# \[Desaturate - Devlog\]

**URL:** <https://forum.makecode.com/t/desaturate-devlog/34677>\
**Category:** Help\
**Tags:** game\
**Created:** [March 17, 2025, 10:48pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677 "2025-03-17T22:48:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [March 17, 2025, 10:48pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/1 "2025-03-17T22:48:56Z")

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I’m making a game sorta inspired by ‘Forsaken’ (A Roblox game) and was wondering if anyone could help giving ideas for abilities. Right now there are 4 survivors and 1 killer characters but if you have any ideas for more then you can tell me. (Each character is based on a color.)

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**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [March 18, 2025, 12:02pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/2 "2025-03-18T12:02:32Z")

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Whats the theme of the game? general spooky guys, something makecode-related?

For an ability idea, maybe one that briefly reveals where the killer is, could be for a character meant to stay a step ahead

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [March 18, 2025, 4:50pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/3 "2025-03-18T16:50:04Z")

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No real theme, though it is on a split camera since I don’t know how to do separate cameras yet (not sure if we can or not).

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [March 18, 2025, 4:55pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/4 "2025-03-18T16:55:06Z")

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As a forsaken player, I am for some scary spikes.

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [March 19, 2025, 5:20pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/5 "2025-03-19T17:20:08Z")

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About Time I see someone get an idea to make this game!  
I have been having it on my mind for quite some time now.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 9, 2025, 6:03pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/6 "2025-04-09T18:03:11Z")

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Idea: sub space trip mine: explodes if killer gets to it

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 9, 2025, 6:14pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/8 "2025-04-09T18:14:26Z")

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AYE Taph,  
👍 🎮 💣 🔗 (I like playing Taph)  
💣 🔗 🟰 🐐

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**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/33219_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [April 10, 2025, 3:02am UTC](https://forum.makecode.com/t/desaturate-devlog/34677/9 "2025-04-10T03:02:21Z")

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Hows the devevolpment going? Also, are there stunners yet? Would be funny

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 10, 2025, 3:05am UTC](https://forum.makecode.com/t/desaturate-devlog/34677/10 "2025-04-10T03:05:39Z")

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I use Elliot (my back hurts from the carrying 😞)

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**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 10, 2025, 9:22pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/11 "2025-04-10T21:22:03Z")

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Right now I have the characters and and a map, just need to give them their abilities, so pretty good so far

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 23, 2025, 2:08am UTC](https://forum.makecode.com/t/desaturate-devlog/34677/12 "2025-04-23T02:08:20Z")

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I got a theoretical killer/skin idea and a chase theme too! [https://arcade.makecode.com/S80790-06221-30074-70440](https://arcade.makecode.com/S80790-06221-30074-70440)

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<div class="post-metadata">

**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 23, 2025, 3:40pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/13 "2025-04-23T15:40:39Z")

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Ok, well first:  
@Reflectfr I never expected to actually create a custom chase theme. 😯 Ths is really cool and i’ll definitely be adding them into the game.  
Second, Uhhh I don’t know how to do hitboxes… Can someone help 😓 [https://arcade.makecode.com/S67287-02428-53239-40261](https://arcade.makecode.com/S67287-02428-53239-40261)  
DeSatuate Is the current placeholder name for it, might stick might not who knows  
You can also do this to get a feel for what abilities could work.  
(Do note that i’ll work on this game not as much, mainly because I’m hoping we get some sort of separate screen extension to make it better as the split-screen doesn’t fully fit the game’s style)

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**Author:** ![Nave](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/nave/32/20447_2.png) [@Nave](https://forum.makecode.com/u/Nave)\
**Post date:** [April 23, 2025, 8:07pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/14 "2025-04-23T20:07:08Z")

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I played forsaken like once and then quit because it was confusing. What is it even about?

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 23, 2025, 8:18pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/15 "2025-04-23T20:18:15Z")

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Working on a plead version between shine and the survivor in mind

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<div class="post-metadata">

**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 23, 2025, 8:25pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/16 "2025-04-23T20:25:57Z")

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A bunch of characters from Roblox’s lore (and some ocs) are trapped in another dimension. The gameplay is similar to dead by daylight if you know that game.

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 24, 2025, 12:28pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/17 "2025-04-24T12:28:40Z")

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hows progress btw?

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [April 24, 2025, 12:31pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/18 "2025-04-24T12:31:44Z")

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I think I can recreate digital footprint  
Can someone remind me on how it works? I know the user has to go through a stomping animation to actually place it.

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<div class="post-metadata">

**Author:** ![Not-a-creepy-doll](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not-a-creepy-doll/32/28255_2.png) [@Not-a-creepy-doll](https://forum.makecode.com/u/Not-a-creepy-doll)\
**Post date:** [April 24, 2025, 4:46pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/19 "2025-04-24T16:46:32Z")

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@Reflectfr I’m working on the generator-like task rn and also working on some abilities  
@redSprite If I remember correctly: a dark circle spawns where you stomp and when someone steps on it they gain slowness, Curruption (a damage over time), and can see the killer. Though that last one we can’t really do on split-screen

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 24, 2025, 4:55pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/20 "2025-04-24T16:55:34Z")

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John Doe stomps on the floor, then a **digital footprint** is placed as a circle where they stomped, dealing corruption for 10 seconds do the victim who steps on it (make code pls pls pls post this)

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [April 24, 2025, 5:02pm UTC](https://forum.makecode.com/t/desaturate-devlog/34677/21 "2025-04-24T17:02:21Z")

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Shine concept moveset [https://arcade.makecode.com/S39767-28335-82524-36441](https://arcade.makecode.com/S39767-28335-82524-36441)

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