export it anyway! Just make sure you scale it up on discourse when uploading since the gif files are pretty small

You can do this by editing the image tag - for example change `![image|<resolution>](<image url goes here>)` and add some percentage, eg. 150% to scale it, like so:

```auto
![image|<resolution>, 150%](<image url here>)

```

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [June 27, 2023, 6:38pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/9 "2023-06-27T18:38:21Z")

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how many times am i gonna be used for part of a game title? 🤣

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [September 7, 2023, 5:09pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/10 "2023-09-07T17:09:37Z")

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android quality 💀💀💀

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<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [September 25, 2023, 9:47pm UTC](https://forum.makecode.com/t/cyber-fusion-devlog/20793/11 "2023-09-25T21:47:41Z")

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this is a makecode game???
