# Cybershift community levels!

**URL:** <https://forum.makecode.com/t/cybershift-community-levels/17584>\
**Category:** Collaboration\
**Created:** [January 25, 2023, 3:33am UTC](https://forum.makecode.com/t/cybershift-community-levels/17584 "2023-01-25T03:33:58Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [January 25, 2023, 3:33am UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/1 "2023-01-25T03:33:58Z")

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This Is Where you Submit Levels To [CYBERSHIFT](https://forum.makecode.com/t/cybershift-v-4-5-new-art/17492)!

_ **How To Submit** _

- First Use the most recent link (I’ll Update it don’t worry) To [Cybershift](https://arcade.makecode.com/S86757-32767-81308-00832)!
- Go To _ **Community Levels** _ in main menu and add an _ **INDEX** _ To The Menu
- Make A Tilemap, level, Name, And Spawn Position (Collum, Row)

_ **OPTIONAL BUT JUST MAKES MY LIFE EASIER** _

- Add A Rank face (add an icon to the menu)
- tell me if the level is actually beatable before you submit it, so I don’t have to play something as hard and long as _ **DEADLOCKED** _ just to see if it’s a legit, fair level.

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**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [January 26, 2023, 1:15am UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/2 "2023-01-26T01:15:07Z")

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I will add one soon MWAHAHAHAA i will make it easy dont worry

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**Author:** ![Gideon\_loves\_cats](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gideon_loves_cats/32/13863_2.png) [@Gideon\_loves\_cats](https://forum.makecode.com/u/Gideon_loves_cats)\
**Post date:** [January 26, 2023, 6:09pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/3 "2023-01-26T18:09:24Z")

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> **[CyberShift v.8.0 \[Community Levels\]](https://arcade.makecode.com/S26195-43989-56316-13533)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

CYBERLOCKED MY HARDEST LEVEL and 2 easier levels.

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [February 1, 2023, 5:41am UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/4 "2023-02-01T05:41:32Z")

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Why does everyone post their level in the original Cybershift post? Can’t we post them here instead?…  
(I just like really organized things)

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [February 1, 2023, 4:52pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/5 "2023-02-01T16:52:07Z")

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that’s what I made this post for.

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [February 1, 2023, 7:04pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/6 "2023-02-01T19:04:12Z")

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I can’t explain how much I agree. I love when thing are organized and tidy, especially in a formal manner!

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [February 7, 2023, 1:36am UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/7 "2023-02-07T01:36:54Z")

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_ **ADDITIONAL RULES** _

- No Custom Made Tiles. Stick To The In-game Tiles
- Actually give the player sometime to react
- _ **ALWAYS** _ Use the most recent _ **LINK** _

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**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [February 7, 2023, 6:24pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/8 "2023-02-07T18:24:38Z")

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I’m pretty sure this is **harder** than Deadlocked…

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [February 7, 2023, 6:24pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/9 "2023-02-07T18:24:52Z")

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> [@PixelDoodle](#):
>
> Actually give the player sometime to react

Didn’t you contradict yourself in the base game yourself? Some levels like ignitor immidiately throw obstacles at you which make it hard to react `:/`

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [February 7, 2023, 6:34pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/10 "2023-02-07T18:34:36Z")

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Well since I don’t like being a Hypocrite. Looks like I got some editing to do…

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<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [February 7, 2023, 6:42pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/11 "2023-02-07T18:42:34Z")

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It’s okay, that’s just my opinion. I’ll change some levels in my version of the game.

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [February 7, 2023, 7:30pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/12 "2023-02-07T19:30:52Z")

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Whoa, why are topics getting approved so fast all of a sudden?

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [February 7, 2023, 8:55pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/13 "2023-02-07T20:55:22Z")

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The mods are online, It’s around 2pm east coast time.

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [February 7, 2023, 9:05pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/14 "2023-02-07T21:05:31Z")

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(Also me working on my mini game jam entry at 3:00 am)

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<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [March 6, 2023, 5:32pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/15 "2023-03-06T17:32:47Z")

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@PixelDoodle finished balancing the main levels?

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 6, 2023, 5:52pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/16 "2023-03-06T17:52:59Z")

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Not yet, Still working on it. (And don’t expect it for a short time. cause one of my friends requested that I make a game about them so…yea that’s gonna take sometime.)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 14, 2023, 5:35pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/17 "2023-03-14T17:35:14Z")

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2 Levels Updated! _ **Last Light** _ And _ **SPEEDSHIFT** _ Are Now _ **HARDER** _ than they were before!

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [March 16, 2023, 10:42pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/18 "2023-03-16T22:42:56Z")

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> **[CyberShift v.9.2 (071 114 101 101 110 078 105 103 104 116)](https://arcade.makecode.com/91225-03376-05935-66395)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [March 16, 2023, 10:42pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/19 "2023-03-16T22:42:59Z")

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Can’t believe my level is still pending to be approved 23 hours later

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [March 16, 2023, 10:54pm UTC](https://forum.makecode.com/t/cybershift-community-levels/17584/20 "2023-03-16T22:54:11Z")

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The flashing lights. Oh my gosh. This is what we all expect 2.2 to be like…Amazing.

[Next page](https://forum.makecode.com/t/cybershift-community-levels/17584.md?page=2)
