# Cybershift BINARY (v.1)

**URL:** <https://forum.makecode.com/t/cybershift-binary-v-1/22799>\
**Category:** Show & Tell\
**Created:** [September 25, 2023, 9:46pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799 "2023-09-25T21:46:35Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 12, 2023, 5:12pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/82 "2023-10-12T17:12:51Z")

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You could just update the share link. You know that right?

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**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 12, 2023, 9:58pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/83 "2023-10-12T21:58:19Z")

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Quick Lil Fixes and nerfs in some specific levels, btw @PixelDoodle r u going to rereview the levels I updated (This includes = Millennial, Hollow, Turrets, SAVE YOURSELF)?

> **[CyberShift BINARY v.3.5: Some mods and levels](https://arcade.makecode.com/05891-82754-66981-93384)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 12, 2023, 11:07pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/84 "2023-10-12T23:07:03Z")

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Dude. I’m not a machine. I’ll review them when I have time.

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 13, 2023, 4:42pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/85 "2023-10-13T16:42:09Z")

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> [@PixelDoodle](#):
>
> Dude. I’m not a machine.

_ahem_

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 13, 2023, 4:43pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/86 "2023-10-13T16:43:56Z")

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Alr, I reworked earthquakes, and did one last mod on Arctic.

> **[CyberShift BINARY v.3.6 rework!](https://arcade.makecode.com/94129-00984-06566-43744)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 16, 2023, 6:26pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/87 "2023-10-16T18:26:40Z")

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**SEASONS**

Status: **Not Beaten**

Rating: **1/10**

Feedback: **Where do I start…Bad transitions, VERY Unclear Shifts, UNHOLY Ariel portal spam and HIGH SPEED SPAM and if I had a nickel for every time I died to that HORRIBLE Ariel portal section, I’d have enough money to BUY A MANSION.**

* * *

**Slopeman**

Status: **Beaten**

Rating: **3/10**

Feedback: **This level is weird & unbalanced. The slope physics are janky and the near BLIND speed changes are very annoying to deal with.**

* * *

New Average: **2.92**

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 16, 2023, 7:07pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/88 "2023-10-16T19:07:28Z")

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I’m gonna stay in the “2” range forever, am I?  
Say r u gonna rereview the reworked levels?

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [October 17, 2023, 9:15pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/89 "2023-10-17T21:15:09Z")

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He’s Not a robot, he needs time to check.

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 17, 2023, 9:17pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/90 "2023-10-17T21:17:36Z")

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> [@PixelDoodle](#):
>
> Dude. I’m not a machine. I’ll review them when I have time.

Didn’t you ask this already?

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 17, 2023, 9:28pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/91 "2023-10-17T21:28:34Z")

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> **[CyberShift BINARY v.3.7 rework part 2!](https://arcade.makecode.com/96834-32300-66246-68959)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

got busy over the weekend, @PixelDoodle , anyhoo, I made a new level, nerfed Arctic and Stuntman.

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 17, 2023, 10:44pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/92 "2023-10-17T22:44:31Z")

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Whoops sry

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<div class="post-metadata">

**Author:** ![Dodec](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dodec/32/20281_2.png) [@Dodec](https://forum.makecode.com/u/Dodec)\
**Post date:** [October 18, 2023, 4:40pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/93 "2023-10-18T16:40:43Z")

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> **[Brick editor](https://arcade.makecode.com/S64551-61555-73571-07698)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

@Taser i made an editor. idk if it will help but here it is

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 18, 2023, 4:44pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/94 "2023-10-18T16:44:31Z")

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Uh, sorry but what- is this?

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 18, 2023, 5:48pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/95 "2023-10-18T17:48:08Z")

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Alr, I nerfed the aerial portal section in Seasons and reworked Engineers.

> **[CyberShift BINARY v.3.7 rework part 2!](https://arcade.makecode.com/83802-12334-76925-06833)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![Dodec](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dodec/32/20281_2.png) [@Dodec](https://forum.makecode.com/u/Dodec)\
**Post date:** [October 18, 2023, 5:48pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/96 "2023-10-18T17:48:28Z")

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I made an editor for no reason. idk if this code can help with the editor.

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 18, 2023, 5:48pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/97 "2023-10-18T17:48:41Z")

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level creator it seems

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 18, 2023, 9:38pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/98 "2023-10-18T21:38:09Z")

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Yikes forgot to change the version

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 19, 2023, 4:46pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/99 "2023-10-19T16:46:30Z")

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[CyberShift BINARY v.3.8 rework part 4! (makecode.com)](https://arcade.makecode.com/85280-21739-22911-34104)

Ok, so I fixed a few design flaws in Engineers (now Spiders) and earthquakes, and changed icons

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 19, 2023, 5:19pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/100 "2023-10-19T17:19:36Z")

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**AXIS**

Status: **Not Beaten**

Rating: **1/10**

Feedback: **Worst level you’ve made for reasons I’ve already stated MANY times. The only reason This isn’t 0/10 Is because It gives you the SLIGHTEST visual indication on what you have to do.**

* * *

New Average: **2.6**

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Note: @Taser I’ve decided I’m **NOT** going to be re-reviewing levels. (for my sanity)  
and for the sake of your level design skills, Here’s a list on what **TO NOT** add to your future levels.

- Unclear shifts
- Any spam all together.
- Badly Introduced mechanics.
- Puzzles with no visual indication.
- Bad use of Camera shake
- Unbalanced gameplay
- Unfair Speed Changes.
- Remove **ANY BIT** of Lore. **I never planned to ADD A STORY.**

**PLEASE** Consider this list whenever you make a level!

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<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 19, 2023, 6:00pm UTC](https://forum.makecode.com/t/cybershift-binary-v-1/22799/101 "2023-10-19T18:00:54Z")

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> [@PixelDoodle](#):
>
> Unclear shifts

thanks for the advice. Btw what does this mean (above)?

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