# Deer Creek RPG

**URL:** https://forum.makecode.com/t/deer-creek-rpg/37153
**Category:** Show & Tell
**Tags:** game, rpg
**Created:** [June 6, 2025, 7:07pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153 "2025-06-06T19:07:49Z")
**Posts on this page:** 12
**Page:** 1

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### Author: ![Tuna007](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tuna007/32/22878_2.png) [@Tuna007](https://forum.makecode.com/u/Tuna007)
#### Post date: [June 6, 2025, 7:07pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/1 "2025-06-06T19:07:49Z")

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Hello guys, I’m working on a Turn based RPG.  
Here’s the demo please give feedback and let me know what you think!

> **[Deer Creek RPG - Demo ver1.0.0](https://arcade.makecode.com/S71108-12537-06765-43871)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [June 6, 2025, 8:59pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/2 "2025-06-06T20:59:18Z")

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honestly this has potential!

summoning your friends like pokemon is…kinda weird…(not an insult i think its funny lol)

also, losing a battle is pretty annoying as the entire game restarts and lose everything. I assume youll fix that since its a demo though!

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### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [June 7, 2025, 7:09pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/3 "2025-06-07T19:09:09Z")

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“hey toby”

“what”

“be a meat shield”

“wh-”

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### Author: ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/34857_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)
#### Post date: [June 7, 2025, 7:12pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/4 "2025-06-07T19:12:11Z")

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This is exactly what we need! controlling people to beat up other people!

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [June 9, 2025, 4:33pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/5 "2025-06-09T16:33:30Z")

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I would love to hear the conversation go down.  
It would be funny

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [June 9, 2025, 4:33pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/6 "2025-06-09T16:33:50Z")

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Love it! I hope you make it a full game! However, i will say the controls are a little gimmicky when i touch a wall or interact with someone

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### Author: ![Tuna007](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tuna007/32/22878_2.png) [@Tuna007](https://forum.makecode.com/u/Tuna007)
#### Post date: [June 11, 2025, 5:44pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/7 "2025-06-11T17:44:46Z")

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Thank you for your feedback, what do you mean be Gimmicky

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### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [June 11, 2025, 8:02pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/8 "2025-06-11T20:02:00Z")

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Sometimes when i touch stuff i can’t go through it and have to move around, also i something glitch into walls and out of bounds, i was testing the limits of the game so this might not be such a big issue unless someone stress tests them

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### Author: ![Seal\_dev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/seal_dev/32/33723_2.png) [@Seal\_dev](https://forum.makecode.com/u/Seal_dev)
#### Post date: [June 11, 2025, 8:10pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/9 "2025-06-11T20:10:42Z")

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why does confusion one shot you…

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### Author: ![Tuna007](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tuna007/32/22878_2.png) [@Tuna007](https://forum.makecode.com/u/Tuna007)
#### Post date: [June 11, 2025, 9:26pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/10 "2025-06-11T21:26:04Z")

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Well… All the characters are at a low level so there stats are low too, so I made the move hit only have 5 power, but confusion has a power 50. Later in the game when you’re a higher level 50 power moves won’t be that big of a deal. Also I keeped Confusion at it original power so that the gym leader would be more challenging

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### Author: ![celticfox](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/celticfox/32/27733_2.png) [@celticfox](https://forum.makecode.com/u/celticfox)
#### Post date: [December 30, 2025, 4:01pm UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/11 "2025-12-30T16:01:20Z")

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this is cool!

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### Author: ![Tuna007](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tuna007/32/22878_2.png) [@Tuna007](https://forum.makecode.com/u/Tuna007)
#### Post date: [December 31, 2025, 2:16am UTC](https://forum.makecode.com/t/deer-creek-rpg/37153/12 "2025-12-31T02:16:52Z")

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Thank you
